Difference between revisions of "Layer Section II"
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{{Bob | {{Bob | ||
| bobscreen=LayerSectionII title.png | | bobscreen=LayerSectionII title.png | ||
− | |||
− | |||
| publisher=[[Media Quest]] | | publisher=[[Media Quest]] | ||
− | | developer= | + | | developer=[[Tose]] |
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
| players=1-2 | | players=1-2 | ||
− | | genre= | + | | genre=Shooting{{fileref|LayerSectionII Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20190728123006/https://sega.jp/fb/segahard/ss/soft_licensee3.html}} |
− | | releases={{ | + | | licensor=[[Taito]] |
− | | sat_date_jp=1997-10-30 | + | | originaldevelopers=[[Taito]] |
+ | | originalsystem=Taito FX System | ||
+ | | releases={{releasesSat | ||
+ | | sat_date_jp=1997-10-30{{ref|https://web.archive.org/web/20190728123006/https://sega.jp/fb/segahard/ss/soft_licensee3.html}} | ||
| sat_code_jp=T-26409G | | sat_code_jp=T-26409G | ||
− | | sat_rrp_jp=5, | + | | sat_rrp_jp=5,800e{{magref|ssmjp|1997-39|79}} |
+ | | sat_rating_jp=all | ||
}} | }} | ||
− | | | + | | otherformats={{NonSega|Arcade|PS|PC}} |
}} | }} | ||
− | {{stub}}''''' | + | {{stub}}'''''{{PAGENAME}}''''' (レイヤーセクションⅡ) is a shoot-'em-up game developed by [[Tose]]. It is a 1997 [[Sega Saturn]] port of a 1996 arcade game titled '''''RayStorm''''', developed by Taito. ''Layer Section II'' is the sequel to ''[[Galactic Attack|Layer Section]]'', otherwise known as ''RayForce''. The Saturn version was exclusive to Japan, though the game's [[PlayStation]] release (under the original ''RayStorm'' name) was released worldwide; there were also Windows releases in certain countries. |
''Layer Section II'' is patterned after its predecessor, though everything is rendered as 3D models rather than 2D sprites. | ''Layer Section II'' is patterned after its predecessor, though everything is rendered as 3D models rather than 2D sprites. | ||
− | == | + | ==Production credits== |
− | {{ | + | {{creditstable| |
− | | | + | {{creditsheader|Project Raystorm Staff}} |
− | | | + | *'''Producer:''' Yukio Abe |
− | | | + | *'''Director:''' Tomohisa Yamashita, Yukio Abe, Tatsuo Nakamura |
− | + | *'''Character Graphics:''' Atsushi Iwata, R.Hideyuki Katoh, Tomohisa Yamashita, Indy Nishioka, Yasunobu Kousokabe, Terumi Ogiwara, Tomohiro Kagawa, Tsutomu Matsuda, Yuuji Sakamoto, Makoto Fujita, Satoshi Ohtani, Ippei Kobayashi (Peacock) | |
− | + | *'''Program:''' Tatsuo Nakamura, Hikaru Taniguchi, Masao Kashino, Hirotaka Fukakawa, Norikatsu Fukuda, Koji Kato, Takeshi Higuchi, Harumi.K, Hitoshi Kozuka, Kazunari Ishida | |
− | | | + | *'''Music:''' [[Tamayo Kawamoto|Tamayo]] (Zuntata) |
− | | | + | *'''Sound Effects:''' Mu-Nakanishi (Zuntata) |
+ | *'''Sound Direction:''' Tono (Zuntata) | ||
+ | *'''Hardware:''' Katsumi Kaneoka | ||
+ | *'''Design Works:''' Mihoko Sudoh | ||
+ | *'''Special Thanks:''' Shinji Soyano, Keppel Maekawa, Seiji Kawakami, Atsushi Taniguchi, Takeshi Kamimura, Sasuke Yokouchi, Takumi Toyoda, Satoru Fukui, Hiroshi Nishida, and, All TG Staff | ||
+ | {{creditsheader|Mitsui&Co.,Ltd Staff}} | ||
+ | *'''Producer:''' Yuzuru Moriuchi, Masayoshi Oda, Atsuko Nakajima | ||
+ | {{creditsheader|[[Mediaquest]] Staff}} | ||
+ | *'''Producer:''' Tetsuro Furushima | ||
+ | *'''Director:''' Motoki Yamagiwa | ||
+ | *'''Promotion:''' Toru Akiyama, Takuma Muramatsu, Tomoyuki Nakatsubo | ||
+ | *'''Quality Assurance:''' Masaki Horiuchi | ||
+ | *'''Thanks to:''' Hiroshi Ishikawa, Arihiro Ichida, Hiroyuki Ikoma, Akihiko Maeda, and, MQ Management&Staff | ||
+ | *'''Special thanks to:''' Amazing | ||
+ | {{creditsheader|Layer Section II Staff}} | ||
+ | *'''Producer:''' ANI, Hiro | ||
+ | *'''Program:''' OSA, Mine, Showfu, You, Exty, Yoshi | ||
+ | *'''Character Graphics:''' K Iwasaki, Tomoyuk Inoue, Miwamiwann, Satota Kanoma, Takechi, Ryo Tanaka | ||
+ | *'''Movie:''' Shin Dadaki, G.I.F, Hiro Matsuda | ||
+ | *'''Music:''' Nuemora, Mr.Moriwaki | ||
+ | *'''Special Thanks:''' Hisane, Buffoon, OPA | ||
+ | :'''(C)[[Taito|Taito Corporation]] 1997''' | ||
+ | | source=In-game credits | ||
+ | | console=SAT | ||
}} | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd|ssmjp|1997-39|79}} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|SAT}} | ||
{{Scanbox | {{Scanbox | ||
| console=Saturn | | console=Saturn | ||
Line 38: | Line 73: | ||
| back=LayerSectionII Saturn JP Box Back.jpg | | back=LayerSectionII Saturn JP Box Back.jpg | ||
| square=yes | | square=yes | ||
− | | disc= | + | | spinecard=LayerSectionII_Saturn_JP_Spinecard.jpg |
+ | | disc=LayerSectionII_Saturn_JP_Disc.jpg | ||
+ | | manual=Layer Section II (Japan).pdf | ||
+ | |regcard=LayerSectionII_Saturn_JP_RegCard.pdf | ||
+ | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|SAT|sha1= |md5= |crc32= |size=664,482,336|date= |source=CD-ROM (JP)|comments=T-26409G V1.000|quality=good|prototype=}} | ||
}} | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{LayerSectionIIOmni}} |
Revision as of 21:12, 6 February 2024
Layer Section II | ||||||||||
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System(s): Sega Saturn | ||||||||||
Publisher: Media Quest | ||||||||||
Developer: Tose | ||||||||||
Licensor: Taito | ||||||||||
Original system(s): Taito FX System | ||||||||||
Developer(s) of original games: Taito | ||||||||||
Genre: Shooting[1][2] | ||||||||||
Number of players: 1-2 | ||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Layer Section II (レイヤーセクションⅡ) is a shoot-'em-up game developed by Tose. It is a 1997 Sega Saturn port of a 1996 arcade game titled RayStorm, developed by Taito. Layer Section II is the sequel to Layer Section, otherwise known as RayForce. The Saturn version was exclusive to Japan, though the game's PlayStation release (under the original RayStorm name) was released worldwide; there were also Windows releases in certain countries.
Layer Section II is patterned after its predecessor, though everything is rendered as 3D models rather than 2D sprites.
Contents
Production credits
Project Raystorm Staff
- Producer: Yukio Abe
- Director: Tomohisa Yamashita, Yukio Abe, Tatsuo Nakamura
- Character Graphics: Atsushi Iwata, R.Hideyuki Katoh, Tomohisa Yamashita, Indy Nishioka, Yasunobu Kousokabe, Terumi Ogiwara, Tomohiro Kagawa, Tsutomu Matsuda, Yuuji Sakamoto, Makoto Fujita, Satoshi Ohtani, Ippei Kobayashi (Peacock)
- Program: Tatsuo Nakamura, Hikaru Taniguchi, Masao Kashino, Hirotaka Fukakawa, Norikatsu Fukuda, Koji Kato, Takeshi Higuchi, Harumi.K, Hitoshi Kozuka, Kazunari Ishida
- Music: Tamayo (Zuntata)
- Sound Effects: Mu-Nakanishi (Zuntata)
- Sound Direction: Tono (Zuntata)
- Hardware: Katsumi Kaneoka
- Design Works: Mihoko Sudoh
- Special Thanks: Shinji Soyano, Keppel Maekawa, Seiji Kawakami, Atsushi Taniguchi, Takeshi Kamimura, Sasuke Yokouchi, Takumi Toyoda, Satoru Fukui, Hiroshi Nishida, and, All TG Staff
Mitsui&Co.,Ltd Staff
- Producer: Yuzuru Moriuchi, Masayoshi Oda, Atsuko Nakajima
Mediaquest Staff
- Producer: Tetsuro Furushima
- Director: Motoki Yamagiwa
- Promotion: Toru Akiyama, Takuma Muramatsu, Tomoyuki Nakatsubo
- Quality Assurance: Masaki Horiuchi
- Thanks to: Hiroshi Ishikawa, Arihiro Ichida, Hiroyuki Ikoma, Akihiko Maeda, and, MQ Management&Staff
- Special thanks to: Amazing
Layer Section II Staff
- Producer: ANI, Hiro
- Program: OSA, Mine, Showfu, You, Exty, Yoshi
- Character Graphics: K Iwasaki, Tomoyuk Inoue, Miwamiwann, Satota Kanoma, Takechi, Ryo Tanaka
- Movie: Shin Dadaki, G.I.F, Hiro Matsuda
- Music: Nuemora, Mr.Moriwaki
- Special Thanks: Hisane, Buffoon, OPA
- (C)Taito Corporation 1997
Magazine articles
- Main article: Layer Section II/Magazine articles.
Promotional material
Print advert in Sega Saturn Magazine (JP) #1997-39: "1997-39 (1997-11-14)" (1997-10-31)
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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75 | |
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Based on 11 reviews |
Technical information
- Main article: Layer Section II/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
664,482,336 | CD-ROM (JP) | T-26409G V1.000 |
References
- ↑ File:LayerSectionII Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee3.html (Wayback Machine: 2019-07-28 12:30)
- ↑ Sega Saturn Magazine, "1997-39 (1997-11-14)" (JP; 1997-10-31), page 79
- ↑ Consoles +, "Décembre 1997" (FR; 1997-1x-xx), page 167
- ↑ Edge, "January 1998" (UK; 1997-12-23), page 99
- ↑ Famitsu, "1997-11-07,14" (JP; 1997-10-24), page 1
- ↑ Joypad, "Janvier 1998" (FR; 199x-xx-xx), page 86
- ↑ MAN!AC, "01/98" (DE; 1997-12-10), page 58
- ↑ Saturn Fan, "1997 No. 20" (JP; 1997-10-17), page 196
- ↑ Saturn Fan, "1997 No. 24" (JP; 1997-12-12), page 90
- ↑ Saturn Power, "February 1998" (UK; 1997-12-31), page 88
- ↑ Sega Magazin, "Februar 1998" (DE; 1998-01-14), page 28
- ↑ Sega Saturn Magazine, "1997-38 (1997-11-07)" (JP; 1997-10-24), page 205
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 12
Layer Section II | |
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Main page | Comparisons | Development | Magazine articles | Reception | Technical information
Demos: Layer Section II Taikenban (1997) |