Difference between revisions of "Koji Aiba"

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| start=2019-05-01{{ref|https://www.facebook.com/profile.php?id=100005793579516&sk=about_work_and_education}}
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| start=2019-05-01{{ref|1=https://www.facebook.com/profile.php?id=100005793579516&sk=about_work_and_education}}
| end=2021-01{{ref|https://www.facebook.com/profile.php?id=100005793579516&sk=about_work_and_education}}
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| end=2021-01{{ref|1=https://www.facebook.com/profile.php?id=100005793579516&sk=about_work_and_education}}
 
| notsega=yes
 
| notsega=yes
 
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Latest revision as of 08:53, 9 February 2024

KojiAiba Harmony1994.jpg
Koji Aiba
Employment history:
Sega Enterprises (1994-04-01[1] – )
Trifort (2013-04[2] – 2014-01[2])
Electronic Arts (2014-2[2] – 2019-03[2])
NCSOFT (2019-05-01[2] – 2021-01[2])
MIXI (2021-02-01[2] – )
Role(s): Programmer
Education: Saitama University[1]

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Koji Aiba (相場 宏二) was a programmer at Sega. He has since worked at Konami Digital Entertainment (on games such as Ring of Red, Coded Arms and GTI Club: Supermini Festa!), Trisoft, Electronic Arts (on FIFA Mobile as an example)[3], NCSOFT and MIXI.

Production history

External links

References