Difference between revisions of "SDI: Strategic Defense Initiative/Production credits"
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{{creditstable| | {{creditstable| | ||
− | *'''Planed by:''' [[Black Holl Tomo]] | + | *'''Planed by:''' [[Takazumi Tomoike|Black Holl Tomo]] |
*'''Project Leader:''' [[Joe Kacchan]] | *'''Project Leader:''' [[Joe Kacchan]] | ||
*'''Programer:''' [[Katsumi Tojo|Sweet Tohchan]], [[Hideshi Kawatake|Anatano Pideshi]], [[Ippo Ogapi]] | *'''Programer:''' [[Katsumi Tojo|Sweet Tohchan]], [[Hideshi Kawatake|Anatano Pideshi]], [[Ippo Ogapi]] | ||
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*'''Scene Design:''' [[Henchan]] | *'''Scene Design:''' [[Henchan]] | ||
*'''Music by:''' [[Katsuhiro Hayashi|Funky Gerogero]] | *'''Music by:''' [[Katsuhiro Hayashi|Funky Gerogero]] | ||
− | *'''Sound Effects:''' [[ | + | *'''Sound Effects:''' [[N.Y|Nao Chan]] |
*'''Mechanical Engineer:''' [[MI.U.I.Hachi]] | *'''Mechanical Engineer:''' [[MI.U.I.Hachi]] | ||
*'''Enemy Creation:''' [[Demon Taka]] | *'''Enemy Creation:''' [[Demon Taka]] | ||
Line 23: | Line 23: | ||
Note:According to Sega Ages 2500 Vol. 21, [[Masaki Kondoh]] (近藤 正樹) was a "Designer", [[Katsumi Tojo]] (藤乗 勝巳) was the "main programmer" and [[Hideshi Kawatake]] (川竹 英士) was also a programmer. All three worked on ''[[Galaxy Force]]'' too. | Note:According to Sega Ages 2500 Vol. 21, [[Masaki Kondoh]] (近藤 正樹) was a "Designer", [[Katsumi Tojo]] (藤乗 勝巳) was the "main programmer" and [[Hideshi Kawatake]] (川竹 英士) was also a programmer. All three worked on ''[[Galaxy Force]]'' too. | ||
+ | |||
+ | <br/> | ||
+ | A complicated default high score table{{ref|1=https://www.youtube.com/watch?v=0OnTbxlI8s0}} also references several of the developers. | ||
+ | The first 5 are read horizontally. | ||
+ | *'''KAZ:''' | ||
+ | *'''PI:''' [[Hideshi Kawatake]] | ||
+ | *'''TOM:''' [[Takazumi Tomoike]] | ||
+ | *'''KON:''' [[Masaki Kondoh]] | ||
+ | *'''NAG:''' [[Eiro Nagata]]? | ||
+ | The 3 after that are read vertically. Here they have been converted to horizontal. | ||
+ | *'''KAZU:''' | ||
+ | *'''OGATA:''' [[Ippo Ogapi]] | ||
+ | *'''YASU:''' | ||
===Master System version=== | ===Master System version=== | ||
{{creditstable| | {{creditstable| | ||
− | *[[Katsuhiro Hasegawa]]{{ref|https://web.archive.org/web/20211016215200/https://sega.jp/fb/album/06_sdi/interview1.html}} | + | *'''Director:''' [[Katsuhiro Hasegawa]]{{ref|https://web.archive.org/web/20211016215200/https://sega.jp/fb/album/06_sdi/interview1.html}} |
+ | *[[Tokuhiko Uwabo]]{{fileref|SSG100030AC_music_jp_booklet.pdf|page=7}} | ||
*'''Sound all:''' [[Kazuhiko Nagai]]{{ref|https://web.archive.org/web/20210410085617/https://sbtransr02.wixsite.com/kazuhiko-nagai/my-works-1}} | *'''Sound all:''' [[Kazuhiko Nagai]]{{ref|https://web.archive.org/web/20210410085617/https://sbtransr02.wixsite.com/kazuhiko-nagai/my-works-1}} | ||
| console=SMS | | console=SMS | ||
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| console=C64 | | console=C64 | ||
}} | }} | ||
+ | |||
+ | |||
+ | ==Breakdown== | ||
+ | ===[[Katsumi Tojo]]=== | ||
+ | * Main programmer.{{magref|segamagjp|7|22}}{{ref|http://ages.sega.jp/vol21/home.html}} | ||
+ | * Added Flicky as a hidden playable character.{{magref|segamagjp|7|22}}{{ref|https://web.archive.org/web/20230104054559/https://twitter.com/okunari/status/354635939542351875}} | ||
+ | |||
+ | ===[[Hideshi Kawatake]]=== | ||
+ | * Sub-programmed enemy movements.{{magref|segamagjp|7|22}} | ||
+ | * Sub-programmed sounds.{{magref|segamagjp|7|22}} | ||
+ | |||
+ | ===[[Masaki Kondoh]]=== | ||
+ | * Created background artwork.{{magref|segamagjp|7|22}} | ||
+ | * Designed enemies.{{magref|segamagjp|7|22}} | ||
+ | * Created the European title ''Global Defense''.{{magref|segamagjp|7|22}} | ||
==References== | ==References== | ||
<references /> | <references /> | ||
+ | |||
+ | {{SDIOmni}} |
Latest revision as of 06:49, 1 May 2024
- Back to: SDI: Strategic Defense Initiative.
Contents
Arcade version
- Planed by: Black Holl Tomo
- Project Leader: Joe Kacchan
- Programer: Sweet Tohchan, Anatano Pideshi, Ippo Ogapi
- Character Design: Saitama Kenji, 8940 Kon
- Scene Design: Henchan
- Music by: Funky Gerogero
- Sound Effects: Nao Chan
- Mechanical Engineer: MI.U.I.Hachi
- Enemy Creation: Demon Taka
- Data Adjust: Nanno Icchan
- Special Thanks: Mina Inochi, Hakusyon Daimaohe, Mamiko Chan, Uso Happyaku
- Special No Thanks: Ashidematoi People
- Presented by: Sega, Chin_Chin Brothers
Note:According to Sega Ages 2500 Vol. 21, Masaki Kondoh (近藤 正樹) was a "Designer", Katsumi Tojo (藤乗 勝巳) was the "main programmer" and Hideshi Kawatake (川竹 英士) was also a programmer. All three worked on Galaxy Force too.
A complicated default high score table[2] also references several of the developers.
The first 5 are read horizontally.
- KAZ:
- PI: Hideshi Kawatake
- TOM: Takazumi Tomoike
- KON: Masaki Kondoh
- NAG: Eiro Nagata?
The 3 after that are read vertically. Here they have been converted to horizontal.
- KAZU:
- OGATA: Ippo Ogapi
- YASU:
Master System version
- Director: Katsuhiro Hasegawa[3]
- Tokuhiko Uwabo[4]
- Sound all: Kazuhiko Nagai[5]
Commodore 64 version
- (C)1988 Activision
- Software Studios
- Produced by: Neil Jackson
- Coding Graphics and Music was Produced by: Source the Software House Ltd
- Artwork by: Bryn Redman, Ross Harris
- Music Composed by: Paul Summers
- Programming by: Mike Chilton
Breakdown
Katsumi Tojo
Hideshi Kawatake
Masaki Kondoh
References
- ↑ https://www.youtube.com/watch?v=9fNfKNTqS9M
- ↑ https://www.youtube.com/watch?v=0OnTbxlI8s0
- ↑ https://sega.jp/fb/album/06_sdi/interview1.html (Wayback Machine: 2021-10-16 21:52)
- ↑ File:SSG100030AC_music_jp_booklet.pdf, page 7
- ↑ https://sbtransr02.wixsite.com/kazuhiko-nagai/my-works-1 (Wayback Machine: 2021-04-10 08:56)
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 Sega Magazine, "1997-05 (1997-05, 06)" (JP; 1997-04-11), page 22
- ↑ http://ages.sega.jp/vol21/home.html
- ↑ @okunari on Twitter (Wayback Machine: 2023-01-04 05:45)
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