Difference between revisions of "The Hybrid Front"
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{{Bob | {{Bob | ||
| bobscreen=TheHybridFront_MDTitleScreen.png | | bobscreen=TheHybridFront_MDTitleScreen.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Sega]], [[Oniro]], [[H.I.C.]] | + | | developer={{company|[[Sega RPG Production]],<ref>Most developers are credited in other games by this department</ref> [[Oniro]], [[H.I.C.]]|system=MD}} |
− | | system=[[Sega Mega Drive]] | + | {{company|[[M2]]|system=VC}} |
− | | | + | | system=[[Sega Mega Drive]], [[Virtual Console]] |
− | | genre=Simulation | + | | sounddriver=[[SMPS Z80]] |
− | | releases={{ | + | | peripherals= |
− | | md_date_jp=1994-07-22 | + | | players=1 |
+ | | genre=Simulation{{fileref|TheHybridFront MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}} | ||
+ | | releases={{releasesMD | ||
+ | | md_date_jp=1994-07-22{{ref|https://web.archive.org/web/20200720095133/https://sega.jp/history/hard/megadrive/software.html}} | ||
| md_code_jp=G-5541 | | md_code_jp=G-5541 | ||
| md_rrp_jp=8,800 | | md_rrp_jp=8,800 | ||
}} | }} | ||
+ | {{releasesWii | ||
+ | | vc_date_jp=2007-05-29{{ref|http://web.archive.org/web/20180306002649/https://www.nintendo.co.jp/wii/vc/software/03.html}} | ||
+ | | vc_rrp_jp=700{{ref|http://web.archive.org/web/20070813075850/http://vc.sega.jp/vc_hybridfront/}} | ||
+ | | vc_rating_jp=a | ||
}} | }} | ||
− | ''''' | + | | savetype={{SaveType |
+ | |MD|battery | ||
+ | }} | ||
+ | }} | ||
+ | {{sub-stub}}'''''{{PAGENAME}}''''' (ハイブリッド・フロント) is a 1994 strategy game by [[Sega]] for the [[Sega Mega Drive]] released exclusively in Japan. | ||
+ | |||
+ | ==Story== | ||
+ | In the late 21st century, a global economic crisis causes widespread poverty around the world. Looking for a way to avoid economical collapse, many countries turn to corporations for help and "Corporate Support Laws" are established in 2072, giving the corporations great concessions. Soon after, corporations form their own military forces. | ||
+ | |||
+ | In 23rd century, Peak Oil is reached and middle eastern oil producing countries fade away, giving way to cheaper and more easily produced hydrogen based fuel production. As the countries switch to hydrogen based power, corporations begin experimenting with solar power by establishing several space colonies in the Earth Orbit. | ||
− | == | + | In 2243, corporations who developed the orbital belt propose "Orbital Corporation Autonomy Law", a resolution that will grealy increase their power and give them sovereign status. Unsurprisingly, countries reject the proposal and announce that they will curtail the power of the corporations. |
+ | |||
+ | Over the course of the 23rd century, tensions between Earth and corporations gradually escalate and finally, in 2302, first all out war between Earth Governments and Corporations break out. Dubbed "First Orbital War", the conflict ends with inconclusive results. | ||
+ | |||
+ | In 2307, corporations establish COCOON, (COoperation COmmunity of Orbital Negotaion), a massive supra-national body to challenge the Earth Governments more openly. | ||
+ | |||
+ | Two years later, in 2309, "Second Orbital War", also known as "Hammer War" begins. With the Earth Orbit is under their total control, corporations use orbital weapon platforms called "Metal Hammers" and reduce major cities around the world to rubble. Soon, in 2315, Earth Govenments propose a conditional ceasefire. COCOON stations its troops all over the Earth for "Peacekeeping" and establishes a legislative body called, "Provisional Inspection Legislative Council" to enforce the armstice. | ||
+ | |||
+ | In 2391, COCOON establishes "Pan-Earth Treaty Organization", (PETO) to prevent further conflicts. With the Earth is more or less under total control of COCOON, Earth embraks on her slow road to recovery. | ||
+ | |||
+ | In the post-war Earth of 26th Century, logistics are handled by group of individuals who are known as the "Mules" who can deliver anything as long as they can be afforded. Players will take control of Sarira, leader of the local Mule group. Over the course of the game Sarira will become the leader of the rebellion against the COCOON and attempt to save the Earth from corporations' control. | ||
+ | |||
+ | ==Gameplay== | ||
+ | Hybrid Front is a turn based strategy game similar to SSI's Panzer General or Daisenryaku series. Players will take control of a military force consisting multiple units ranging from infantry to tanks, helicopters or fighter jets and such. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''{{rolloverText|総合監修|Supervisor}}:''' {{rolloverText|野田 昌宏|Masahiro Noda}} | ||
+ | *'''{{rolloverText|キャラクター原案 / コンセプトデザイン / イメージイラスト原画|Original Character Design / Concept Design / Original Image Illustrations}}:''' {{rolloverText|末弥 純|Jun Suemi}} | ||
+ | *'''{{rolloverText|メカニック原画デザイン|Original Mechanical Design}}:''' 青井 邦夫 | ||
+ | *'''{{rolloverText|監修・考証・協力|Editorial Supervision & Support}}:''' {{rolloverText|(株)オニロ|Oniro}}, {{rolloverText|設定・シナリオ協力|World Design & Scenario Support }}スタジオ WOW!, 佐藤 哲郎 | ||
+ | *'''{{rolloverText|キャラクターパブ用イラスト|Character Illustrations}}:''' 大矢 正和 (MDP) | ||
+ | {{creditsheader|{{rolloverText|企画|Planning}}}} | ||
+ | *'''{{rolloverText|企画原案|Original Plan}}:''' [[Junetsu Kakuta|KAKUKA]] | ||
+ | *'''{{rolloverText|設定原案|Original Setting}}:''' [[Tomohiro Yamamoto|REW]] | ||
+ | *'''{{rolloverText|ストーリー原案|Story Original Plan}}:''' [[Tomohiro Yamamoto|REW]], [[Junetsu Kakuta|KAKUKA]] | ||
+ | *'''{{rolloverText|データ設定|Data Setting}}:''' [[Tomohiro Nimura|別所 未来]] | ||
+ | *'''{{rolloverText|イベント設定|Event Setting}}:''' [[Junetsu Kakuta|KAKUKA]] | ||
+ | *'''{{rolloverText|メッセージ|Message}}:''' [[Junetsu Kakuta|KAKUKA]] | ||
+ | *'''{{rolloverText|マップエディット|Map Editing}}:''' [[Kakuka|KAKUKA]], [[Tomohiro Yamamoto|REW]], [[Tomohiro Nimura|別所 未来]] | ||
+ | {{creditsheader|{{rolloverText|プログラミング|Programming}}}} | ||
+ | *'''{{rolloverText|システム|System}}:''' Bug-Bug | ||
+ | *'''{{rolloverText|思考ルーチン|AI Routines}}:''' Bug-Bug, [email protected] | ||
+ | *'''{{rolloverText|イベント|Events}}:''' Bug-Bug, [email protected], [[Hitoshi Ohta|太田 仁]] (HIC), [[Satoru Sugisaki|杉崎 さとる]] (HIC) | ||
+ | *'''{{rolloverText|戦闘シーンシステム|Battle Scene System}}:''' [[Hitoshi Ohta|太田 仁]] (HIC) | ||
+ | *'''{{rolloverText|メッセージ|Message}}:''' [[Satoru Sugisaki|杉崎 さとる]] (HIC) | ||
+ | *'''{{rolloverText|オープニング・エンディング|Opening / Ending}}:''' [[Satoru Sugisaki|杉崎 さとる]] (HIC) | ||
+ | *'''{{rolloverText|ツール作成協力|Tool Creation Support}}:''' [[Tomohiro Nimura|別所 未来]] | ||
+ | {{creditsheader|{{rolloverText|デザイン|Designer}}}} | ||
+ | *'''{{rolloverText|総合美術監修|Art Director}}:''' [[Tomohiro Yamamoto|REW]] | ||
+ | *'''{{rolloverText|ユニットデジタイズ|Unit Digitize}}''' | ||
+ | *'''{{rolloverText|地上・その他|Ground Maps etc.}}:''' [[Tomohiro Yamamoto|REW]] | ||
+ | *'''{{rolloverText|航空・宇宙・その他|Air & Space Maps etc.}}:''' 電鳳寺 雅 | ||
+ | *'''{{rolloverText|マップパーツデザイン|Map Parts Design}}:''' [[Tomohiro Yamamoto|REW]], 電鳳寺 雅 | ||
+ | *'''{{rolloverText|戦闘画面背景|Battle Scene Backgrounds}}:''' [[Tomohiro Yamamoto|REW]], MARUTSUGI | ||
+ | *'''{{rolloverText|キャラクターデジタイズ|Character Digitization}}:''' [[Tomohiro Yamamoto|REW]], MARUTSUGI, 電鳳寺 雅 | ||
+ | *'''{{rolloverText|オープニング・エンディングヴィジュアル|Opening / Ending Visual}}:''' 電鳳寺 雅 | ||
+ | *'''{{rolloverText|イメージヴィジュアル デジタイズ|Image Visual Digitzation}}:''' 電鳳寺 雅 | ||
+ | *'''{{rolloverText|デザイン協力|Design Support}}:''' [[Satoshi Yokokawa|YOKOKAW]], [[Toshihiro Ito|いとちん]] | ||
+ | {{creditsheader|{{rolloverText|サウンド|Sound}}}} | ||
+ | *'''{{rolloverText|総合監修|Supervisor}}:''' [[Naofumi Hataya|HATA]] | ||
+ | *'''Music・S.E.:''' [[Naofumi Hataya|HATA]] | ||
+ | *'''{{rolloverText|サウンドコントロールプログラム|Sound Control Program}}:''' [[Yoshiaki Kashima|MILPO]] | ||
+ | *'''S.E.:''' [[Tatsuya Kouzaki|PONTARO]] | ||
+ | *'''Music.:''' [[Junko Shiratsu|SHIRAKO]] | ||
+ | *'''{{rolloverText|開発協力|Development cooperation}}:''' [[Chikara Suzuki|鈴木 力]], [[Yoshiaki Endo|MENME]], [[Rieko Kodama|フェニックスりえ]], {{rolloverText|[[Pata|パタ]]|Pata}} | ||
+ | *'''{{rolloverText|テストプレイ協力|Testplay Cooperate}}:''' [[Kazuyoshi Tsugawa|L.C.]], [[Liddle|りどる]], Resort Master, THOR, [[Shiro Mukaide|しろちん]], [[Toshihiro Ito|いとちん]], やまちん | ||
+ | *'''{{rolloverText|資料協力|Materials Support}}:''' 安東 貴広 | ||
+ | :'''The Hybrid Front''' | ||
+ | :'''©[[Sega]] 1994/Masahiro Noda/Oniro Co.''' | ||
+ | *'''Original Illust Designed By:''' Jun Suemi | ||
+ | *'''Original Weapon Illust Designed By:''' Kunio Aoi | ||
+ | | source=In-game credits (JP) | ||
+ | | pdf=Hybrid Front MD credits.pdf | ||
+ | | console=MD | ||
+ | }} | ||
+ | }} | ||
+ | {{hr}} | ||
+ | {{creditstable| | ||
+ | *'''Music:''' [[Sachio Ogawa]]{{ref|1=https://vgmdb.net/db/covers.php?do=view&cover=68102}} | ||
+ | | console=MD | ||
+ | | source=Uncredited/Unknown pseudonym | ||
+ | }} | ||
+ | |||
+ | ==Digital manuals== | ||
+ | <gallery> | ||
+ | TheHybridFront MD JP MDMini manual.pdf|Mega Drive Mini JP manual | ||
+ | </gallery> | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd|bemega|1994-08|4}} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|MD}} | ||
{{Scanbox | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
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}} | }} | ||
− | {{ | + | ==Technical information== |
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{HybridFrontOmni}} | ||
+ | {{TheTitle}} | ||
+ | [[Category:Mega Drive Mini games]] |
Revision as of 02:42, 6 May 2024
The Hybrid Front | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive, Virtual Console | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Sega RPG Production,[1] Oniro, H.I.C. M2 | |||||||||||||||
Sound driver: SMPS Z80 | |||||||||||||||
Genre: Simulation[2][3] | |||||||||||||||
Number of players: 1 | |||||||||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
The Hybrid Front (ハイブリッド・フロント) is a 1994 strategy game by Sega for the Sega Mega Drive released exclusively in Japan.
Contents
Story
In the late 21st century, a global economic crisis causes widespread poverty around the world. Looking for a way to avoid economical collapse, many countries turn to corporations for help and "Corporate Support Laws" are established in 2072, giving the corporations great concessions. Soon after, corporations form their own military forces.
In 23rd century, Peak Oil is reached and middle eastern oil producing countries fade away, giving way to cheaper and more easily produced hydrogen based fuel production. As the countries switch to hydrogen based power, corporations begin experimenting with solar power by establishing several space colonies in the Earth Orbit.
In 2243, corporations who developed the orbital belt propose "Orbital Corporation Autonomy Law", a resolution that will grealy increase their power and give them sovereign status. Unsurprisingly, countries reject the proposal and announce that they will curtail the power of the corporations.
Over the course of the 23rd century, tensions between Earth and corporations gradually escalate and finally, in 2302, first all out war between Earth Governments and Corporations break out. Dubbed "First Orbital War", the conflict ends with inconclusive results.
In 2307, corporations establish COCOON, (COoperation COmmunity of Orbital Negotaion), a massive supra-national body to challenge the Earth Governments more openly.
Two years later, in 2309, "Second Orbital War", also known as "Hammer War" begins. With the Earth Orbit is under their total control, corporations use orbital weapon platforms called "Metal Hammers" and reduce major cities around the world to rubble. Soon, in 2315, Earth Govenments propose a conditional ceasefire. COCOON stations its troops all over the Earth for "Peacekeeping" and establishes a legislative body called, "Provisional Inspection Legislative Council" to enforce the armstice.
In 2391, COCOON establishes "Pan-Earth Treaty Organization", (PETO) to prevent further conflicts. With the Earth is more or less under total control of COCOON, Earth embraks on her slow road to recovery.
In the post-war Earth of 26th Century, logistics are handled by group of individuals who are known as the "Mules" who can deliver anything as long as they can be afforded. Players will take control of Sarira, leader of the local Mule group. Over the course of the game Sarira will become the leader of the rebellion against the COCOON and attempt to save the Earth from corporations' control.
Gameplay
Hybrid Front is a turn based strategy game similar to SSI's Panzer General or Daisenryaku series. Players will take control of a military force consisting multiple units ranging from infantry to tanks, helicopters or fighter jets and such.
Production credits
- 総合監修: 野田 昌宏
- キャラクター原案 / コンセプトデザイン / イメージイラスト原画: 末弥 純
- メカニック原画デザイン: 青井 邦夫
- 監修・考証・協力: (株)オニロ, 設定・シナリオ協力スタジオ WOW!, 佐藤 哲郎
- キャラクターパブ用イラスト: 大矢 正和 (MDP)
- 企画原案: KAKUKA
- 設定原案: REW
- ストーリー原案: REW, KAKUKA
- データ設定: 別所 未来
- イベント設定: KAKUKA
- メッセージ: KAKUKA
- マップエディット: KAKUKA, REW, 別所 未来
- システム: Bug-Bug
- 思考ルーチン: Bug-Bug, [email protected]
- イベント: Bug-Bug, [email protected], 太田 仁 (HIC), 杉崎 さとる (HIC)
- 戦闘シーンシステム: 太田 仁 (HIC)
- メッセージ: 杉崎 さとる (HIC)
- オープニング・エンディング: 杉崎 さとる (HIC)
- ツール作成協力: 別所 未来
- 総合美術監修: REW
- ユニットデジタイズ
- 地上・その他: REW
- 航空・宇宙・その他: 電鳳寺 雅
- マップパーツデザイン: REW, 電鳳寺 雅
- 戦闘画面背景: REW, MARUTSUGI
- キャラクターデジタイズ: REW, MARUTSUGI, 電鳳寺 雅
- オープニング・エンディングヴィジュアル: 電鳳寺 雅
- イメージヴィジュアル デジタイズ: 電鳳寺 雅
- デザイン協力: YOKOKAW, いとちん
- 総合監修: HATA
- Music・S.E.: HATA
- サウンドコントロールプログラム: MILPO
- S.E.: PONTARO
- Music.: SHIRAKO
- 開発協力: 鈴木 力, MENME, フェニックスりえ, パタ
- テストプレイ協力: L.C., りどる, Resort Master, THOR, しろちん, いとちん, やまちん
- 資料協力: 安東 貴広
- The Hybrid Front
- ©Sega 1994/Masahiro Noda/Oniro Co.
- Original Illust Designed By: Jun Suemi
- Original Weapon Illust Designed By: Kunio Aoi
- Music: Sachio Ogawa[7]
Digital manuals
Magazine articles
- Main article: The Hybrid Front/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
67 | |
---|---|
Based on 5 reviews |
Technical information
- Main article: The Hybrid Front/Technical information.
References
- ↑ Most developers are credited in other games by this department
- ↑ File:TheHybridFront MD JP Box.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ https://www.nintendo.co.jp/wii/vc/software/03.html (Wayback Machine: 2018-03-06 00:26)
- ↑ http://vc.sega.jp/vc_hybridfront/ (Wayback Machine: 2007-08-13 07:58)
- ↑ File:Hybrid Front MD credits.pdf
- ↑ https://vgmdb.net/db/covers.php?do=view&cover=68102
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 138
- ↑ Beep! MegaDrive, "August 1994" (JP; 1994-07-08), page 21
- ↑ Famitsu, "1994-07-29" (JP; 1994-07-15), page 1
- ↑ Mega Force, "Octobre 1994" (FR; 1994-xx-xx), page 114
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84
The Hybrid Front | |
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Main page | Maps | Hidden content | Magazine articles | Reception | Region coding | Technical information
Prototypes: 1993-02
|
- 1 player games
- JP Mega Drive games
- All JP games
- Mega Drive games
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