Difference between revisions of "Code of Joker"
From Sega Retro
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| bobscreen= | | bobscreen= | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Sega | + | | developer=[[Sega R&D1 (2011-2015)|Sega R&D1]]{{ref|https://web.archive.org/web/20231126160434/https://coj.sega.jp/ver1.0/information/index_1406.html}} |
| system=[[Sega RingEdge 2]] | | system=[[Sega RingEdge 2]] | ||
+ | | arcadetype=trading card | ||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
− | | genre=Shikougata Trading card game (思考型デジタルトレーディングカードゲーム){{ref|http://coj.sega.jp/player/}} | + | | genre=Shikougata Trading card game (思考型デジタルトレーディングカードゲーム){{ref|https://web.archive.org/web/20160531175111/http://coj.sega.jp/player/}} |
| releases={{releasesArcade | | releases={{releasesArcade | ||
| re2_date_jp=2013-07-11{{ref|1=https://web.archive.org/web/20140209103832/http://sega.jp/topics/130711_2/}} | | re2_date_jp=2013-07-11{{ref|1=https://web.archive.org/web/20140209103832/http://sega.jp/topics/130711_2/}} | ||
}} | }} | ||
}} | }} | ||
− | {{sub-stub}}'''''{{PAGENAME}}''''' (コード・オブ・ジョーカー) is an arcade card game. Unlike past card based arcade games, the trading cards only appear digitally, and the game is played solely with the touch screen. It's a standard one on one card battler, with no genre or spin mixed within. | + | {{sub-stub}}'''''{{PAGENAME}}''''' (コード・オブ・ジョーカー) is an arcade card game developed by [[Sega R&D1 (2011-2015)|Sega R&D1]]{{ref|https://web.archive.org/web/20231126160434/https://coj.sega.jp/ver1.0/information/index_1406.html}} ([[Sega Interactive R&D1]] beginning in 2015{{ref|https://web.archive.org/web/20161129074704/http://www.photron-digix.jp/showcase/20160614.html}}) and manufactured by [[Sega]]. Unlike past card based arcade games, the trading cards only appear digitally, and the game is played solely with the touch screen. It's a standard one on one card battler, with no genre or spin mixed within. |
==Gameplay== | ==Gameplay== | ||
Line 20: | Line 21: | ||
===Version history=== | ===Version history=== | ||
{{versiontable| | {{versiontable| | ||
− | {{version|RE2|version=1.0|date=2013-07-11|ref=https://sega.jp/history/arcade/product/7527/|comment=Code of Joker}} | + | {{version|RE2|version=1.0|date=2013-07-11|ref=https://web.archive.org/web/20230621134839/https://sega.jp/history/arcade/product/7527/|comment=Code of Joker}} |
− | {{version|RE2|version=1.1|date=2013-12-11|ref=https://sega.jp/history/arcade/product/11986/|comment=Code of Joker Ver1.1: Arcana no Kakusei}} | + | {{version|RE2|version=1.1|date=2013-12-11|ref=https://web.archive.org/web/20230717083325/https://sega.jp/history/arcade/product/11986/|comment=Code of Joker Ver1.1: Arcana no Kakusei}} |
− | {{version|RE2|version=1.2|date=2014-04-24|ref=https://sega.jp/history/arcade/product/11979/|comment=Code of Joker Ver1.2: Re:Birth}} | + | {{version|RE2|version=1.2|date=2014-04-24|ref=https://web.archive.org/web/20230621142621/https://www.sega.jp/history/arcade/product/11979/|comment=Code of Joker Ver1.2: Re:Birth}} |
− | {{version|RE2|version=1.3|date=2014-11-27|ref=https://sega.jp/history/arcade/product/11964/|comment=Code of Joker Ver1.3: begiNNing}} | + | {{version|RE2|version=1.3|date=2014-11-27|ref=https://web.archive.org/web/20230621142718/https://sega.jp/history/arcade/product/11964/|comment=Code of Joker Ver1.3: begiNNing}} |
− | {{version|RE2|version=1.4|date=2015-07-23|ref=https://sega.jp/history/arcade/product/11624/|comment=Code of Joker Ver1.4: GroW=Win}} | + | {{version|RE2|version=1.4|date=2015-07-23|ref=https://web.archive.org/web/20230621142830/https://sega.jp/history/arcade/product/11624/|comment=Code of Joker Ver1.4: GroW=Win}} |
− | {{version|RE2|version=2.0|date=2016-05-26|ref=https://sega.jp/history/arcade/product/11608/|comment=Code of Joker S}} | + | {{version|RE2|version=2.0|date=2016-05-26|ref=https://web.archive.org/web/20230621143210/https://www.sega.jp/history/arcade/product/11608/|comment=Code of Joker S}} |
− | {{version|RE2|version=2.1|date=2017-04-13|ref=https://sega.jp/history/arcade/product/11600/|comment=Code of Joker Edge}} | + | {{version|RE2|version=2.1|date=2017-04-13|ref=https://web.archive.org/web/20230621143534/https://www.sega.jp/history/arcade/product/11600/|comment=Code of Joker Edge}} |
− | {{version|RE2|version=2.2|date=2017-08-08|ref=https://sega.jp/history/arcade/product/11458/|comment=Code of Joker Echoes}} | + | {{version|RE2|version=2.2|date=2017-08-08|ref=https://web.archive.org/web/20230621140425/https://sega.jp/history/arcade/product/11458/|comment=Code of Joker Echoes}} |
− | {{version|RE2|version=2.3|date=2017-12-21|ref=https://sega.jp/history/arcade/product/16147/|comment=Code of Joker The Agents}} | + | {{version|RE2|version=2.3|date=2017-12-21|ref=https://web.archive.org/web/20230621140429/https://www.sega.jp/history/arcade/product/16147/|comment=Code of Joker The Agents}} |
}} | }} | ||
==Production credits== | ==Production credits== | ||
+ | {{multicol| | ||
{{creditstable| | {{creditstable| | ||
*'''Producer:''' [[Yasuhiro Nishiyama]]{{ref|https://web.archive.org/web/20231010064829/https://www.fca.ac.jp/course/game_world/game_programmer/}} | *'''Producer:''' [[Yasuhiro Nishiyama]]{{ref|https://web.archive.org/web/20231010064829/https://www.fca.ac.jp/course/game_world/game_programmer/}} | ||
− | *'''Planner:''' [[Daisuke Kubota]]{{ref|https://web.archive.org/web/20191224105919/https://sega-interactive.co.jp/interview/5571/}}{{ref|https://archive.ph/WTN74 | + | *'''Planner:''' [[Daisuke Kubota]]{{ref|https://web.archive.org/web/20191224105919/https://sega-interactive.co.jp/interview/5571/}}{{ref|https://archive.ph/WTN74|https://twitter.com/coj_sega/status/770849634138804224}}, [[Akihito Fujiwara]]{{ref|1=https://web.archive.org/web/20141023025415/http://www.famitsu.com/news/201410/21063618.html}} |
− | + | *'''Character Art, UI Designs, World View Construction:''' [[Keita Sato]]{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} | |
− | + | *'''Effects, Motion, Staging Leader, Outsourcing Manager:''' [[Shigemi Ohmori]]{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}} | |
− | *''' | + | *'''Programmer:''' [[Yoshifumi Ishihata]]{{ref|https://web.archive.org/web/20231126113913/https://techblog.sega.jp/entry/2017/05/26/100000}} |
| source=Various sources | | source=Various sources | ||
+ | | console=RE2 | ||
+ | }} | ||
+ | {{hr}} | ||
+ | {{creditstable| | ||
+ | *'''Controls Design & Program:''' [[Tomoaki Fujisawa]], [[Koichi Shibasaki]], 坂井 陸一, [[Ryuichi Taki]] | ||
+ | | source=Patents | ||
+ | | console=RE2 | ||
+ | }} | ||
+ | {{hr}} | ||
+ | {{creditstable| | ||
+ | *'''Music Composer:''' [[Kojiro Mikusa]],{{ref|https://web.archive.org/web/20231010072044/https://maimai.sega.jp/maimai_finale/song/sega/}} [[Sachio Ogawa]], [[Hidenori Shoji]], Takeshi Miura, Harumi Ueko, Michiru Yamane, [[Yuzo Koshiro]]{{ref|https://web.archive.org/web/20230621125306/https://twitter.com/yuzokoshiro/status/358949756799680512}} | ||
+ | | source=Official soundtracks{{ref|1=https://web.archive.org/web/20170405172402/info-coj.sega.jp/?p=3933}} | ||
+ | | console=RE2 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Ver1.4: GroW=Win=== | ||
+ | {{creditstable| | ||
+ | *'''Live Broadcast System:''' [[Yosuke Noguchi]], [[Sohey Yamamoto]] | ||
+ | | source=Patents{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201703012479310277}} | ||
| console=RE2 | | console=RE2 | ||
}} | }} | ||
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{{CodeofJoker}} | {{CodeofJoker}} | ||
− |
Latest revision as of 07:48, 16 May 2024
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Code of Joker | |||||||||
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System(s): Sega RingEdge 2 | |||||||||
Publisher: Sega | |||||||||
Developer: Sega R&D1[1] | |||||||||
Genre: Shikougata Trading card game (思考型デジタルトレーディングカードゲーム)[2] | |||||||||
Number of players: 1 | |||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Code of Joker (コード・オブ・ジョーカー) is an arcade card game developed by Sega R&D1[1] (Sega Interactive R&D1 beginning in 2015[4]) and manufactured by Sega. Unlike past card based arcade games, the trading cards only appear digitally, and the game is played solely with the touch screen. It's a standard one on one card battler, with no genre or spin mixed within.
Contents
Gameplay
You have 7 characters to choose from with all their specific joker cards with all their special abilities. Then you have the Unit Card, which are the monsters which are divided into warrior, monster, genius, devil, angel, machine, hero and more. Combination monsters can also be summoned to help the units, just like the character you choose. Non-monster cards are the Trigger cards, which activate when you attack and then there are Inticaptor cards that activate on enemy players.
Versions
Version history
System | Version | Size | Date | Comment | Ref | Icon | |
---|---|---|---|---|---|---|---|
1.0 | 2013-07-11 | Code of Joker | [5] | ||||
1.1 | 2013-12-11 | Code of Joker Ver1.1: Arcana no Kakusei | [6] | ||||
1.2 | 2014-04-24 | Code of Joker Ver1.2: Re:Birth | [7] | ||||
1.3 | 2014-11-27 | Code of Joker Ver1.3: begiNNing | [8] | ||||
1.4 | 2015-07-23 | Code of Joker Ver1.4: GroW=Win | [9] | ||||
2.0 | 2016-05-26 | Code of Joker S | [10] | ||||
2.1 | 2017-04-13 | Code of Joker Edge | [11] | ||||
2.2 | 2017-08-08 | Code of Joker Echoes | [12] | ||||
2.3 | 2017-12-21 | Code of Joker The Agents | [13] |
Production credits
- Producer: Yasuhiro Nishiyama[14]
- Planner: Daisuke Kubota[15][16], Akihito Fujiwara[17]
- Character Art, UI Designs, World View Construction: Keita Sato[18]
- Effects, Motion, Staging Leader, Outsourcing Manager: Shigemi Ohmori[19]
- Programmer: Yoshifumi Ishihata[20]
- Controls Design & Program: Tomoaki Fujisawa, Koichi Shibasaki, 坂井 陸一, Ryuichi Taki
- Music Composer: Kojiro Mikusa,[21] Sachio Ogawa, Hidenori Shoji, Takeshi Miura, Harumi Ueko, Michiru Yamane, Yuzo Koshiro[22]
Ver1.4: GroW=Win
- Live Broadcast System: Yosuke Noguchi, Sohey Yamamoto
Promotional material
Photo gallery
Physical scans
JP | ||||
---|---|---|---|---|
External links
- Official website (Japanese)
- Official website (v1.x) (Japanese)
References
- ↑ 1.0 1.1 https://coj.sega.jp/ver1.0/information/index_1406.html (Wayback Machine: 2023-11-26 16:04)
- ↑ http://coj.sega.jp/player/ (Wayback Machine: 2016-05-31 17:51)
- ↑ http://sega.jp/topics/130711_2/ (Wayback Machine: 2014-02-09 10:38)
- ↑ http://www.photron-digix.jp/showcase/20160614.html (Wayback Machine: 2016-11-29 07:47)
- ↑ https://sega.jp/history/arcade/product/7527/ (Wayback Machine: 2023-06-21 13:48)
- ↑ https://sega.jp/history/arcade/product/11986/ (Wayback Machine: 2023-07-17 08:33)
- ↑ https://www.sega.jp/history/arcade/product/11979/ (Wayback Machine: 2023-06-21 14:26)
- ↑ https://sega.jp/history/arcade/product/11964/ (Wayback Machine: 2023-06-21 14:27)
- ↑ https://sega.jp/history/arcade/product/11624/ (Wayback Machine: 2023-06-21 14:28)
- ↑ https://www.sega.jp/history/arcade/product/11608/ (Wayback Machine: 2023-06-21 14:32)
- ↑ https://www.sega.jp/history/arcade/product/11600/ (Wayback Machine: 2023-06-21 14:35)
- ↑ https://sega.jp/history/arcade/product/11458/ (Wayback Machine: 2023-06-21 14:04)
- ↑ https://www.sega.jp/history/arcade/product/16147/ (Wayback Machine: 2023-06-21 14:04)
- ↑ https://www.fca.ac.jp/course/game_world/game_programmer/ (Wayback Machine: 2023-10-10 06:48)
- ↑ https://sega-interactive.co.jp/interview/5571/ (Wayback Machine: 2019-12-24 10:59)
- ↑ @coj_sega on Twitter (archive.today)
- ↑ http://www.famitsu.com/news/201410/21063618.html (Wayback Machine: 2014-10-23 02:54)
- ↑ https://www.sega.co.jp/en/recruit/episode/episode04/ (Wayback Machine: 2021-10-18 08:18)
- ↑ https://www.linkedin.com/in/繁美-大森-0ab15786/ (archive.today)
- ↑ https://techblog.sega.jp/entry/2017/05/26/100000 (Wayback Machine: 2023-11-26 11:39)
- ↑ https://maimai.sega.jp/maimai_finale/song/sega/ (Wayback Machine: 2023-10-10 07:20)
- ↑ @yuzokoshiro on Twitter (Wayback Machine: 2023-06-21 12:53)
- ↑ htt (Wayback Machine: 2017-04-05 17:24)
- ↑ https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201703012479310277
Games in the Code of Joker series |
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Code of Joker related media | |
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(2013) | (2013) | (2014) | (2014) | (2015) | (2018) |