Difference between revisions of "Code of Joker"

From Sega Retro

 
(13 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
| bobscreen=
 
| bobscreen=
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sega AM1 (2005-current)|Sega AM1]]
+
| developer=[[Sega R&D1 (2011-2015)|Sega R&D1]]{{ref|https://web.archive.org/web/20231126160434/https://coj.sega.jp/ver1.0/information/index_1406.html}}
 
| system=[[Sega RingEdge 2]]
 
| system=[[Sega RingEdge 2]]
 
| arcadetype=trading card
 
| arcadetype=trading card
Line 8: Line 8:
 
| peripherals=
 
| peripherals=
 
| players=1
 
| players=1
| genre=Shikougata Trading card game (思考型デジタルトレーディングカードゲーム){{ref|http://coj.sega.jp/player/}}
+
| genre=Shikougata Trading card game (思考型デジタルトレーディングカードゲーム){{ref|https://web.archive.org/web/20160531175111/http://coj.sega.jp/player/}}
 
| releases={{releasesArcade
 
| releases={{releasesArcade
 
| re2_date_jp=2013-07-11{{ref|1=https://web.archive.org/web/20140209103832/http://sega.jp/topics/130711_2/}}
 
| re2_date_jp=2013-07-11{{ref|1=https://web.archive.org/web/20140209103832/http://sega.jp/topics/130711_2/}}
 
}}
 
}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' (コード・オブ・ジョーカー) is an arcade card game. Unlike past card based arcade games, the trading cards only appear digitally, and the game is played solely with the touch screen. It's a standard one on one card battler, with no genre or spin mixed within.
+
{{sub-stub}}'''''{{PAGENAME}}''''' (コード・オブ・ジョーカー) is an arcade card game developed by [[Sega R&D1 (2011-2015)|Sega R&D1]]{{ref|https://web.archive.org/web/20231126160434/https://coj.sega.jp/ver1.0/information/index_1406.html}} ([[Sega Interactive R&D1]] beginning in 2015{{ref|https://web.archive.org/web/20161129074704/http://www.photron-digix.jp/showcase/20160614.html}}) and manufactured by [[Sega]]. Unlike past card based arcade games, the trading cards only appear digitally, and the game is played solely with the touch screen. It's a standard one on one card battler, with no genre or spin mixed within.
  
 
==Gameplay==
 
==Gameplay==
Line 21: Line 21:
 
===Version history===
 
===Version history===
 
{{versiontable|
 
{{versiontable|
{{version|RE2|version=1.0|date=2013-07-11|ref=https://sega.jp/history/arcade/product/7527/|comment=Code of Joker}}
+
{{version|RE2|version=1.0|date=2013-07-11|ref=https://web.archive.org/web/20230621134839/https://sega.jp/history/arcade/product/7527/|comment=Code of Joker}}
{{version|RE2|version=1.1|date=2013-12-11|ref=https://sega.jp/history/arcade/product/11986/|comment=Code of Joker Ver1.1: Arcana no Kakusei}}
+
{{version|RE2|version=1.1|date=2013-12-11|ref=https://web.archive.org/web/20230717083325/https://sega.jp/history/arcade/product/11986/|comment=Code of Joker Ver1.1: Arcana no Kakusei}}
{{version|RE2|version=1.2|date=2014-04-24|ref=https://sega.jp/history/arcade/product/11979/|comment=Code of Joker Ver1.2: Re:Birth}}
+
{{version|RE2|version=1.2|date=2014-04-24|ref=https://web.archive.org/web/20230621142621/https://www.sega.jp/history/arcade/product/11979/|comment=Code of Joker Ver1.2: Re:Birth}}
{{version|RE2|version=1.3|date=2014-11-27|ref=https://sega.jp/history/arcade/product/11964/|comment=Code of Joker Ver1.3: begiNNing}}
+
{{version|RE2|version=1.3|date=2014-11-27|ref=https://web.archive.org/web/20230621142718/https://sega.jp/history/arcade/product/11964/|comment=Code of Joker Ver1.3: begiNNing}}
{{version|RE2|version=1.4|date=2015-07-23|ref=https://sega.jp/history/arcade/product/11624/|comment=Code of Joker Ver1.4: GroW=Win}}
+
{{version|RE2|version=1.4|date=2015-07-23|ref=https://web.archive.org/web/20230621142830/https://sega.jp/history/arcade/product/11624/|comment=Code of Joker Ver1.4: GroW=Win}}
{{version|RE2|version=2.0|date=2016-05-26|ref=https://sega.jp/history/arcade/product/11608/|comment=Code of Joker S}}
+
{{version|RE2|version=2.0|date=2016-05-26|ref=https://web.archive.org/web/20230621143210/https://www.sega.jp/history/arcade/product/11608/|comment=Code of Joker S}}
{{version|RE2|version=2.1|date=2017-04-13|ref=https://sega.jp/history/arcade/product/11600/|comment=Code of Joker Edge}}
+
{{version|RE2|version=2.1|date=2017-04-13|ref=https://web.archive.org/web/20230621143534/https://www.sega.jp/history/arcade/product/11600/|comment=Code of Joker Edge}}
{{version|RE2|version=2.2|date=2017-08-08|ref=https://sega.jp/history/arcade/product/11458/|comment=Code of Joker Echoes}}
+
{{version|RE2|version=2.2|date=2017-08-08|ref=https://web.archive.org/web/20230621140425/https://sega.jp/history/arcade/product/11458/|comment=Code of Joker Echoes}}
{{version|RE2|version=2.3|date=2017-12-21|ref=https://sega.jp/history/arcade/product/16147/|comment=Code of Joker The Agents}}
+
{{version|RE2|version=2.3|date=2017-12-21|ref=https://web.archive.org/web/20230621140429/https://www.sega.jp/history/arcade/product/16147/|comment=Code of Joker The Agents}}
 
}}
 
}}
  
 
==Production credits==
 
==Production credits==
 +
{{multicol|
 
{{creditstable|
 
{{creditstable|
 
*'''Producer:''' [[Yasuhiro Nishiyama]]{{ref|https://web.archive.org/web/20231010064829/https://www.fca.ac.jp/course/game_world/game_programmer/}}
 
*'''Producer:''' [[Yasuhiro Nishiyama]]{{ref|https://web.archive.org/web/20231010064829/https://www.fca.ac.jp/course/game_world/game_programmer/}}
*'''Planner:''' [[Daisuke Kubota]]{{ref|https://web.archive.org/web/20191224105919/https://sega-interactive.co.jp/interview/5571/}}{{ref|https://archive.ph/WTN74}}
+
*'''Planner:''' [[Daisuke Kubota]]{{ref|https://web.archive.org/web/20191224105919/https://sega-interactive.co.jp/interview/5571/}}{{ref|https://archive.ph/WTN74|https://twitter.com/coj_sega/status/770849634138804224}}, [[Akihito Fujiwara]]{{ref|1=https://web.archive.org/web/20141023025415/http://www.famitsu.com/news/201410/21063618.html}}
*'''Effects, Motion, Staging Leader, Outsourcing Manager:''' [[Shigemi Ohmori]]{{ref|https://archive.ph/GOkxP}}
+
*'''Character Art, UI Designs, World View Construction:''' [[Keita Sato]]{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}}
*'''Designer:''' 佐藤 啓太{{ref|https://web.archive.org/web/20231010065255/https://www.sega.co.jp/recruit/episode/episode04/}}
+
*'''Effects, Motion, Staging Leader, Outsourcing Manager:''' [[Shigemi Ohmori]]{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}}
*'''Music Composer:''' [[Kojiro Mikusa]],{{ref|https://web.archive.org/web/20231010072044/https://maimai.sega.jp/maimai_finale/song/sega/}} [[Sachio Ogawa]],{{ref|1=https://web.archive.org/web/20170405172402/info-coj.sega.jp/?p=3933}} [[Hidenori Shoji]],{{ref|1=https://web.archive.org/web/20170405172402/info-coj.sega.jp/?p=3933}} Takeshi Miura,{{ref|1=https://web.archive.org/web/20170405172402/info-coj.sega.jp/?p=3933}} Harumi Ueko,{{ref|1=https://web.archive.org/web/20170405172402/info-coj.sega.jp/?p=3933}} Michiru Yamane,{{ref|1=https://web.archive.org/web/20170405172402/info-coj.sega.jp/?p=3933}} [[Yuzo Koshiro]]{{ref|https://web.archive.org/web/20230621125306/https://twitter.com/yuzokoshiro/status/358949756799680512}}
+
*'''Programmer:''' [[Yoshifumi Ishihata]]{{ref|https://web.archive.org/web/20231126113913/https://techblog.sega.jp/entry/2017/05/26/100000}}
 
| source=Various sources
 
| source=Various sources
 +
| console=RE2
 +
}}
 +
{{hr}}
 +
{{creditstable|
 +
*'''Controls Design & Program:''' [[Tomoaki Fujisawa]], [[Koichi Shibasaki]], 坂井 陸一, [[Ryuichi Taki]]
 +
| source=Patents
 +
| console=RE2
 +
}}
 +
{{hr}}
 +
{{creditstable|
 +
*'''Music Composer:''' [[Kojiro Mikusa]],{{ref|https://web.archive.org/web/20231010072044/https://maimai.sega.jp/maimai_finale/song/sega/}} [[Sachio Ogawa]], [[Hidenori Shoji]], Takeshi Miura, Harumi Ueko, Michiru Yamane, [[Yuzo Koshiro]]{{ref|https://web.archive.org/web/20230621125306/https://twitter.com/yuzokoshiro/status/358949756799680512}}
 +
| source=Official soundtracks{{ref|1=https://web.archive.org/web/20170405172402/info-coj.sega.jp/?p=3933}}
 +
| console=RE2
 +
}}
 +
}}
 +
 +
===Ver1.4: GroW=Win===
 +
{{creditstable|
 +
*'''Live Broadcast System:''' [[Yosuke Noguchi]], [[Sohey Yamamoto]]
 +
| source=Patents{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201703012479310277}}
 
| console=RE2
 
| console=RE2
 
}}
 
}}

Latest revision as of 07:48, 16 May 2024

n/a

Notavailable.svg
Code of Joker
System(s): Sega RingEdge 2
Publisher: Sega
Developer:
Genre: Shikougata Trading card game (思考型デジタルトレーディングカードゲーム)[2]

















Number of players: 1
Release Date RRP Code
Arcade (RingEdge 2)
JP
¥? ?




This teeny-tiny article needs some work. You can help us by expanding it.


Code of Joker (コード・オブ・ジョーカー) is an arcade card game developed by Sega R&D1[1] (Sega Interactive R&D1 beginning in 2015[4]) and manufactured by Sega. Unlike past card based arcade games, the trading cards only appear digitally, and the game is played solely with the touch screen. It's a standard one on one card battler, with no genre or spin mixed within.

Gameplay

You have 7 characters to choose from with all their specific joker cards with all their special abilities. Then you have the Unit Card, which are the monsters which are divided into warrior, monster, genius, devil, angel, machine, hero and more. Combination monsters can also be summoned to help the units, just like the character you choose. Non-monster cards are the Trigger cards, which activate when you attack and then there are Inticaptor cards that activate on enemy players.

Versions

Version history

System Version Size Date Comment Ref Icon
Arcade (RingEdge 2)
0000010000000000000000000000001.0 201307112013-07-11 Code of Joker [5]
Arcade (RingEdge 2)
0000010000010000000000000000001.1 201312112013-12-11 Code of Joker Ver1.1: Arcana no Kakusei [6]
Arcade (RingEdge 2)
0000010000020000000000000000001.2 201404242014-04-24 Code of Joker Ver1.2: Re:Birth [7]
Arcade (RingEdge 2)
0000010000030000000000000000001.3 201411272014-11-27 Code of Joker Ver1.3: begiNNing [8]
Arcade (RingEdge 2)
0000010000040000000000000000001.4 201507232015-07-23 Code of Joker Ver1.4: GroW=Win [9]
Arcade (RingEdge 2)
0000020000000000000000000000002.0 201605262016-05-26 Code of Joker S [10]
Arcade (RingEdge 2)
0000020000010000000000000000002.1 201704132017-04-13 Code of Joker Edge [11]
Arcade (RingEdge 2)
0000020000020000000000000000002.2 201708082017-08-08 Code of Joker Echoes [12]
Arcade (RingEdge 2)
0000020000030000000000000000002.3 201712212017-12-21 Code of Joker The Agents [13]

Production credits

Source:
Various sources

Source:
Patents

Source:
Official soundtracks[23]

Ver1.4: GroW=Win

Source:
Patents[24]


Promotional material

CodeofJoker Arcade JP Flyer v14.pdf

PDF
CodeofJoker Arcade JP Flyer v14.pdf

Photo gallery

Physical scans

JP

External links

References

  1. 1.0 1.1 https://coj.sega.jp/ver1.0/information/index_1406.html (Wayback Machine: 2023-11-26 16:04)
  2. http://coj.sega.jp/player/ (Wayback Machine: 2016-05-31 17:51)
  3. http://sega.jp/topics/130711_2/ (Wayback Machine: 2014-02-09 10:38)
  4. http://www.photron-digix.jp/showcase/20160614.html (Wayback Machine: 2016-11-29 07:47)
  5. https://sega.jp/history/arcade/product/7527/ (Wayback Machine: 2023-06-21 13:48)
  6. https://sega.jp/history/arcade/product/11986/ (Wayback Machine: 2023-07-17 08:33)
  7. https://www.sega.jp/history/arcade/product/11979/ (Wayback Machine: 2023-06-21 14:26)
  8. https://sega.jp/history/arcade/product/11964/ (Wayback Machine: 2023-06-21 14:27)
  9. https://sega.jp/history/arcade/product/11624/ (Wayback Machine: 2023-06-21 14:28)
  10. https://www.sega.jp/history/arcade/product/11608/ (Wayback Machine: 2023-06-21 14:32)
  11. https://www.sega.jp/history/arcade/product/11600/ (Wayback Machine: 2023-06-21 14:35)
  12. https://sega.jp/history/arcade/product/11458/ (Wayback Machine: 2023-06-21 14:04)
  13. https://www.sega.jp/history/arcade/product/16147/ (Wayback Machine: 2023-06-21 14:04)
  14. https://www.fca.ac.jp/course/game_world/game_programmer/ (Wayback Machine: 2023-10-10 06:48)
  15. https://sega-interactive.co.jp/interview/5571/ (Wayback Machine: 2019-12-24 10:59)
  16. @coj_sega on Twitter (archive.today)
  17. http://www.famitsu.com/news/201410/21063618.html (Wayback Machine: 2014-10-23 02:54)
  18. https://www.sega.co.jp/en/recruit/episode/episode04/ (Wayback Machine: 2021-10-18 08:18)
  19. https://www.linkedin.com/in/繁美-大森-0ab15786/ (archive.today)
  20. https://techblog.sega.jp/entry/2017/05/26/100000 (Wayback Machine: 2023-11-26 11:39)
  21. https://maimai.sega.jp/maimai_finale/song/sega/ (Wayback Machine: 2023-10-10 07:20)
  22. @yuzokoshiro on Twitter (Wayback Machine: 2023-06-21 12:53)
  23. htt (Wayback Machine: 2017-04-05 17:24)
  24. https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201703012479310277



Games in the Code of Joker series








13
14
15
16
17
18
19
Error: the string ";" cannot be used within #cargo_query.




Error: the string ";" cannot be used within #cargo_query.




Error: the string ";" cannot be used within #cargo_query.





Code of Joker related media
Book
(2013) | (2013) | (2014) | (2014) | (2015) | (2018)