Difference between revisions of "Cliffhanger (Game Gear)"

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{{OtherPage|desc=the [[Sega Mega Drive]] and [[Sega Mega-CD]] game|page=Cliffhanger}}
 
{{Bob
 
{{Bob
 
| bobscreen=Cliffhanger GG title.png
 
| bobscreen=Cliffhanger GG title.png
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| publisher=[[Sony Imagesoft]]
 
| publisher=[[Sony Imagesoft]]
 
| developer=[[Spidersoft]]
 
| developer=[[Spidersoft]]
 +
| licensor=[[TriStar Pictures]]
 
| system=[[Sega Game Gear]]
 
| system=[[Sega Game Gear]]
| sounddriver=
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| sounddriver=    
 +
| players=1-2
 
| genre=Action
 
| genre=Action
 
| releases={{releasesGG
 
| releases={{releasesGG
 
| gg_date_us=1993-12{{magref|gamepro|53|253}}
 
| gg_date_us=1993-12{{magref|gamepro|53|253}}
 
| gg_code_us=T-93038
 
| gg_code_us=T-93038
 +
| gg_rating_us=ga
 
}}
 
}}
| vrc=ga
 
 
| otherformats={{NonSega|Amiga|GB|NES}}
 
| otherformats={{NonSega|Amiga|GB|NES}}
 
}}
 
}}
{{sub-stub}}'''''Cliffhanger''''' for the [[Sega Game Gear]] is a side-scrolling video game released in 1994. It was developed by [[Sony Imagesoft]] as a tie-in to the 1993 Sylvester Stallone film ''[[wikipedia:Cliffhanger_(film)|Cliffhanger]]''. This version was only released in North America.
+
'''''Cliffhanger''''' for the [[Sega Game Gear]] is a side-scrolling video game released in 1994. It was developed by [[Sony Imagesoft]] as a tie-in to the 1993 Sylvester Stallone film ''[[wikipedia:Cliffhanger (film)|Cliffhanger]]''. This version was only released in North America, although a European release was planned{{magref|segapro|27|98}}.
 +
 
 +
The Game Gear version of ''Cliffhanger'' differs from the Mega Drive and Mega-CD versions by being a traditional side-scroller as opposed to a beat'-em-up.
 +
 
 +
==Story==
 +
A plane filled with terrorists attempting to steal money from a treasury plane while airborne is shot down by an FBI plane. The terrorists survive and send out a distress signal, to which the main character, Gabe, responds. However, Gabe does not know that the mayday signal is coming from a group of terrorists, and after reaching them, the terrorists capture Gabe's partner, Hal, and hold him hostage. Gabe must then set out and retrieve the money in order to save Hal.
  
 
==Gameplay==
 
==Gameplay==
Though the premise of the game is the same, the Game Gear version of ''Cliffhanger'' differs from [[Cliffhanger|the Sega Mega Drive and Sega Mega-CD versions]] by being a traditional sidescroller as opposed to a beat'-em-up. {{1}} jumps and {{2}} punches.
+
The game is a side-scrolling platformer played as Gabe. Gabe moves with {{left}} or {{right}}. After collecting the Boots power-up, he can also run with {{upleft}} or {{upright}}. He ducks with {{down}} and jumps with {{2}}. He can jump farther from a running start. He punches with {{1}} and kicks with {{up}}+{{1}}. He also kicks with {{1}} while in midair. He can find weapons in the levels such as knives and guns, which are used with {{1}}. The player can switch between weapons with {{down}}+{{2}}.
 +
 
 +
Gabe has a health meter and loses health when he is hit by enemies. He also freezes and loses health if he stands idle. He can heal at campfires, which costs money. The player's score is kept as money, and money is also found in cash bags throughout the levels. He loses a life when he runs out of health, and the game ends if the runs out of lives.
 +
 
 +
===Items===
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Cash Bag
 +
| sprite={{sprite | Cliffhanger GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
 +
| desc=Gives a small amount of money.
 +
}}
 +
{{InfoRow
 +
| title=Suitcase
 +
| sprite={{sprite | Cliffhanger GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=128 | crop_y=0}}
 +
| desc=Gives a large amount of money.
 +
}}
 +
{{InfoRow
 +
| title=Boots
 +
| sprite={{sprite | Cliffhanger GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 +
| desc=Gives Gabe the ability to run. Lasts for the rest of the game once found.
 +
}}
 +
{{InfoRow
 +
| title=Knife
 +
| sprite={{sprite | Cliffhanger GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 +
| desc=Arms Gabe with a knife, which is thrown straight ahead. One-time use, but Gabe can hold multiple knives in reserve.
 +
}}
 +
{{InfoRow
 +
| title=Pistol
 +
| sprite={{sprite | Cliffhanger GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
 +
| desc=Arms Gabe with a pistol, which is fired straight ahead or aimed upwards with the D-Pad. Six rounds, but Gabe can hold more than six if he collects more than one gun. The pistol is the only weapon that can defeat the helicopter boss.
 +
}}
 +
{{InfoRow
 +
| title=Dynamite
 +
| sprite={{sprite | Cliffhanger GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=0}}
 +
| desc=Arms Gabe with a bundle of dynamite, which is thrown in an arc and explodes on contact with an enemy or the ground. One-time use.
 +
}}
 +
{{InfoRow
 +
| title=Stone
 +
| sprite={{sprite | Cliffhanger GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=80 | crop_y=0}}
 +
| desc=Arms Gabe with throwing stones, which are thrown in an arc. Two stones.
 +
}}
 +
{{InfoRow
 +
| title=Climbing Gloves
 +
| sprite={{sprite | Cliffhanger GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=96 | crop_y=0}}
 +
| desc=Gives Gabe the ability to climb the ice wall in the background of the frozen waterfall.
 +
}}
 +
{{InfoRow
 +
| title=Radio
 +
| sprite={{sprite | Cliffhanger GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=112 | crop_y=0}}
 +
| desc=Gives the player an extra life.
 +
}}
 +
{{InfoRow
 +
| title=Campfire
 +
| sprite={{sprite | Cliffhanger GG, Items.png | 2 | crop_width=24 | crop_height=16 | crop_x=144 | crop_y=0}}
 +
| desc=Gabe can replenish his health by standing near a campfire, at the cost of some money.
 +
}}
 +
}}
 +
 
 +
===Levels===
 +
{{InfoTable|imagewidths=240|
 +
{{InfoRow
 +
| title=Level 1
 +
| screenshot=Cliffhanger GG, Stage 1-1.png
 +
| screenshot2=Cliffhanger GG, Stage 1-2.png
 +
| screenshot3=Cliffhanger GG, Stage 1-3.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Level 2
 +
| screenshot=Cliffhanger GG, Stage 2-1.png
 +
| screenshot2=Cliffhanger GG, Stage 2-2.png
 +
| screenshot3=Cliffhanger GG, Stage 2-2 Boss.png
 +
| screenshot4=Cliffhanger GG, Stage 2-3.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Level 3
 +
| screenshot=Cliffhanger GG, Stage 3-1.png
 +
| screenshot2=Cliffhanger GG, Stage 3-2.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Level 4
 +
| screenshot=Cliffhanger GG, Stage 4-1.png
 +
| screenshot2=Cliffhanger GG, Stage 4-2.png
 +
| screenshot3=Cliffhanger GG, Stage 4-3 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Level 5
 +
| screenshot=Cliffhanger GG, Stage 5-1.png
 +
| screenshot2=Cliffhanger GG, Stage 5-2.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Level 6
 +
| screenshot=Cliffhanger GG, Stage 6-1.png
 +
| screenshot2=Cliffhanger GG, Stage 6-1 Boss.png
 +
| screenshot3=Cliffhanger GG, Stage 6-2 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
}}
 +
 
 +
==Development==
 +
A  [[Cliffhanger (Master System)|Sega Master System version]] game was planned, but eventually cancelled.
  
 
==Production credits==
 
==Production credits==
Line 30: Line 148:
 
*'''Testers:''' Jose Cruz, Mike Giam, David Jaffe
 
*'''Testers:''' Jose Cruz, Mike Giam, David Jaffe
 
{{creditsheader|For Sony Electronic Publishing Company}}
 
{{creditsheader|For Sony Electronic Publishing Company}}
*''':''' Olaf Olafsson, Lester Greenman, Peter Dille, Jeff Benjamin
+
*Olaf Olafsson, Lester Greenman, Peter Dille, Jeff Benjamin
 
{{creditsheader|For [[Spidersoft]]}}
 
{{creditsheader|For [[Spidersoft]]}}
*'''Produced by:''' Steve Marsden
+
*'''Produced by:''' [[Steve Marsden]]
 
*'''Project Manager:''' Matt Taylor
 
*'''Project Manager:''' Matt Taylor
*'''Programming:''' Dave De Pauw, Steve Marsden, Dave Cooke
+
*'''Programming:''' Dave De Pauw, [[Steve Marsden]], Dave Cooke
 
*'''Graphics by:''' Robert Lever
 
*'''Graphics by:''' Robert Lever
 
*'''Music by:''' [[David Lowe|Dave Lowe]]
 
*'''Music by:''' [[David Lowe|Dave Lowe]]
 
*'''Special Thanks To:''' Andrew Taylor, Roddy McMillan, Andrew Hewson, Paul Kohler
 
*'''Special Thanks To:''' Andrew Taylor, Roddy McMillan, Andrew Hewson, Paul Kohler
 +
| source=In-game credits
 +
| pdf=Cliffhanger GG credits.pdf
 
| console=GG
 
| console=GG
 
}}
 
}}
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<references/>
 
<references/>
  
 +
{{CliffhangerGGOmni}}
 
{{Stallone}}
 
{{Stallone}}

Latest revision as of 12:37, 13 June 2024

For the Sega Mega Drive and Sega Mega-CD game, see Cliffhanger.

n/a

Cliffhanger GG title.png

Cliffhanger
System(s): Sega Game Gear
Publisher: Sony Imagesoft
Developer:
Licensor: TriStar Pictures
Genre: Action

















Number of players: 1-2
Release Date RRP Code
Sega Game Gear
US
T-93038
Videogame Rating Council: GA
Non-Sega versions

Cliffhanger for the Sega Game Gear is a side-scrolling video game released in 1994. It was developed by Sony Imagesoft as a tie-in to the 1993 Sylvester Stallone film Cliffhanger. This version was only released in North America, although a European release was planned[2].

The Game Gear version of Cliffhanger differs from the Mega Drive and Mega-CD versions by being a traditional side-scroller as opposed to a beat'-em-up.

Story

A plane filled with terrorists attempting to steal money from a treasury plane while airborne is shot down by an FBI plane. The terrorists survive and send out a distress signal, to which the main character, Gabe, responds. However, Gabe does not know that the mayday signal is coming from a group of terrorists, and after reaching them, the terrorists capture Gabe's partner, Hal, and hold him hostage. Gabe must then set out and retrieve the money in order to save Hal.

Gameplay

The game is a side-scrolling platformer played as Gabe. Gabe moves with Left or Right. After collecting the Boots power-up, he can also run with Up-left or Up-right. He ducks with Down and jumps with 2. He can jump farther from a running start. He punches with 1 and kicks with Up+1. He also kicks with 1 while in midair. He can find weapons in the levels such as knives and guns, which are used with 1. The player can switch between weapons with Down+2.

Gabe has a health meter and loses health when he is hit by enemies. He also freezes and loses health if he stands idle. He can heal at campfires, which costs money. The player's score is kept as money, and money is also found in cash bags throughout the levels. He loses a life when he runs out of health, and the game ends if the runs out of lives.

Items

Cliffhanger GG, Items.png
Cash Bag
Gives a small amount of money.
Cliffhanger GG, Items.png
Suitcase
Gives a large amount of money.
Cliffhanger GG, Items.png
Boots
Gives Gabe the ability to run. Lasts for the rest of the game once found.
Cliffhanger GG, Items.png
Knife
Arms Gabe with a knife, which is thrown straight ahead. One-time use, but Gabe can hold multiple knives in reserve.
Cliffhanger GG, Items.png
Pistol
Arms Gabe with a pistol, which is fired straight ahead or aimed upwards with the D-Pad. Six rounds, but Gabe can hold more than six if he collects more than one gun. The pistol is the only weapon that can defeat the helicopter boss.
Cliffhanger GG, Items.png
Dynamite
Arms Gabe with a bundle of dynamite, which is thrown in an arc and explodes on contact with an enemy or the ground. One-time use.
Cliffhanger GG, Items.png
Stone
Arms Gabe with throwing stones, which are thrown in an arc. Two stones.
Cliffhanger GG, Items.png
Climbing Gloves
Gives Gabe the ability to climb the ice wall in the background of the frozen waterfall.
Cliffhanger GG, Items.png
Radio
Gives the player an extra life.
Cliffhanger GG, Items.png
Campfire
Gabe can replenish his health by standing near a campfire, at the cost of some money.

Levels

Cliffhanger GG, Stage 1-1.png

Cliffhanger GG, Stage 1-2.png

Cliffhanger GG, Stage 1-3.png

  • Cliffhanger GG, Stage 1-1.png

  • Cliffhanger GG, Stage 1-2.png

  • Cliffhanger GG, Stage 1-3.png

Level 1

Cliffhanger GG, Stage 2-1.png

Cliffhanger GG, Stage 2-2.png

Cliffhanger GG, Stage 2-2 Boss.png

Cliffhanger GG, Stage 2-3.png

  • Cliffhanger GG, Stage 2-1.png

  • Cliffhanger GG, Stage 2-2.png

  • Cliffhanger GG, Stage 2-2 Boss.png

  • Cliffhanger GG, Stage 2-3.png

Level 2

Cliffhanger GG, Stage 3-1.png

Cliffhanger GG, Stage 3-2.png

  • Cliffhanger GG, Stage 3-1.png

  • Cliffhanger GG, Stage 3-2.png

Level 3

Cliffhanger GG, Stage 4-1.png

Cliffhanger GG, Stage 4-2.png

Cliffhanger GG, Stage 4-3 Boss.png

  • Cliffhanger GG, Stage 4-1.png

  • Cliffhanger GG, Stage 4-2.png

  • Cliffhanger GG, Stage 4-3 Boss.png

Level 4

Cliffhanger GG, Stage 5-1.png

Cliffhanger GG, Stage 5-2.png

  • Cliffhanger GG, Stage 5-1.png

  • Cliffhanger GG, Stage 5-2.png

Level 5

Cliffhanger GG, Stage 6-1.png

Cliffhanger GG, Stage 6-1 Boss.png

Cliffhanger GG, Stage 6-2 Boss.png

  • Cliffhanger GG, Stage 6-1.png

  • Cliffhanger GG, Stage 6-1 Boss.png

  • Cliffhanger GG, Stage 6-2 Boss.png

Level 6

Development

A Sega Master System version game was planned, but eventually cancelled.

Production credits

Motion Picture ©1993 Cliffhanger B.V.
All Rights Reserved
  • Executive Producer: Rich Robinson
  • Producer: Mary Ann Norris
  • Assistant Producers: Patrick Goodman, David Poe
  • Testers: Jose Cruz, Mike Giam, David Jaffe
For Sony Electronic Publishing Company
  • Olaf Olafsson, Lester Greenman, Peter Dille, Jeff Benjamin
  • Produced by: Steve Marsden
  • Project Manager: Matt Taylor
  • Programming: Dave De Pauw, Steve Marsden, Dave Cooke
  • Graphics by: Robert Lever
  • Music by: Dave Lowe
  • Special Thanks To: Andrew Taylor, Roddy McMillan, Andrew Hewson, Paul Kohler
Source:
In-game credits
Cliffhanger GG credits.pdf
[3]

Magazine articles

Main article: Cliffhanger (Game Gear)/Magazine articles.

Physical scans

Game Gear, US
Cliffhanger GG US Box Back.jpgNospine.pngCliffhanger GG US front.jpg
Cover
Cliffhanger GG US cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Game Gear
 ?
CRC32 bf75b153
MD5 f03ad48294c095032909b6ba8f0e365f
SHA-1 7aaf4f7afc2af8dfbf9cc84c7db48788ab1b2d83
256kB Cartridge (US)

References


Cliffhanger (Game Gear)

Cliffhanger GG title.png

Main page | Hidden content | Magazine articles | Reception


No results

Games based on movies starring Sylvester Stallone for Sega systems
Sega Master System
Rambo: First Blood Part II (1986) | Rocky (1987) | Rambo III (1988)
Sega Mega Drive
Rambo III (1989) | Cliffhanger (1993) | Demolition Man (1995) | Judge Dredd (1995)
Sega Mega-CD
Cliffhanger (1993) | Demolition Man (1995)
Sega Game Gear
Cliffhanger (1993) | Judge Dredd (1995)
Arcade
Rambo (2008)