Difference between revisions of "Sega Model series"

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[[File:ScudRace Model3 Cabinet.jpg|thumb|In 1996, ''[[Scud Race]]'' led the way in terms of 3D computer graphics.]]   
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[[File:ScudRace Model3 Cabinet.jpg|thumb|In 1996, ''[[Scud Race]]'' led the way in terms of 3D computer graphics.|link=Scud Race]]   
 
Following the pioneering efforts of the [[:Category:Sega System series|Sega System series]] in two dimensions, the '''Sega Model series''' led the way in 3D video game technology during most of the 1990s. It was a time of great change - arcades across the world were decreasing in popularity thanks to the introduction of ever more sophisticated home consoles, and arcade machines were forced to work hard to attract customers.
 
Following the pioneering efforts of the [[:Category:Sega System series|Sega System series]] in two dimensions, the '''Sega Model series''' led the way in 3D video game technology during most of the 1990s. It was a time of great change - arcades across the world were decreasing in popularity thanks to the introduction of ever more sophisticated home consoles, and arcade machines were forced to work hard to attract customers.
  

Latest revision as of 22:10, 14 June 2024

In 1996, Scud Race led the way in terms of 3D computer graphics.

Following the pioneering efforts of the Sega System series in two dimensions, the Sega Model series led the way in 3D video game technology during most of the 1990s. It was a time of great change - arcades across the world were decreasing in popularity thanks to the introduction of ever more sophisticated home consoles, and arcade machines were forced to work hard to attract customers.

Sega released a number of influential arcade games during this period, starting with Virtua Racing in 1992 and being followed by the likes of Virtua Fighter, Daytona USA and Sega Rally Championship. Many popular franchises began on these arcade systems, including Cyber Troopers Virtual-On, The House of the Dead, Fighting Vipers and Virtua Cop. Towards the end, the focus shifted from cutting-edge visuals onto unique control schemes impossible to recreate in the home.

Also released during this period was the Sega Titan Video board, allowing for Sega Saturn games to be converted for arcade use.

Subcategories

This category has the following 4 subcategories, out of 4 total.

Pages in category "Sega Model series"

The following 4 pages are in this category, out of 4 total.