Cyber Troopers Virtual-On

From Sega Retro


Virtual On Model 2.png
Cyber Troopers Virtual-On
System(s): Sega Model 2B CRX, Sega Saturn, PlayStation 3, Xbox 360, Windows PC, PlayStation Now
Sound driver:
Sega Saturn
SCSP/CD-DA (26 tracks)
Peripherals supported:
Sega Saturn
Saturn Twin-Stick
Genre: Action

Number of players: 1-2
Release Date RRP Code
Arcade (Model 2)
¥? ?
Arcade (Model 2)
$? ?

Sega Saturn
¥5,800 GS-9099
Sega Saturn
¥2,800 GS-7106
Sega Saturn
(SegaNet Pack)
¥15,800 GS-7107
Sega Saturn
$49.99[2] 81042
Sega Saturn
$? 81072
Sega Saturn
£49.99More...[4] MK81042-50
Sega Saturn
?F MK81042-50
Sega Saturn
DM ? MK81042-50
Sega Saturn
?Ptas MK81042-50
Sega Saturn
?PLN ?
Sega Saturn
Sega Saturn
R$? 191x65
Sega Saturn
₩? GS-9612J

Windows PC
¥8,800 (9,240) HCJ-0123
Windows PC
Windows PC
(Expert Software)
Windows PC
Windows PC
Sony PlayStation 3
¥762 (800) NPJB-00321
Xbox 360
Xbox 360
PlayStation Now

Cyber Troopers Virtual-On, known as Dennou Senki Virtual-On (電脳戦機バーチャロン) in Japan, is an arcade game initially created created for the Sega Model 2B CRX arcade platform by Sega AM3 in 1995.

The release of sequels (specifically the Xbox 360 version of Dennou Senki Virtual-On: Force) has seen this entry in the series retroactively subtitled Operation Moongate (shortened to OMG) - this is a name occasionally referred to in Japanese merchandising but not within the game itself (and not overseas).


The Virtual Century has Begun

The world is under new management. It is the age of economic feudalism; governments have been privatized, multinational conglomerates have carved the world into enterprise zones and sprawling business entities stretch their tentacles into every sector of public and private life.

V.C. 0084

The delicate balace of power maintained by the rival trade consortiums was thrown awry when a lunar-core mining survey commissioned by the DN Group uncovered an extensive ruined outpost of incredible complexity and indeterminate age beneath the desolate surface of earth's moon.

The DN Group appropriated esoteric machinery from the lunar ruins and implemented a revolutionary R&D program under the tighest security blanked - OT (OverTechnology) Systems. Years of secret research culminated in the development and release of a new line of neurally-directed combat droides with battleground precision and attack capabilities far beyond any mechanized warriors produced by the competition.

OT Systems gave DN Group a total monopoly, cementing its dominance of the world economy. But, more disturbingly, the internal security programs of the lunar base were accidentally re-armed by DN Group technicians, unleashing virtual pandemonium on the surface of the moon. "Operation Moongate" was initiated to shut down the base before the chaos could extend to earth.

V.C. 00 a. 0 (Present Day)

The battle for control of the moon is underway, with OT Systems combat machines arrayed against the formidable remnants of the lunar complex defense forces. The DN Group forces have numerical superiority but are being tactically outclassed by the experienced droids defending the base. In a desperate effort to recruit talented virtual pilots, the DN Military Support Division has opened a Test and Training program designed to cultivated maxium combat skills in the shortest possible time. As one of thousands of test candidates, you must prove yourself in a simulation warfare against increasingly powerful DN test droids before qualifying for the Mindshift into real-time combat in teh lunar theater.

— US Sega Saturn ManualMedia:Virtualon sat us manual.pdf[11]


Cyber Troopers Virtual-On is a versus fighting game featuring robots known as "Virtuaroids" who are armed with a variety of weapons. The game is played from a third-person perspective with players traversing across a three-dimensional field, attacking each other primarily with projectile weapons. Like other fighting games, the object of the game is to destroy all of your opponents in succession.

Cyber Troopers Virtual-On was designed to accommodate a digital "twin-stick" control scheme, similar in part to older arcade games such as Robotron 2084 and Smash TV, but with two buttons on each stick. Moving the sticks cause the player's Virtuaroid to move, while the buttons fire. Virtual-On supports up to 32 projectiles from each player on-screen at once, meaning a maxiumum of 64More...[12].


CTVO Temjin icon.png
The Temjin was the first prototype to be developed by the DN Group. This machine was made for stability and performance. An all-around fighting machine, what the Temjin might lack in advanced technologies, it makes up for with its reliability.
CTVO Dorkas icon.png
The product of early experimentation with a stronger armored structure, the Dorkas is built slower than other droids, but packs a heavier punch. The long-range and obstacle-clearing power of its hammer attack make it a particularly tough customer in broken-field arenas.
CTVO FeiYen icon.png
VR.Fei-Yen (SRV-1-A)
The Fei-Yen is the fastest of the DN Group droids, sleek and streamlined for high-speed maneuverability. The R&D team had to cut back on armor and heavy weapons, but the Fei-Yen is rumored to have a devastating secret attack system for last-ditch defense.
CTVO Belgdor icon.png
Based on the popular Raiden battle-droid, the Belgdor is a slightly more mobile variant with a formidable homing missile system. The Belgdor doesn't have the one-punch KO capability of a Dorkas or Raiden, but it beats them both in speed and jumping range.
CTVO ViperII icon.png
Developed for fast tactical deployment, Viper II extends the Temjin prototype to a new level of quickness and agility. Sacrifices were made in the Viper II armor and close-range arsenal, but most machines have trouble getting close enough to hit one.
CTVO BalBasBow icon.png
The Bal-Bas-Bow was released well after the other DN Group battle droids, and it represents a new direction in virtual warfare tech-droids. With longer sustained jumping power and next-generation smart guidance weapons systems, the Bal-Bas-Bow may be the newest stage in battle-droid evolution.
CTVO Apharmd icon.png
The Apharmd models are designed for use as guerilla shock-troops, with a paid of beam tonfas especially suited for hand-to-hand combat. Turbo speed and sturdy armor make the Apharmd droid a force to be reckoned with on any battleground.
CTVO Raiden icon.png
Raiden droids are feared equally for their dual laser cannons and their strontium-alloy armor. If these machines have a weak point, it's a lack of speed and jumping ability, but they don't need to spend much time trying to get out of anything's way.

All Virtuaroids are powered by Sega Saturns.


Main article: Cyber Troopers Virtual-On/Achievements.



The success of the arcade game led to Cyber Troopers Virtual-On becoming a well established franchise in Japan, with plastic models, original soundtracks, trading figurines, light novels and audio drama CDs being among the merchandise released in this region.

Virtual-On was also released as Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On in Japan with improved graphics, a better quality soundtrack and various other extra features. Two player online versions of the game were also released for the Sega Saturn version in America and Japan for the Sega NetLink and XB∀ND services.

The game was followed up by a sequel in Cyber Troopers Virtual-On: Oratorio Tangram.


Virtual-On was an extremely popular arcade game at the time of release, which led to the game being ported to the Sega Saturn with significant cutbacks the following year. The Saturn version makes cutbacks to accommodate the weaker graphical hardware over the Model 2 arcade board, but also adds a variety of modes not found in the arcade version.

For the authentic arcade feel, Sega manufactured the Saturn Twin-Stick, of which the game was bundled with in Japan. While the control scheme can be replicated on a standard control pad, all six face buttons are utilised in addition to L and R. Conversely, the shape of the Twin-Stick means it is easier for players to understand which actions move their Virtuaroid, and which buttons fire. The Twin-Stick was never released outside of Japan, however plans seem to have been in place at one stage to release the perihperal in North America as a separate product, as it is both advertisedMedia:Virtualon sat us manual.pdf[13] and its control scheme listed in the US manualMedia:Virtualon sat us manual.pdf[14].

The Saturn version of the game aims for a 30FPS refresh rate (half that of the arcade) and uses an in-house engine not reliant on the Sega Graphics LibraryMore...[15]. Most, though not all, of the underlying code (and to a lesser extent assets) were brought directly from the arcade versionMore...[15]. Like Sega's Model 2-to-Saturn fighting game conversions, 3D polygonal backgrounds were replaced with 2D variants. The Saturn version also includes two split screen options, both "horizontal" and "vertical".

In 1997 another verion of the game was released that was compatible with Netlink, like all other Netlink games can now be played over a high speed internet connection with Voip[16]

1997 also saw a Windows PC release derived from the Saturn game, however unlike previous Sega PC games, Virtual-On required a 166MHz Pentium MMX processor to run, which at the time was only available as part of high-end machinesMore...[17]. Despite this, the game was unable to hit a stable frame rate with the recommended hardware, and 3D accelerator cards were not supported. In Japan compatibility for said cards was added, though no configuration matches the Model 2 version's visuals and performance (although the PC versions can output higher resolution graphics).

Furthermore, no Twin-Stick-esque peripherals were available for PC owners at launch, meaning players usually had to resort to the keyboard.

Localised names

Also known as
Language Localised Name English Translation
English Cyber Troopers Virtual-On Cyber Troopers Virtual-On
English (US) Cyber Troopers Virtual-On Cyber Troopers Virtual-On
Japanese Dennou Senki Virtual-On (電脳戦機バーチャロン)
Korean 버철 온

Production credits

Arcade version

Saturn version

SEGA U.S. Credits
Source: In-game credits

Source: Other credits

NetLink Edition

  • XBAND Software: Josh Howich, Janice Hsia, Dave Jacobs, Richard Kiss, Dan Lindsey, Andrew Stadler, Hoan Tran
  • XBAND Art: Joanna Escolar, Joey Stocklein
  • Mplayer Art: William Haas
  • Web Design: John Schroeder
  • VP Engineering: Ken Soohoo
  • Computer Engineering: Jeff Chin, Steven Cole, Warren Gee, Edgar Allen Tu
  • Art Direction: Cuyler Gee
  • QA Manager: Randall Hughes
  • QA: John Takizawa
  • Director of Server Technologies: James Straus
Source: US manualMedia:Virtualonnetlink sat us manual.pdf[18]

PC version

Downloadable content

Title and description Links Releases
Icon Pack 1 (アイコンパック1)

  • Xbox 360: JP

Xbox 360
2013-02-13[9] 160MSP
Icon Pack 2 (アイコンパック2)

  • Xbox 360: JP

Xbox 360
2013-02-13[9] 160MSP

Magazine articles

Main article: Cyber Troopers Virtual-On/Magazine articles.

Promotional material

Main article: Cyber Troopers Virtual-On/Promotional material.


Photo gallery

Physical scans

Model 2 version

Sega Retro Average 
Publication Score Source
80 More...[19]
85 More...[20]
Based on
2 reviews

Model 2, US
Model 2, JP

Saturn version

Sega Retro Average 
Publication Score Source
79 More...[21]
82 More...[22]
100 More...[23]
80 №41, p87
80 №416, p33
83 №52, p34/35
70 More...[24]
100 More...[25]
92 More...[26]
82 More...[27]
93 More...[28]
83 More...[29]
88 More...Media:SnGwSISDRZK Book JP.pdf[30]
86 More...[31]
Sega Saturn
Based on
14 reviews

Saturn, US
VirtuaOn Saturn US Box Back.jpgVirtuaOn Saturn US Box Front.jpg
VirtualOn Saturn US Disc.jpg
Virtualon sat us manual.pdf
Saturn, US (NetLink Edition)
VirtuaOn Saturn US Box Back Netlink.jpgVirtuaOn Saturn US Box Front Netlink.jpg
Virtualonnetlink sat us manual.pdf
Saturn, EU
Virtua On Saturn EU Box.jpg
Virtual On Saturn EU Disc.jpg
Saturn, AU
Virtual On Saturn AU Box.jpg
Virtual On Saturn EU Disc.jpg
Saturn, JP
VirtuaOn Saturn JP Box Back.jpgVirtuaOn Saturn JP Box Front.jpg
Saturn, JP (SegaNet)
VirtuaOn Saturn JP Box Back SegaNet.jpgVirtuaOn Saturn JP Box Front SegaNet.jpg
VirtualOn Saturn JP Disc SegaNet.jpg
Dennou Senki Virtual-On For SegaNet 1996 J color.pdf
Saturn, BR
VirtualOn Saturn BR Box Front.jpg
Saturn, KR (Samsung)
Virtual On Saturn KR Samsung Box Back.jpgVirtual On Saturn KR Samsung Box Side.jpgVirtual On Saturn KR Samsung Box Front.jpg
Virtual On Saturn KR Samsung Box Spinecard.jpg
Saturn, KR (Kama)
VirtualOn Saturn KR Box Back.jpgVirtualOn Saturn KR Box Spinecard.jpgVirtualOn Sat KR cover.jpg

PC version

VirtualOn PC US Box Back.jpgNospine.pngVirtualOn PC US Box Front.jpg
VirtualOn PC US Box Back JewelCase.jpgVirtualOn PC US Box Front JewelCase.jpg
Jewel Case
PC, US (Expert Software)

VirtualOn PC US Box JewelCase Front Expert.jpg
Jewel Case
VirtualOn PC JP Box Front.jpg
PC, JP (Ultra 2000)
VirtualOn PC JP Box Front Ultra2000.jpg
VirtualOn PC KR Box Front.jpg
VirtualOn PC TW Box Front.jpg

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
381,823,680 CD-ROM(EU) MK81042-50 V1.002
Sega Saturn
359,268,000 1996-11-26 CD-ROM(JP) GS-7106, GS-7107 V1.002
Sega Saturn
385,311,696 1996-10-18 CD-ROM(JP) GS-9099 V1.000
Sega Saturn
385,335,216 CD-ROM(US) 81042 V1.000
Sega Saturn
428,419,152 CD-ROM(US) 81072 V1.004

Track list

Saturn version

1. [data track] ({{{time}}})

2. In The Blue Sky (02:02)
From: Temjin Stage

3. She's Lost Control (S.L.C.) (02:02)
From: Viper II Stage

4. Everything Merges With The Night (02:02)
From: Dorkas Stage

5. Higher Ground (02:02)
From: Belgdor Stage

6. Ruins (02:02)
From: Bal-Bas-Bow Stage

7. Earth Light (02:02)
From: Apharmd Stage

8. The Wind Is Blowing (02:02)
From: Fei-Yen Stage

9. Fade To Black (02:02)
From: Raiden Stage

10. Crystal Doom (02:02)
From: Z-Gradt Stage

11. Alice In The Wonderland (02:02)
From: Jaguarandi Stage

12. Winner Ver.1 (00:06)

13. Winner Ver.2 (00:06)

14. Loser (00:06)

15. Transition (00:57)
From: Opening demo

16. Absent Lovers (01:29)
From: Ending

17. Waiting Girl (01:35)
From: Ending

18. Burned By The Fire (01:34)

19. Atrophy (00:25)

20. M.S.B. System Ver.3.3 (00:47)
From: Player Select

21. Patience (00:23)

22. Interlude (00:27)

23. Withdrawal (00:10)
From: Game Over

24. Encounter (00:31)

25. Operation Moon Gate (00:52)

26. (Track26) (00:07)

27. SDB/loser 02 (00:05)
Running time: 30:00

External links

  • Sega of Japan catalogue pages (Japanese): Saturn, PC
  • Cyber Troopers Virtual-On on Xbox Marketplace: JP
  • Cyber Troopers Virtual-On on JP
  • Cyber Troopers Virtual-On on PlayStation Store: JP


  1. File:Sega Arcade History JP EnterBrain Book-1.pdf, page 139
  3. Mean Machines Sega, "January 1997" (UK; 1996-12-06), page 38
  4. Computer & Video Games, "December 1996" (UK; 1996-11-xx), page 38
  5. Press release: 1997-01-08: Sega's Arcade Hit "Virtual On" For Intel's MMX Technology Sets New PC Gaming Standard
  6. (archived: 2017-03-04 04:29)
  7. 8.0 8.1 (archived: 2013-02-26 14:35)
  8. 9.0 9.1 9.2 9.3 9.4 9.5 9.6 Xbox LIVE Marketplace (ja-JP; %E9%9B%BB%E8%84%B3%E6%88%A6%E6%A9%9F%E3%83%90%E3%83%BC%E3%83%81%E3%83%A3%E3%83%AD%E3%83%B3/66acd000-77fe-1000-9115-d802584113c5) (archived: 2013-02-17 07:31)
  9. (archived: 2015-10-29 22:50)
  10. File:Virtualon sat us manual.pdf, page 4
  11. Sega Saturn Magazine, "December 1996" (UK; 1996-11-14), page 20
  12. File:Virtualon sat us manual.pdf, page 26
  13. File:Virtualon sat us manual.pdf, page 7
  14. 15.0 15.1 Sega Saturn Magazine, "December 1996" (UK; 1996-11-14), page 19
  16. Mean Machines Sega, "March 1997" (UK; 1997-01-29), page 12
  17. Computer & Video Games, "December 1995" (UK; 1995-11-10), page 74/75 (74)
  18. Game Informer, "September 1996" (US; 1996-xx-xx), page 47 (49)
  19. CD Consoles, "Janvier 1997" (FR; 199x-xx-xx), page 96-98 (96)
  20. Consoles +, "Janvier 1997" (FR; 199x-xx-xx), page 130/131 (130)
  21. Computer & Video Games, "January 1997" (UK; 1996-12-11), page 86-89 (86)
  22. GMR, "October 2003" (US; 2003-xx-xx), page 90
  23. Intelligent Gamer, "January 1997" (US; 1996-xx-xx), page 50/51 (52)
  24. Mean Machines Sega, "January 1997" (UK; 1996-12-06), page 38/55/56/57 (38)
  25. Player One, "Janvier 1997" (FR; 199x-xx-xx), page 94/95 (94)
  26. Sega Saturn Magazine, "January 1997" (UK; 1996-12-17), page 66/67 (66)
  27. Sega Saturn Magazine, "1996-20 (1996-11-22)" (JP; 1996-11-08), page 211 (213)
  28. Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 9 (11)
  29. Ultra Game Players, "January 1997" (US; 199x-xx-xx), page 81 (85)

Cyber Troopers Virtual-On
Virtual On Model 2.png

Main page | Comparisons | Achievements | Hidden content | Magazine articles | Promotional material

Books: Dennou Senki Virtual-On Dennou Kouryaku Manual (1996) | Dennou Senki Virtual-On Perfect Guide (1997) | Dennou Senki Virtual-On Pilot Manual for Saturn (1997)
Music: Dennou Senki Virtual-On Official Sound Data (1996) | Dennou Senki Virtual-On Original Sound Track (2007)
Videos: Sega Official Video Library Vol. 3: Dennou Senki Virtual-On (199x)

Games in the Cyber Troopers Virtual-On Series
Cyber Troopers Virtual-On (1995) | Cyber Troopers Virtual-On: Oratorio Tangram M.S.B.S. Ver. 5.2 (Ver. 5.4 | Ver. 5.66) (1998-2000) | Dennou Senki Virtual-On: Force (2001) | Cyber Troopers Virtual-On: Marz (2003) | Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On (2007)
Dennou Senki Virtual-On x Toaru Majutsu no Index: Toaru Majutsu no Virtual-On (2018)
Cyber Troopers Virtual-On related media
Dennou Senki Virtual-On Official Sound Data (1996) | Dennou Senki Virtual-On "Cyber Net Rhapsody": Episode‏‎ 14 (1996) | Dennou Senki Virtual-On Episode 16: Counterpoint 009A (1997) | Dennou Senki Virtual-On Oratorio Tangram Official Sound Data DNA Side (1999) | Dennou Senki Virtual-On Oratorio Tangram Official Sound Data RNA Side (1999) | Dennou Senki Virtual-On Remixes Oratorio Tangram (1999) | Dennou Senki Virtual-On Oratorio Tangram For Dreamcast Official Sound Data (1999) | Dennou Senki Virtual-On Oratorio Tangram For Dreamcast Club Trax Sound (2000) | Dennou Senki Virtual-On Force Official Sound Data Ver 7.5 (2001) | Dennou Senki Virtual-On Force Official Sound Data: Marsinal (2002) | Dennou Senki Virtual-On Marz Official Sound Data (2003) | Dennou Senki Virtual-On Original Sound Track (2007) | Dennou Senki Virtual-On Official Sound Data 4x6 (2010)

Dennou Senki Virtual-On Dennou Kouryaku Manual (1996) | Dennou Senki Virtual-On Perfect Guide (1997) | Dennou Senki Virtual-On Pilot Manual for Saturn (1997) | Dennou Senki Virtual-On Oratorio Tangram Official Guide (1998) | Dennou Senki Virtual-On Oratorio Tangram Perfect Playing Manual (2001) | Dennou Senki Virtual-On Force Handbook (2002) | Dennou Senki Virtual-On Marz Koushiki Guide Book (2003) | Dennou Senki Virtual-On Marz: The Complete Guide (2003) | Dennou Senki Virtual-On Marz Perfect Book (2003) | Dennou Senki Virtual-On Force Masters Guide (2010) | Toaru Majutsu no Index x Dennou Senki Virtual-On: Toaru Majutsu no Virtual-On‎ (2016)

Sega Official Video Library Vol. 3: Dennou Senki Virtual-On (1996) | Dennou Senki Virtual-On Oratorio Tangram Manual or Visual (2000) | Dennou Senki Virtual-On 10th Anniversary We are the Champions (2006)
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