Difference between revisions of "Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai"

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| tab2=''1942''
 
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{{stub}}'''''{{PAGENAME}}''''' (カプコンジェネレーション第1集 撃墜王の時代) is the first of five compilations for the [[Sega Saturn]] (and [[PlayStation]]) developed by [[Capcom]].
+
}}
 +
'''''{{PAGENAME}}''''' (カプコンジェネレーション第1集 撃墜王の時代) is the first of five compilations for the [[Sega Saturn]] (and [[PlayStation]]) developed by [[Capcom]].
  
The first volume focuses on the ''194X'' World War II series of vertical shoot-'em-ups.
+
The first volume focuses on the ''194X'' series of vertical shoot-'em-ups set in World War II.
  
 
==Games included==
 
==Games included==
Line 34: Line 37:
 
*''1943 Kai''
 
*''1943 Kai''
  
==Release==
+
Every game has a "Collection" with artwork (including promotional art and concept art), information, and game tips. Options and high scores can be saved to the Saturn's internal memory.
This is the first game in the '''''Capcom Generation''''' series. It was followed by [[Capcom Generation: Dai 2 Shuu Makai to Kishi]], [[Capcom Generation: Dai 3 Shuu Koko ni Rekishi Hajimaru]], [[Capcom Generation: Dai 4 Shuu Kokou no Eiyuu]], and [[Capcom Generation: Dai 5 Shuu Kakutouka-tachi]]. The Sega Saturn versions of these games were exclusively released in Japan, but the PlayStation versions of the first four games were released in a bundle titled '''''Capcom Generations''''' in Europe (except for the German version, which doesn't include the fourth game). The PlayStation version of the fifth game was released internationally as '''''Street Fighter Collection 2''''', being marketed as a sequel to '''''[[Street Fighter Collection]]''''' (which '''was''' released on the Sega Saturn internationally).
+
 
 +
==Gameplay==
 +
===''1942''===
 +
''1942'' is a vertically scrolling shoot-'em-up, originally released in 1984, and the first game in the ''194X'' series. It is set in the Pacific Theater of World War II and loosely based on the Battle of Midway. The game was designed to appeal to Western audiences, so despite being created by Japanese developers, the player commands an American P-38 Lightning, dubbed the "Super Ace," and must destroy the Japanese air fleet. The player must shoot down enemy planes and avoid enemy fire through 32 stages, which take place primarily over the Pacific Ocean and islands and end by landing on an aircraft carrier. There is a two-player mode where players take turns.
 +
 
 +
The Super Ace moves in any direction using the D-Pad. It shoots with {{A}} or {{C}}, which can be held for continuous fire, or it shoots faster with {{L}} or {{R}}. The plane's weapon can be upgraded once to fire a wider shot, and the player can obtain two smaller escort fighters that supplement its fire with their own. The plane can perform an evasive maneuver with {{B}} that causes it quickly loop out of the playfield, which can be used to avoid enemy fire or to fly over enemy planes. This can only be done a maximum of three times per stage.
 +
 
 +
The plane is downed if it takes a single hit from enemy fire or collides with another aircraft, which costs a life. The plane respawns at a checkpoint without any acquired power-ups. Extends are given at 20,000 and 80,000 points, then every 80,000 points after that. The game ends if the player runs out of lives. In addition to the high score, the game also keeps track of the ratio of enemy fighters shot down.
 +
 
 +
There are four difficulty levels, and the player can change the points thresholds for earning extra lives or toggle continues. Since the original game uses a vertical aspect ratio, there are three screen modes: Type 1 interpolates the image to fit into the height of the Saturn's video mode, Type 2 (the default) crops the playfield to fit the screen, and Type 3 preserves the vertical aspect ratio (but requires the player to rotate the monitor).
 +
 
 +
====Items====
 +
Destroying a formation of red enemy planes awards a power-up.
 +
{{InfoTable|
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | 1942 Saturn, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
 +
| desc=Doubles the number of shots fired by the plane from two to four at a time.
 +
}}
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | 1942 Saturn, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 +
| desc=Adds two side fighters that follow the plane and fire alongside it. The fighters can be destroyed if they are hit by enemies. Hitting an enemy with a fighter destroys both the enemy and the fighter. The fighters depart for boss fights.
 +
}}
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | 1942 Saturn, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 +
| desc=Suppresses enemy fire for 15 seconds.
 +
}}
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | 1942 Saturn, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
 +
| desc=Destroys all on-screen enemies.
 +
}}
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | 1942 Saturn, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=0}}
 +
| desc=Gives the player another use of the loop ability (which is not carried over to the next stage if unused), up to a maximum of 4*.
 +
}}
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | 1942 Saturn, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=80 | crop_y=0}}
 +
| desc=Gives the player an extend.
 +
}}
 +
{{InfoRow
 +
| title=
 +
| sprite={{sprite | 1942 Saturn, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=96 | crop_y=0}}
 +
| desc=Awards 1,000 bonus points.
 +
}}
 +
{{InfoRow
 +
| title=Yashichi
 +
| sprite={{sprite | 1942 Saturn, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=112 | crop_y=0}}
 +
| desc=Awards 5,000 bonus points. These are dropped by green planes with erratic flight patterns. This symbol occurs frequently as a bonus item in [[Capcom]] games.
 +
}}
 +
}}
 +
 
 +
====Stages====
 +
The stages start at Midway (part of the Hawaiian archipelago) and end at Tokyo.
 +
=====Midway=====
 +
{{gallery|widths=200|screens=yes|
 +
{{gitem|1942 Saturn, Stage 1.png|Stage 1}}
 +
{{gitem|1942 Saturn, Stage 2.png|Stage 2}}
 +
{{gitem|1942 Saturn, Stage 3.png|Stage 3}}
 +
{{gitem|1942 Saturn, Stage 4.png|Stage 4}}
 +
}}
 +
=====Marshall=====
 +
{{gallery|widths=200|screens=yes|
 +
{{gitem|1942 Saturn, Stage 5.png|Stage 5}}
 +
{{gitem|1942 Saturn, Stage 6.png|Stage 6}}
 +
{{gitem|1942 Saturn, Stage 7.png|Stage 7}}
 +
{{gitem|1942 Saturn, Stage 7 Boss.png|Stage 7 Boss}}
 +
{{gitem|1942 Saturn, Stage 8.png|Stage 8)}}
 +
}}
 +
=====Attu=====
 +
{{gallery|widths=200|screens=yes|
 +
{{gitem|1942 Saturn, Stage 9.png|Stage 9}}
 +
{{gitem|1942 Saturn, Stage 10.png|Stage 10}}
 +
{{gitem|1942 Saturn, Stage 11.png|Stage 11}}
 +
{{gitem|1942 Saturn, Stage 12.png|Stage 12}}
 +
}}
 +
=====Rabaul=====
 +
{{gallery|widths=200|screens=yes|
 +
{{gitem|1942 Saturn, Stage 13.png|Stage 13}}
 +
{{gitem|1942 Saturn, Stage 14.png|Stage 14}}
 +
{{gitem|1942 Saturn, Stage 15.png|Stage 15}}
 +
{{gitem|1942 Saturn, Stage 15 Boss.png|Stage 15 Boss}}
 +
{{gitem|1942 Saturn, Stage 16.png|Stage 16}}
 +
}}
 +
=====Leyte=====
 +
{{gallery|widths=200|screens=yes|
 +
{{gitem|1942 Saturn, Stage 17.png|Stage 17}}
 +
{{gitem|1942 Saturn, Stage 18.png|Stage 18}}
 +
{{gitem|1942 Saturn, Stage 19.png|Stage 19}}
 +
{{gitem|1942 Saturn, Stage 20.png|Stage 20}}
 +
}}
 +
=====Saipan=====
 +
{{gallery|widths=200|screens=yes|
 +
{{gitem|1942 Saturn, Stage 21.png|Stage 21}}
 +
{{gitem|1942 Saturn, Stage 22.png|Stage 22}}
 +
{{gitem|1942 Saturn, Stage 23.png|Stage 23}}
 +
{{gitem|1942 Saturn, Stage 23 Boss.png|Stage 23 Boss}}
 +
{{gitem|1942 Saturn, Stage 24.png|Stage 24}}
 +
}}
 +
=====Iwo Jima=====
 +
{{gallery|widths=200|screens=yes|
 +
{{gitem|1942 Saturn, Stage 25.png|Stage 25}}
 +
{{gitem|1942 Saturn, Stage 26.png|Stage 26}}
 +
{{gitem|1942 Saturn, Stage 27.png|Stage 27}}
 +
{{gitem|1942 Saturn, Stage 28.png|Stage 28}}
 +
}}
 +
=====Okinawa=====
 +
{{gallery|widths=200|screens=yes|
 +
{{gitem|1942 Saturn, Stage 29.png|Stage 29}}
 +
{{gitem|1942 Saturn, Stage 30.png|Stage 30}}
 +
{{gitem|1942 Saturn, Stage 31.png|Stage 31}}
 +
{{gitem|1942 Saturn, Stage 31 Boss.png|Stage 31 Boss}}
 +
{{gitem|1942 Saturn, Stage 32.png|Stage 32}}
 +
}}
 +
 
 +
===''1943''===
 +
 
 +
===''1943 Kai''===
 +
 
 +
==History==
 +
===Release===
 +
This is the first release in the ''[[:Category:Capcom Generation|Capcom Generation]]'' series. The [[Sega Saturn]] versions of these games were exclusively released in Japan, but the [[PlayStation]] versions of the first four volumes were released in a bundle titled ''Capcom Generations'' in Europe (except for the German version, which omits the fourth volume).
  
 
==Magazine articles==
 
==Magazine articles==
Line 53: Line 181:
 
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| square=yes
 
| square=yes
| spinecard=CapcomGeneration1_Saturn_JP_Spinecard.jpg
+
| spinecard=CapcomGeneration1 Saturn JP Spinecard.jpg
| disc=CapcomGeneration1_Saturn_JP_Disc.jpg
+
| disc=CapcomGeneration1 Saturn JP Disc.jpg
 
}}
 
}}
  

Revision as of 13:40, 4 August 2024

n/a

  • Main title
  • 1942
  • 1943
  • 1943 Kai

CapcomGeneration1 title.png

CapcomGeneration1 Saturn JP SSTitle 1942.png

CapcomGeneration1 Saturn JP SSTitle 1943.png

CapcomGeneration1 Saturn JP SSTitle 1943kai.png

Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai
System(s): Sega Saturn
Publisher: Capcom
Developer:
Original system(s): Capcom 1942 hardware, Capcom 1943 hardware
Game total: 3
Sound driver: SCSP (1 track)
Genre: Compilation, Shooting[1][2]

















Number of players: 1-2
Release Date RRP Code
Sega Saturn
JP
¥5,800 (6,090)5,800e[3] T-1232G
Sega Rating: All Ages
Non-Sega versions

Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai (カプコンジェネレーション第1集 撃墜王の時代) is the first of five compilations for the Sega Saturn (and PlayStation) developed by Capcom.

The first volume focuses on the 194X series of vertical shoot-'em-ups set in World War II.

Games included

  • 1942
  • 1943
  • 1943 Kai

Every game has a "Collection" with artwork (including promotional art and concept art), information, and game tips. Options and high scores can be saved to the Saturn's internal memory.

Gameplay

1942

1942 is a vertically scrolling shoot-'em-up, originally released in 1984, and the first game in the 194X series. It is set in the Pacific Theater of World War II and loosely based on the Battle of Midway. The game was designed to appeal to Western audiences, so despite being created by Japanese developers, the player commands an American P-38 Lightning, dubbed the "Super Ace," and must destroy the Japanese air fleet. The player must shoot down enemy planes and avoid enemy fire through 32 stages, which take place primarily over the Pacific Ocean and islands and end by landing on an aircraft carrier. There is a two-player mode where players take turns.

The Super Ace moves in any direction using the D-Pad. It shoots with A or C, which can be held for continuous fire, or it shoots faster with L or R. The plane's weapon can be upgraded once to fire a wider shot, and the player can obtain two smaller escort fighters that supplement its fire with their own. The plane can perform an evasive maneuver with B that causes it quickly loop out of the playfield, which can be used to avoid enemy fire or to fly over enemy planes. This can only be done a maximum of three times per stage.

The plane is downed if it takes a single hit from enemy fire or collides with another aircraft, which costs a life. The plane respawns at a checkpoint without any acquired power-ups. Extends are given at 20,000 and 80,000 points, then every 80,000 points after that. The game ends if the player runs out of lives. In addition to the high score, the game also keeps track of the ratio of enemy fighters shot down.

There are four difficulty levels, and the player can change the points thresholds for earning extra lives or toggle continues. Since the original game uses a vertical aspect ratio, there are three screen modes: Type 1 interpolates the image to fit into the height of the Saturn's video mode, Type 2 (the default) crops the playfield to fit the screen, and Type 3 preserves the vertical aspect ratio (but requires the player to rotate the monitor).

Items

Destroying a formation of red enemy planes awards a power-up.

1942 Saturn, Items.png
Doubles the number of shots fired by the plane from two to four at a time.
1942 Saturn, Items.png
Adds two side fighters that follow the plane and fire alongside it. The fighters can be destroyed if they are hit by enemies. Hitting an enemy with a fighter destroys both the enemy and the fighter. The fighters depart for boss fights.
1942 Saturn, Items.png
Suppresses enemy fire for 15 seconds.
1942 Saturn, Items.png
Destroys all on-screen enemies.
1942 Saturn, Items.png
Gives the player another use of the loop ability (which is not carried over to the next stage if unused), up to a maximum of 4*.
1942 Saturn, Items.png
Gives the player an extend.
1942 Saturn, Items.png
Awards 1,000 bonus points.
1942 Saturn, Items.png
Yashichi
Awards 5,000 bonus points. These are dropped by green planes with erratic flight patterns. This symbol occurs frequently as a bonus item in Capcom games.

Stages

The stages start at Midway (part of the Hawaiian archipelago) and end at Tokyo.

Midway

1942 Saturn, Stage 1.png

Stage 1
1942 Saturn, Stage 1.png

1942 Saturn, Stage 2.png

Stage 2
1942 Saturn, Stage 2.png

1942 Saturn, Stage 3.png

Stage 3
1942 Saturn, Stage 3.png

1942 Saturn, Stage 4.png

Stage 4
1942 Saturn, Stage 4.png
Marshall

1942 Saturn, Stage 5.png

Stage 5
1942 Saturn, Stage 5.png

1942 Saturn, Stage 6.png

Stage 6
1942 Saturn, Stage 6.png

1942 Saturn, Stage 7.png

Stage 7
1942 Saturn, Stage 7.png

1942 Saturn, Stage 7 Boss.png

Stage 7 Boss
1942 Saturn, Stage 7 Boss.png

1942 Saturn, Stage 8.png

Stage 8)
1942 Saturn, Stage 8.png
Attu

1942 Saturn, Stage 9.png

Stage 9
1942 Saturn, Stage 9.png

1942 Saturn, Stage 10.png

Stage 10
1942 Saturn, Stage 10.png

1942 Saturn, Stage 11.png

Stage 11
1942 Saturn, Stage 11.png

1942 Saturn, Stage 12.png

Stage 12
1942 Saturn, Stage 12.png
Rabaul

1942 Saturn, Stage 13.png

Stage 13
1942 Saturn, Stage 13.png

1942 Saturn, Stage 14.png

Stage 14
1942 Saturn, Stage 14.png

1942 Saturn, Stage 15.png

Stage 15
1942 Saturn, Stage 15.png

1942 Saturn, Stage 15 Boss.png

Stage 15 Boss
1942 Saturn, Stage 15 Boss.png

1942 Saturn, Stage 16.png

Stage 16
1942 Saturn, Stage 16.png
Leyte

1942 Saturn, Stage 17.png

Stage 17
1942 Saturn, Stage 17.png

1942 Saturn, Stage 18.png

Stage 18
1942 Saturn, Stage 18.png

1942 Saturn, Stage 19.png

Stage 19
1942 Saturn, Stage 19.png

1942 Saturn, Stage 20.png

Stage 20
1942 Saturn, Stage 20.png
Saipan

1942 Saturn, Stage 21.png

Stage 21
1942 Saturn, Stage 21.png

1942 Saturn, Stage 22.png

Stage 22
1942 Saturn, Stage 22.png

1942 Saturn, Stage 23.png

Stage 23
1942 Saturn, Stage 23.png

1942 Saturn, Stage 23 Boss.png

Stage 23 Boss
1942 Saturn, Stage 23 Boss.png

1942 Saturn, Stage 24.png

Stage 24
1942 Saturn, Stage 24.png
Iwo Jima

1942 Saturn, Stage 25.png

Stage 25
1942 Saturn, Stage 25.png

1942 Saturn, Stage 26.png

Stage 26
1942 Saturn, Stage 26.png

1942 Saturn, Stage 27.png

Stage 27
1942 Saturn, Stage 27.png

1942 Saturn, Stage 28.png

Stage 28
1942 Saturn, Stage 28.png
Okinawa

1942 Saturn, Stage 29.png

Stage 29
1942 Saturn, Stage 29.png

1942 Saturn, Stage 30.png

Stage 30
1942 Saturn, Stage 30.png

1942 Saturn, Stage 31.png

Stage 31
1942 Saturn, Stage 31.png

1942 Saturn, Stage 31 Boss.png

Stage 31 Boss
1942 Saturn, Stage 31 Boss.png

1942 Saturn, Stage 32.png

Stage 32
1942 Saturn, Stage 32.png

1943

1943 Kai

History

Release

This is the first release in the Capcom Generation series. The Sega Saturn versions of these games were exclusively released in Japan, but the PlayStation versions of the first four volumes were released in a bundle titled Capcom Generations in Europe (except for the German version, which omits the fourth volume).

Magazine articles

Main article: Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1998-25: "1998-25 (1998-09-11,18)" (1998-08-28)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
CD Consoles (FR) NTSC-J
30
[4]
Famitsu (JP) NTSC-J
58
[5]
Joypad (FR)
30
[6]
Saturn Fan (JP) NTSC-J
57
[7]
Saturn Fan (JP) NTSC-J
66
[8]
Sega Saturn Magazine (UK) NTSC-J
66
[9]
Sega Saturn Magazine (JP) NTSC-J
73
[10]
Sega Saturn Magazine (JP) NTSC-J
83
[11]
Sega Saturn
58
Based on
8 reviews

Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai

Saturn, JP
CapcomGeneration1 Saturn JP Box Back.jpgCapcomGeneration1 Saturn JP Box Front.jpg
Cover
CapcomGeneration1 Saturn JP Spinecard.jpg
Spinecard
CapcomGeneration1 Saturn JP Disc.jpg
Disc

Technical information

Main article: Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai/Technical information.

References

Necretro-round.svg
NEC Retro has more information related to 1942
Necretro-round.svg
NEC Retro has more information related to 1943 Kai


Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai

CapcomGeneration1 title.png

Main page | Comparisons | Magazine articles | Reception | Technical information


Books: Capcom Generation Koushiki Guide Book (1999)

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Capcom Generation compilations
Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai (1998) | Capcom Generation: Dai 2 Shuu Makai to Kishi (1998) | Capcom Generation: Dai 3 Shuu Koko ni Rekishi Hajimaru (1998) | Capcom Generation: Dai 4 Shuu Kokou no Eiyuu (1998) | Capcom Generation: Dai 5 Shuu Kakutouka-tachi (1998)