Difference between revisions of "WildSnake"
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{{UnreleasedBob | {{UnreleasedBob | ||
| bobscreen=WildSnake MD title.png | | bobscreen=WildSnake MD title.png | ||
+ | | bobscreen2=WildSnake GG title.png | ||
+ | | tab1=Mega Drive | ||
+ | | tab2=Game Gear | ||
| publisher=[[Spectrum HoloByte]] | | publisher=[[Spectrum HoloByte]] | ||
− | | developer=[[Leadfilm]] | + | | developer=[[Leadfilm]], [[Bullet-Proof Software]] |
+ | | support={{company|[[Realtime Associates]]|role=audio}} | ||
| system=[[Sega Mega Drive]], [[Sega Game Gear]] | | system=[[Sega Mega Drive]], [[Sega Game Gear]] | ||
− | | | + | | sounddriver={{MD}} [[GEMS]] |
− | |||
| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
Line 11: | Line 14: | ||
| vrc=ga | | vrc=ga | ||
| status=Prototypes dumped | | status=Prototypes dumped | ||
+ | | otherformats={{NonSega|GB|SGB|SNES}} | ||
}} | }} | ||
− | {{stub}}'''''WildSnake''''' is a puzzle game released for the Super Nintendo Entertainment System and Game Boy in 1994. | + | {{stub}}'''''WildSnake''''' is a puzzle game released for the [[Super Nintendo Entertainment System]] and [[Game Boy]] in 1994. Both [[Sega Mega Drive]] and [[Sega Game Gear]] versions of ''WildSnake'' were advertised for release, but both were cancelled for unknown reasons. Prototypes of both have since surfaced. |
− | + | Advertising saw ''Tetris'' creator Alexey Pajitnov lend his name to the game; however, Pajitnov was not involved in its development. | |
− | |||
− | Advertising saw ''Tetris'' creator Alexey Pajitnov lend his name to the game, | ||
==Production credits== | ==Production credits== | ||
Line 31: | Line 33: | ||
*'''Special Thanks''': [[Scott Tsumura]], [[Sheila Boughten]], [[Patricia Whisler]], [[Betsy Scougale]], [[Alexey Pajitnov]] | *'''Special Thanks''': [[Scott Tsumura]], [[Sheila Boughten]], [[Patricia Whisler]], [[Betsy Scougale]], [[Alexey Pajitnov]] | ||
*'''Composer''': [[Greg Turner]], Real Time Associates | *'''Composer''': [[Greg Turner]], Real Time Associates | ||
+ | | console=MD | ||
}} | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Promotional material== | ==Promotional material== | ||
{{gallery | {{gallery | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |gamepro|64|41 | |
− | + | |egm2|5|109 | |
}} | }} | ||
}} | }} | ||
− | ==ROM dump status== | + | ==Technical information== |
− | {{romtable| | + | {{ratings|MD}} |
+ | ===ROM dump status=== | ||
+ | {{romtable|unreleased=yes| | ||
{{rom|MD|crc32=0c1a49e5|md5=78761c483b557886dc7e6cef754ea765|sha1=68241498209c5e1f09ca335aee1b0f55ce19ff6e|size=512kB|date=1994-09|prototype=yes|file=WildSnake MD (prototype).7z}} | {{rom|MD|crc32=0c1a49e5|md5=78761c483b557886dc7e6cef754ea765|sha1=68241498209c5e1f09ca335aee1b0f55ce19ff6e|size=512kB|date=1994-09|prototype=yes|file=WildSnake MD (prototype).7z}} | ||
+ | {{rom|GG|crc32=d460cc7f|md5=92a21407329976791d4499283f6c9699|sha1=77d368263934aa968a6b6876a3e252f3ee715c84|size=128kB|date=|source=EPROM cartridge|prototype=yes}} | ||
}} | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{WildSnakeOmni}} |
Latest revision as of 15:59, 19 August 2024
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WildSnake |
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System(s): Sega Mega Drive, Sega Game Gear |
Publisher: Spectrum HoloByte |
Developer: Leadfilm, Bullet-Proof Software |
Supporting companies: Realtime Associates (audio) |
Genre: Puzzle |
Number of players: 1 |
Status of prototype(s): Prototypes dumped |
Sound driver: GEMS |
This short article is in need of work. You can help Sega Retro by adding to it.
WildSnake is a puzzle game released for the Super Nintendo Entertainment System and Game Boy in 1994. Both Sega Mega Drive and Sega Game Gear versions of WildSnake were advertised for release, but both were cancelled for unknown reasons. Prototypes of both have since surfaced.
Advertising saw Tetris creator Alexey Pajitnov lend his name to the game; however, Pajitnov was not involved in its development.
Contents
Production credits
Mega Drive version
- Original Game By: J.S.C. Gamos
- Original Concept: Alexey Lysogorov
- Original Game Design: Eugene Sotnikov
- Leadfilm Staff
- Programming: Chris Phillips
- Art: Jeremy Jones
- BPS Staff
- Product Managers: Kris Wakida, John Knoll
- Special Thanks: Scott Tsumura, Sheila Boughten, Patricia Whisler, Betsy Scougale, Alexey Pajitnov
- Composer: Greg Turner, Real Time Associates
Magazine articles
- Main article: WildSnake/Magazine articles.
Promotional material
Technical information
Sega Retro Average | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
69 | |
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Based on 2 reviews |
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
512kB | 1994-09 | (139 kB) (info) | Page | |||||||||
? |
|
128kB | EPROM cartridge |
References
- ↑ EGM², "November 1994" (US; 1994-1x-xx), page 109
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 337
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 222
WildSnake | |
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Main page | Comparisons | Magazine articles
Prototypes: Prototype
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