Difference between revisions of "Black Dawn"

From Sega Retro

m (Text replacement - "| distributor={{company|Tec Toy|region=BR}}" to "| distributor={{company|Sega-Ozisoft|region=AU}}, {{company|Tec Toy|region=BR}}")
 
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{{Bob
 
{{Bob
 
| bobscreen=BlackDawn title.png
 
| bobscreen=BlackDawn title.png
 +
| bobscreen2=BlackDawn_Saturn_JP_SSTitle.png
 +
| tab1=NTSC-U
 +
| tab2=NTSC-J
 
| publisher=[[Virgin Interactive Entertainment]]
 
| publisher=[[Virgin Interactive Entertainment]]
| developer=Black Ops Entertainment, [[Point of View]]
+
| developer=[[Black Ops Entertainment]], [[Point of View]]
 +
| support={{company|[[Tommy Tallarico Studios]]|role=audio}}
 +
| distributor={{company|[[Sega-Ozisoft]]|region=AU}}, {{company|[[Tec Toy]]|region=BR}}
 
| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
 
| sounddriver=SCSP/CD-DA (51 tracks)
 
| sounddriver=SCSP/CD-DA (51 tracks)
 
| peripherals=[[Mission Stick]]
 
| peripherals=[[Mission Stick]]
 
| players=1
 
| players=1
| genre=Shooting{{ref|https://web.archive.org/web/20190728123006/https://sega.jp/fb/segahard/ss/soft_licensee3.html}}
+
| genre=3D Shooting{{fileref|BlackDawn Saturn JP Box Back.jpg}}, Shooting{{ref|https://web.archive.org/web/20190728123006/https://sega.jp/fb/segahard/ss/soft_licensee3.html}}
 
| releases={{releasesSat
 
| releases={{releasesSat
 
| sat_date_jp=1997-04-25{{ref|https://web.archive.org/web/20190728123006/https://sega.jp/fb/segahard/ss/soft_licensee3.html}}
 
| sat_date_jp=1997-04-25{{ref|https://web.archive.org/web/20190728123006/https://sega.jp/fb/segahard/ss/soft_licensee3.html}}
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| sat_rrp_jp=5,800
 
| sat_rrp_jp=5,800
 
| sat_rating_jp=all
 
| sat_rating_jp=all
| sat_date_us=1996-01-06
+
| sat_date_us=1997-01-07{{ref|https://web.archive.org/web/19990221172240/http://riehlspot.simplenet.com/vgame/new/saturn.html}}
 
| sat_code_us=T-7027H
 
| sat_code_us=T-7027H
 
| sat_rating_us=t
 
| sat_rating_us=t
 
+
| sat_date_eu=1997-05-01
| sat_date_eu=1996
 
 
| sat_code_eu=T-7027H-50
 
| sat_code_eu=T-7027H-50
 
| sat_rating_eu=11
 
| sat_rating_eu=11
| sat_date_de=1996
+
| sat_date_uk=1997-05-01{{videoref|digitiser|1997-04-26|x72}}
 +
| sat_code_uk=T-7027H-50
 +
| sat_rating_uk=11
 +
| sat_date_de=1997
 
| sat_code_de=T-7027H-50
 
| sat_code_de=T-7027H-50
 
| sat_rating_de=16
 
| sat_rating_de=16
Line 28: Line 35:
 
| sat_code_au=VFBLA07SSC
 
| sat_code_au=VFBLA07SSC
 
| sat_rating_au=g8
 
| sat_rating_au=g8
| sat_date_pl=1996
+
| sat_date_pl=1997
 
}}
 
}}
 
| otherformats={{NonSega|PS}}
 
| otherformats={{NonSega|PS}}
 +
| savetype={{SaveType
 +
|SAT|password
 +
}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' (ブラックドーン) is a 1996 shooter originally developed by Black Ops Entertainment for the [[PlayStation]] and later ported by [[Point of View]] for the [[Sega Saturn]], and published by [[Virgin Interactive Entertainment]] on both platforms. It is a 3D helicopter-based shooter running on the same engine as Black Ops' earlier game ''Agile Warrior F-111X'' where you're tasked with various objectives, like blowing up enemy targets or rescuing hostages.
+
{{stub}}'''''{{PAGENAME}}''''' (ブラックドーン) is a 1996 shooter originally developed by [[Black Ops Entertainment]] for the [[PlayStation]] and later ported by [[Point of View]] for the [[Sega Saturn]], and published by [[Virgin Interactive Entertainment]] on both platforms. It is a 3D helicopter-based shooter running on the same engine as Black Ops' earlier game ''Agile Warrior F-111X'' where the player is tasked with various objectives, like blowing up enemy targets or rescuing hostages.
 +
 
 +
The game is slightly notable for the fact that a few of the songs from its soundtrack, composed by Todd Dennis of [[Tommy Tallarico Studios]], were later reused by [[Tommy Tallarico]] as the themes for the {{SonicLink|Great Megalith}} and {{SonicLink|Molten Mine}} stages in ''[[Sonic and the Black Knight]]'', which Tallarico had worked on, with the Molten Mine version being an arrangement made specifically for ''Black Knight''.
 +
 
 +
==Story==
 +
Set in the year 1998, terrorist activity is at an all-time high. Small, yet technologically advanced, groups are beginning to grow strong and powerful. Efforts toward regional stability and peace are failing, compromised by assassination, genocide and racial strife. Separatism, nationalism, religious fervor and overpopulation are fueling the fires of conflict. All around the world, terrorist and gang activity has grasped a permanent foothold of fear in the lives of all with no end in sight.
 +
 
 +
A top secret Black Operations military group funded by the US Government has been assembled, and the player is enlisted as part of the Black Operations. Their mission is to save innocent civilians and take out terrorist militia at any cost.
 +
 
 +
==Gameplay==
  
It is slightly notable for the fact that a few of the songs from its soundtrack, composed by Tommy Tallarico, were later reused as the themes for the Great Megalith and Molten Mine stages on ''[[Sonic and the Black Knight]]'', which Tallarico also worked on, with the Molten Mine version being an arrangement made specifically for ''Black Knight''.
+
==Production credits==
 +
{{multicol|
 +
{{creditstable|
 +
{{creditsheader|[[Black Ops Entertainment|BLACK OPS ENTERTAINMENT]]}}
 +
*'''Lead Game Programmer & Director:''' Will Botti
 +
*'''Black Ops Producer:''' John Botti
 +
*'''Lead Artist:''' Clay "Baron" Dale
 +
*'''Programming:''' An Nyugen, Kelly McCarthy, Sean Chuu
 +
*'''3-D Artist:''' Margaret "Magpie" Asbury
 +
*'''3-D Modeler:''' Eric "Hubba" Armstrong
 +
*'''Artists:''' Grady Lee Perry III, Don Myers, Jason Rickard
 +
*'''Mission Briefings Written & Directed by:''' Will Botti
 +
*'''Explosion Animations:''' John Botti, Raymond Pettitt
 +
*'''Support Tools:''' Rudy Kammerrer, Kelly "Special K" McCarthy, David Sosna, Matt Whiting
 +
*'''Production Coordinator:''' Rita "Big Mouth" Mines
 +
*'''Production Assistants:''' "Hot Rod" Randy Planck, Laura Ashford, Jean Gjenasaj
 +
*'''Contract Line Producer:''' Jessica Budin
 +
*'''Audio Director:''' Will Botti
 +
*'''Music and Sound Effects:''' [[Tommy Tallarico Studios|Tommy Tallarico Studios, Inc.]], Todd Dennis
 +
*'''Commanding Officer Voice:''' Keith Szarabajka
 +
*'''Radio Officer Voice:''' Michael Gough
 +
*'''Original Engine Development:''' John Botti, Jose Villeta, Will Botti
 +
*'''Engine Build Tools:''' Interactive Technologies Corp., John Botti, Will Botti
 +
*'''Computer Graphics Animations:''' Raymond Pettitt, Margaret Asbury, Maximum CGI, Inc.
 +
*'''CG Sound Designer/Mixer:''' Thomas Orsi
 +
*'''VP Research and Development:''' Jose Villeta
 +
*'''Technical Support:''' John Sheen, Frank Aguilar
 +
*'''President and CEO:''' John Botti
 +
{{creditsheader|[[Virgin Interactive Entertainment|VIRGIN INTERACTIVE ENTERTAINMENT]] (FOREIGN OFFICES)}}
 +
*'''UK'''
 +
*'''Shadow Producer:''' Sacha Tait
 +
*'''Test Manager:''' Gary Foley
 +
*'''QA:''' John Martin
 +
*'''Product Analysis:''' Jonathon Stocken, Haydn Wright, Steve Frazer
 +
*'''Germany:''' Marc Buro
 +
*'''France:''' Sophie Cristobal
 +
*'''Japan:''' Yutaka Sano
 +
{{creditsheader|VIRGIN INTERACTIVE ENTERTAINMENT, INC. (U.S.)}}
 +
*'''VP of Product Development:''' Eric Lux
 +
*'''VP of Design:''' Julian Rignall
 +
*'''Technical Director:''' Tim Page
 +
*'''Producer:''' Eric Hayashi
 +
*'''Associate Producer:''' Grady Hunt
 +
*'''Assistant Producer:''' Craig McCoy
 +
*'''Design Consultant:''' Lisa Hoffman
 +
*'''Product Manager:''' Justine Rosenheck
 +
*'''Package Design:''' Tim Eames
 +
*'''Packaging Creative Direction:''' Shawn Markert
 +
*'''Manual Editor:''' Lori Ellison
 +
{{creditsheader|Virgin Interactive Entertainment Quality Assurance Team}}
 +
*'''Director of QA:''' Dave Maxey
 +
*'''QA Administration/Planning Analysis:''' Chris McFarland
 +
*'''QA Supervisor - Saturn:''' Stuart Roch
 +
*'''QA Supervisor - PlayStation:''' Stacey Mendoza
 +
*'''QA Technical Specialist:''' Paul Moore
 +
*'''Lead Analyst - Saturn:''' Scott Ciufo
 +
*'''Lead Analyst - PlayStation:''' David Johnson
 +
*'''QA Team - Saturn:''' Paul Ahn, Aaron Blean, Aaron Lenz
 +
*'''QA Team - PlayStation:''' Robert Dearborn, Matt Orlich, Gordon Madison, Glenn Burtis, Victor Rodriguez, Paul Shoener, Greg Corzine, Wally Wachi, Jason Lewis, Dave Walsh, Rob Smith, John Lee, Gail Salamanca, Anthony Perea, Tim Hall, Todd Livdahl, Patrick Fordham, David Hunt, Jeff Rice, Chris Nelsen, Tim Tran, Tuan Bui
 +
 
 +
*'''Special Thanks to:''' Martin Alper, Michele DiLorenzo, Keith Greer, Test Pilot Albert D. Altura, Major Walter J. Kowalewski, USMC
 +
| source=US manual
 +
| console=SAT
 +
| pdf=Blackdawn sat us manual.pdf
 +
| pdfpage=17
 +
}}
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==
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{{gallery
 
{{gallery
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|EGM2 US 29.pdf|egm2|29|219
+
|egm2|29|219
|EGM US 089.pdf|egm|89|93
+
|egm|89|93
 +
}}
 +
|{{galleryPrintAd
 +
|ssm|15|21
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|SSM UK 15.pdf|ssm|15|21
+
|hobbyconsolas|66|31
 
}}
 
}}
 
}}
 
}}
  
 
==Physical scans==
 
==Physical scans==
{{ratings
+
{{ratings|SAT}}
| icon=SAT
 
| famitsu=55
 
| famitsu_source={{num|437|page=33|pdf=}}
 
| ssm=85
 
| ssm_source={{magref|ssm|19|70|printpage=70/71}}
 
| ssmjp=67
 
| ssmjp_source={{magref|ssmjp|1997-14|138|printpage=136}}
 
| ssmjp_r=81
 
| ssmjp_r_source={{magref|ssmjp_r|final|13|printpage=11}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Saturn
 
| console=Saturn
Line 97: Line 175:
  
 
==Technical information==
 
==Technical information==
===ROM dump status===
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{romtable|
 
{{rom|SAT|sha1= |md5= |crc32= |size=492,579,360|date= |source=CD-ROM(EU)|comments=T-7027H-50 V1.000|quality=good|prototype=}}
 
{{rom|SAT|sha1= |md5= |crc32= |size=471,035,040|date=1997-02-18|source=CD-ROM(JP)|comments=T-7013G V1.000|quality=good|prototype=}}
 
{{rom|SAT|sha1= |md5= |crc32= |size=492,624,048|date= |source=CD-ROM(US)|comments=T-7027H V1.002|quality=|prototype=}}
 
}}
 
===Extra content===
 
{{ExtraTable|console=SAT|region=JP|
 
{{ExtraTableRow|BD_ABS.TXT|TXT (Abstract)|220|About this game.}}
 
{{ExtraTableRow|BD_BIB.TXT|TXT (Bibliographiced)|126|About this game}}
 
{{ExtraTableRow|BD_CPY.TXT|TXT (Copyright)|165|Copyright}}
 
}}
 
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 +
 +
{{BlackDawnOmni}}

Latest revision as of 08:03, 23 August 2024

n/a

  • NTSC-U
  • NTSC-J

BlackDawn title.png

BlackDawn Saturn JP SSTitle.png

Black Dawn
System(s): Sega Saturn
Publisher: Virgin Interactive Entertainment
Developer:
Supporting companies:
Distributor: Sega-Ozisoft (AU), Tec Toy (BR)
Sound driver: SCSP/CD-DA (51 tracks)
Peripherals supported: Mission Stick
Genre: 3D Shooting[1], Shooting[2]

















Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥5,8005,800 T-7013G
Sega Rating: All Ages
Sega Saturn
US
T-7027H
ESRB: Teen
Sega Saturn
EU
T-7027H-50
ELSPA: 11+ OK
Sega Saturn
DE
T-7027H-50
USK: 16
Sega Saturn
UK
T-7027H-50
ELSPA: 11+ OK
Sega Saturn
PL
Sega Saturn
AU
VFBLA07SSC
OFLC: G8
Sega Saturn
BR
191x69
Non-Sega versions

This short article is in need of work. You can help Sega Retro by adding to it.


Black Dawn (ブラックドーン) is a 1996 shooter originally developed by Black Ops Entertainment for the PlayStation and later ported by Point of View for the Sega Saturn, and published by Virgin Interactive Entertainment on both platforms. It is a 3D helicopter-based shooter running on the same engine as Black Ops' earlier game Agile Warrior F-111X where the player is tasked with various objectives, like blowing up enemy targets or rescuing hostages.

The game is slightly notable for the fact that a few of the songs from its soundtrack, composed by Todd Dennis of Tommy Tallarico Studios, were later reused by Tommy Tallarico as the themes for the Great Megalith and Molten Mine stages in Sonic and the Black Knight, which Tallarico had worked on, with the Molten Mine version being an arrangement made specifically for Black Knight.

Story

Set in the year 1998, terrorist activity is at an all-time high. Small, yet technologically advanced, groups are beginning to grow strong and powerful. Efforts toward regional stability and peace are failing, compromised by assassination, genocide and racial strife. Separatism, nationalism, religious fervor and overpopulation are fueling the fires of conflict. All around the world, terrorist and gang activity has grasped a permanent foothold of fear in the lives of all with no end in sight.

A top secret Black Operations military group funded by the US Government has been assembled, and the player is enlisted as part of the Black Operations. Their mission is to save innocent civilians and take out terrorist militia at any cost.

Gameplay

Production credits

  • Lead Game Programmer & Director: Will Botti
  • Black Ops Producer: John Botti
  • Lead Artist: Clay "Baron" Dale
  • Programming: An Nyugen, Kelly McCarthy, Sean Chuu
  • 3-D Artist: Margaret "Magpie" Asbury
  • 3-D Modeler: Eric "Hubba" Armstrong
  • Artists: Grady Lee Perry III, Don Myers, Jason Rickard
  • Mission Briefings Written & Directed by: Will Botti
  • Explosion Animations: John Botti, Raymond Pettitt
  • Support Tools: Rudy Kammerrer, Kelly "Special K" McCarthy, David Sosna, Matt Whiting
  • Production Coordinator: Rita "Big Mouth" Mines
  • Production Assistants: "Hot Rod" Randy Planck, Laura Ashford, Jean Gjenasaj
  • Contract Line Producer: Jessica Budin
  • Audio Director: Will Botti
  • Music and Sound Effects: Tommy Tallarico Studios, Inc., Todd Dennis
  • Commanding Officer Voice: Keith Szarabajka
  • Radio Officer Voice: Michael Gough
  • Original Engine Development: John Botti, Jose Villeta, Will Botti
  • Engine Build Tools: Interactive Technologies Corp., John Botti, Will Botti
  • Computer Graphics Animations: Raymond Pettitt, Margaret Asbury, Maximum CGI, Inc.
  • CG Sound Designer/Mixer: Thomas Orsi
  • VP Research and Development: Jose Villeta
  • Technical Support: John Sheen, Frank Aguilar
  • President and CEO: John Botti
  • UK
  • Shadow Producer: Sacha Tait
  • Test Manager: Gary Foley
  • QA: John Martin
  • Product Analysis: Jonathon Stocken, Haydn Wright, Steve Frazer
  • Germany: Marc Buro
  • France: Sophie Cristobal
  • Japan: Yutaka Sano
VIRGIN INTERACTIVE ENTERTAINMENT, INC. (U.S.)
  • VP of Product Development: Eric Lux
  • VP of Design: Julian Rignall
  • Technical Director: Tim Page
  • Producer: Eric Hayashi
  • Associate Producer: Grady Hunt
  • Assistant Producer: Craig McCoy
  • Design Consultant: Lisa Hoffman
  • Product Manager: Justine Rosenheck
  • Package Design: Tim Eames
  • Packaging Creative Direction: Shawn Markert
  • Manual Editor: Lori Ellison
Virgin Interactive Entertainment Quality Assurance Team
  • Director of QA: Dave Maxey
  • QA Administration/Planning Analysis: Chris McFarland
  • QA Supervisor - Saturn: Stuart Roch
  • QA Supervisor - PlayStation: Stacey Mendoza
  • QA Technical Specialist: Paul Moore
  • Lead Analyst - Saturn: Scott Ciufo
  • Lead Analyst - PlayStation: David Johnson
  • QA Team - Saturn: Paul Ahn, Aaron Blean, Aaron Lenz
  • QA Team - PlayStation: Robert Dearborn, Matt Orlich, Gordon Madison, Glenn Burtis, Victor Rodriguez, Paul Shoener, Greg Corzine, Wally Wachi, Jason Lewis, Dave Walsh, Rob Smith, John Lee, Gail Salamanca, Anthony Perea, Tim Hall, Todd Livdahl, Patrick Fordham, David Hunt, Jeff Rice, Chris Nelsen, Tim Tran, Tuan Bui
  • Special Thanks to: Martin Alper, Michele DiLorenzo, Keith Greer, Test Pilot Albert D. Altura, Major Walter J. Kowalewski, USMC
Source:
US manual
Error creating thumbnail: /bin/bash: line 1: 916799 Done '/usr/bin/gs' '-sDEVICE=jpeg' '-sOutputFile=-' '-dFirstPage=1' '-dLastPage=1' '-dSAFER' '-r150' '-dBATCH' '-dNOPAUSE' '-q' '/home/sonicret/domains/segaretro.org/public_html/images/1/17/Blackdawn_sat_us_manual.pdf' 916800 Segmentation fault | '/usr/bin/convert' '-depth' '8' '-quality' '95' '-resize' '2187' '-' '/home/sonicret/domains/segaretro.org/public_html/images/temp/transform_8191d5592803.jpg'
[5]

Magazine articles

Main article: Black Dawn/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in EGM² (US) #29: "November 1996" (1996-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (UK) #15: "January 1997" (1996-12-17)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Hobby Consolas (ES) #66: "Marzo 1997" (1997-xx-xx)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
55
[7]
Freak (IL)
90
[8]
Fun Generation (DE) PAL
80
[9]
GamePro (US) NTSC-U
83
[10]
MAN!AC (DE) PAL
68
[11]
Mega Fun (DE) PAL
80
[12]
neXt Level (DE) PAL
80
[13]
Saturn Fan (JP) NTSC-J
58
[14]
Saturn Fan (JP) NTSC-J
53
[15]
Sega Magazin (DE)
69
[16]
Sega Power (UK) PAL
84
[17]
Sega Saturn Magazine (UK) PAL
85
[18]
Sega Saturn Magazine (JP) NTSC-J
67
[19]
Sega Saturn Magazine (JP) NTSC-J
81
[20]
Strana Igr (RU)
80
[21]
Super Power (FI)
79
[22]
Video Games (DE) PAL
77
[23]
Sega Saturn
75
Based on
17 reviews

Black Dawn

Saturn, JP
BlackDawn Saturn JP Box Back.jpgBlackDawn Saturn JP Box Front.jpg
Cover
BlackDawn Saturn JP Disc.jpg
Disc
Saturn, US
BlackDawn Saturn US Box Back.jpgBlackDawn Saturn US Box Front.jpg
Cover
Blackdawn sat us manual.pdf
Manual
Saturn, EU
BlackDawn Saturn EU Box.jpg
Cover
Saturn, AU
BlackDawn Saturn AU cover.jpg
Cover
Saturn, BR

Black Dawn Sat BR Manual.pdf
Manual

Technical information

Main article: Black Dawn/Technical information.

References


Black Dawn

BlackDawn title.png

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