Difference between revisions of "SubRoc-3D"
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| vco_date_jp=1982-03-01{{ref|1=[https://cocatalog.loc.gov SubRoc-3D (United States Copyright Office)]}}{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=49}} | | vco_date_jp=1982-03-01{{ref|1=[https://cocatalog.loc.gov SubRoc-3D (United States Copyright Office)]}}{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=49}} | ||
− | | vco_date_us=1982- | + | | vco_date_us=1982-09{{ref|https://archive.org/details/ArcadeGameList1971-2005/page/n132/mode/1up}} |
| vco_date_uk=1983{{magref|cvg|16|30}} | | vco_date_uk=1983{{magref|cvg|16|30}} | ||
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Latest revision as of 05:37, 7 December 2024
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SubRoc-3D | |||||||||||||||||||||||||||
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System(s): VCO Object, ColecoVision | |||||||||||||||||||||||||||
Publisher: Sega Enterprises, Ltd. Coleco (US) CBS Electronics (EU) | |||||||||||||||||||||||||||
Developer: Sega Enterprises, Ltd. Matsushita Coleco (US) | |||||||||||||||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
SubRoc-3D (サブロック3D), known on the ColecoVision as simply SubRoc, is an arcade game jointly developed by Sega Enterprises, Ltd. and Matsushita in 1982. It was a revolutionary title for its day, being the first video game ever to provide the end user with a 3D image. This is achieved by sending a different image to each eye via a special eyepiece mounted on the arcade cabinet.
Contents
Gameplay
In the game, the player controls what appears to be a submarine's periscope, which can fire at various enemies and obstacles to rank up a high score. It is powered by the same hardware that was used in Turbo, and therefore makes heavy use of sprite scaling. Also, like Turbo, all scores are recorded on external LED displays, meaning extra precautions must be taken when attempting to emulate it.
History
It is the first commercial video game in stereoscopic 3-D, using a periscope-shaped display with a different image for each eye. It was jointly developed by Sega and Matsushita Electric (now Panasonic), who developed its active shutter 3D system.[8][9]
Legacy
SubRoc-3D only saw a home port to the ColecoVision, where the novelty 3D element was removed due to hardware restrictions. For this reason, this version of the game is simply titled SubRoc. The ColecoVision version is also missing content, some of which would be restored in the Adam game, SubRoc Super Game. The 1989 Sega Master System 3-D Glasses game Poseidon Wars 3D is based on SubRoc-3D.
Production credits
Magazine articles
- Main article: SubRoc-3D/Magazine articles.
Promotional material
Artwork
Photo gallery
Physical scans
VCO Object version
VCO Object, US | ||||
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ColecoVision version
Sega Retro Average | ||||||||||||||
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38 | |
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Based on 2 reviews |
References
- ↑ SubRoc-3D (United States Copyright Office)
- ↑ Sega Arcade History, Enterbrain, page 49
- ↑ https://archive.org/details/ArcadeGameList1971-2005/page/n132/mode/1up
- ↑ Computer & Video Games, "February 1983" (UK; 1983-01-16), page 30
- ↑ Computer Entertainer, "November 1983" (US; 1983-11-xx), page 16
- ↑ File:AberdeenEveningExpress_UK_1984-08-25_12.png
- ↑ 7.0 7.1 Computer & Video Games, "September 1984" (UK; 1984-08-16), page 45
- ↑ 8.0 8.1 Game Machine, "1982-04-01" (JP; 1982-04-01), page 16
- ↑ Game Machine, "1982-08-01" (JP; 1982-08-01), page 14
- ↑ Tilt, "Novembre/Décembre 1984" (FR; 1984-xx-xx), page 96
SubRoc-3D | |
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Main page | Comparisons | Magazine articles |