Difference between revisions of "Yuji Uekawa"
From Sega Retro
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* ''[[Mario & Sonic at the Olympic Winter Games]]'' (2009) — Sonic Family Character Supervisor | * ''[[Mario & Sonic at the Olympic Winter Games]]'' (2009) — Sonic Family Character Supervisor | ||
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan) | * ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan) | ||
+ | * ''[[Sonic the Hedgehog 4 Episode I]]'' (2010) — Artist | ||
+ | * ''[[Sonic Generations]]'' (2011) — Sonic Character Supervisor (Sega) | ||
+ | * ''[[Sonic the Hedgehog 4 Episode II]]'' (2012) — Character Artist | ||
{{DEFAULTSORT:Uekawa, Yuji}} | {{DEFAULTSORT:Uekawa, Yuji}} | ||
[[Category:Sonic Team Developers]] | [[Category:Sonic Team Developers]] |
Revision as of 21:23, 10 September 2012
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Yuji Uekawa's first major project was cult favorite Ristar, a character of his own design. His first Sonic title was the Saturn version of Sonic 3D Blast, where he was a Special Stage artist. Since Sonic R, he's been the main series character designer. His hip, stylized drawings gave Sonic an entirely new visual personality in Sonic Adventure, and he's since loaned his talents to a number of Sonic Team titles, including Samba de Amigo and Billy Hatcher and the Giant Egg.
Production History
- Ristar (1995) — Character Designer
- Astal (1995) — Character Production
- Sonic 3D Blast (1996) — Artist
- Sonic Jam (1997) — Artist
- Sonic R (Saturn Version) (1997) — Character Designer (Sega Enterprises Ltd.)
- Sonic R (PC Version) (1998) — Character designer (Sega Enterprises Ltd.) (Sega)
- Sonic Adventure (1998) — Character designer, Character motion designer, "Chaos" character designer
- ChuChu Rocket! (DC Version) (1999) — Art Director
- ChuChu Rocket! (GBA Version) (1999) — Art Director
- Sonic Shuffle (2000) — Supervisor
- Samba de Amigo (2000) — Character Designer
- Samba de Amigo Ver.2000 (2000) — Character Designer
- Sonic Adventure 2 (2001) — Player Character Designer, Product Support
- Sonic Adventure 2: Battle (2002) — Player Character Designer, Product Support
- Sonic Advance (2002) — Art Director
- Sonic Mega Collection (2002) — Illustrator
- Sonic Adventure DX: Director's Cut (2003) — Art Director, Lead Character Designer, Lead Visual Artist
- Sonic Advance 2 (2003) — Art Director
- Sonic Pinball Party (2003) — Art Director
- Billy Hatcher and the Giant Egg (2003) — Character Coordinator
- Sonic Battle (2004) — Design Coordinator
- Sonic Heroes (2004) — Menu Screen Artist, Product Support
- Sonic Advance 3 (2004) — Art Director
- Puyo Pop Fever (GBA Version) (2004) — Art Director
- Sonic Mega Collection Plus (2004) — Illustrator
- Sonic Gems Collection (2005) — Illustrator
- Shadow the Hedgehog (2005) — Special Thanks
- Sonic Rush (2005) — Art Director
- Sonic Riders (2006) — Character Art Director
- Sonic the Hedgehog (2006) — Publicity Artwork
- Sonic and the Secret Rings (2007) — Promotional Visuals
- Sonic Rush Adventure (2007) — Art Director
- Mario & Sonic at the Olympic Games (2007) — Sonic Family Character Supervisor
- The House of the Dead 2 & 3 Return (2007) — Promotional Visuals
- Sega Superstars Tennis (2008) — Special Thanks
- Sonic Unleashed (PS3 & Xbox 360 Version) (2008) — Publicity Artwork
- Sonic and the Black Knight (2009) — Cut Scene Artist, Promotional Visuals
- Mario & Sonic at the Olympic Winter Games (2009) — Sonic Family Character Supervisor
- Sonic & Sega All-Stars Racing (2010) — CS2 R&D (Sega Japan)
- Sonic the Hedgehog 4 Episode I (2010) — Artist
- Sonic Generations (2011) — Sonic Character Supervisor (Sega)
- Sonic the Hedgehog 4 Episode II (2012) — Character Artist