Difference between revisions of "Shigeharu Isoda"
From Sega Retro
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* ''Robot X Robot'' (1999) [NOTE: Sound Design] | * ''Robot X Robot'' (1999) [NOTE: Sound Design] | ||
* ''Oekaki Logic 2'' (1999) [NOTE: Main Program] | * ''Oekaki Logic 2'' (1999) [NOTE: Main Program] | ||
− | * ''[[Roommania #203]]'' (2000) [NOTE: Program, Motion Actor, Voice Actor] | + | * ''[[Roommania #203]]'' (Dreamcast Version) (2000) — Programmer, Motion Actor (Motion Capture Studio - Links DigiWorks) [NOTE: Program, Motion Actor, Voice Actor] |
* ''Turnabout'' (2000) [NOTE: Sound Design] | * ''Turnabout'' (2000) [NOTE: Sound Design] | ||
* ''[[ChuChu Rocket!]]'' (GBA Version) (2001) — Sound Producer | * ''[[ChuChu Rocket!]]'' (GBA Version) (2001) — Sound Producer | ||
Line 60: | Line 60: | ||
* ''[[Space Channel 5 Part 2 Soundtrack Vol. Chu!|Space Channel 5 Part 2 Soundtrack Vol. Chu!!]]'' (CD) (2002) | * ''[[Space Channel 5 Part 2 Soundtrack Vol. Chu!|Space Channel 5 Part 2 Soundtrack Vol. Chu!!]]'' (CD) (2002) | ||
* ''Ghost Vibration'' (2002) — Sound Engineer (Development) | * ''Ghost Vibration'' (2002) — Sound Engineer (Development) | ||
+ | * ''[[Roommania #203]]'' (PS2 Version) (2002) — Programmer (Original Staff), Motion Actor (Motion Capture Studio - Links DigiWorks) (Original Staff), Sound Programmer (PlayStation 2 Version Staff) | ||
* ''[[Phantasy Star Online Episode I & II]]'' (2002/2003) — Sound Technical Director | * ''[[Phantasy Star Online Episode I & II]]'' (2002/2003) — Sound Technical Director | ||
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Surround System Programmer (Sonic Adventure DX Staff) | * ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Surround System Programmer (Sonic Adventure DX Staff) | ||
* ''[[Billy Hatcher and the Giant Egg]]'' (2003) — Technical Support | * ''[[Billy Hatcher and the Giant Egg]]'' (2003) — Technical Support | ||
* ''[[Space Channel 5 Part 2|Space Channel 5 Part 2 Special Edition]]'' (2003) — Wave Master's Special Thanks to | * ''[[Space Channel 5 Part 2|Space Channel 5 Part 2 Special Edition]]'' (2003) — Wave Master's Special Thanks to | ||
+ | * ''[[New Roommania: Porori Seishun]]'' (2003) — Sound Technology & Technical Support | ||
* ''[[Phantasy Star Online Episode I & II|Phantasy Star Online Episode I & II Plus]]'' (2003) — Sound Technical Director | * ''[[Phantasy Star Online Episode I & II|Phantasy Star Online Episode I & II Plus]]'' (2003) — Sound Technical Director | ||
* ''[[Sonic Heroes]]'' (2003) — Technical Supervisor | * ''[[Sonic Heroes]]'' (2003) — Technical Supervisor |
Revision as of 19:44, 22 November 2015
Shigeharu "Nasu" Isoda (磯田 重晴), born November 3, 1965, is a sound technician at Wave Master who has also composed music for a few games and has been involved with ports of Sega titles since the late '80s. He originally programmed sound effects and produced music for PC Engine (aka TurboGrafx-16) and X68000 titles alongside Kenichiro Isoda, mainly for the Darius series.
Notable Sega works include Bio-Hazard Battle (which he directed) and Roommania #203 (for which he was also a motion and voice actor).
Contents
Production History
- Space Harrier (PC Engine Version) (1988) — Sound Effector (as ROM Writer Nasu) [NOTE: Sound Data]
- Namco Video Game Music Library Vol. 1 (1989) [NOTE: Programming and Sound Data]
- Fantasy Zone (X68000 Version) (1989) — Music Programer (as Kazumi Nasu) [NOTE: Sound Data]
- Ryukyu (1989) [NOTE: Sound Data]
- PC Engine's World of Darius (CD) (1989) (as Shigeharu "Nasu" Isoda)
- Daisenpuu (PC Engine Version) (1990) — Music Driver
- Super Darius (1990) — Sound Effect
- Darius Plus (PC Engine Version) (1990) — Music Driver
- After Burner II (PC Engine Version) (1990) — Sound [NOTE: Sound Data and Sound Driver]
- Darius Alpha (1990) — Music Driver
- Castle of Illusion Starring Mickey Mouse (Mega Drive Version) (1990) [NOTE: Sound Data and Advisor!?]
- OutRun (PC Engine Version) (1990) [NOTE: Sound Data and Sound Driver]
- Ys (X68000 Version) (1991) [NOTE: Programming]
- Cameltry (X68000 Version) (1991) [NOTE: Offer exclusive use of DOS]
- Morita Shogi PC (1991) [NOTE: Sound Data and Sound Driver]
- Tougi-Ou King Colossus (1992) [NOTE: Sound Data]
- Bio-Hazard Battle (Mega Drive Version) (1992) — Programmed by (as Kazumi Nasu), Sound Directed by (as K.N.U.), Directed by (as Kazumi Nasu) [NOTE: Planning, Programming, Sound Data]
- Fantastic Night Dreams: Cotton (X68000 Version) (1993) — Sound Programmer (X68K Staff) (as S.Isoda) [NOTE: Sound Data and Sound Driver]
- Keeper (1993) [NOTE: Sound Data and Sound Driver]
- Panorama Cotton (1994) — Sound Driver & Sound Effect
- Shanghai: Banri no Choujou (SNES, X68000 and PC98 Versions) (1994) [NOTE: Sound Data and Sound Driver]
- Shanghai: Triple Threat (3DO, PSX and FM Towns Versions) (1994/1995) [NOTE: Sound Data]
- Shanghai: Triple Threat (ST-V and Saturn Versions) (1995) [NOTE: Sound Data and PCM Driver]
- Popoitto Hebereke (ST-V Version) (1995) [NOTE: Sound Data]
- RPG Tsukuru: Super Dante (1995) [NOTE: All Sound and Sound Driver]
- Game no Tatsujin (Saturn, PSX and 3DO Versions) (1995) [NOTE: Sound Data]
- Quantum Gate I: Akumu no Joshou (1995) [NOTE: Sound Data]
- RPG Tsukuru 2 (1996) [NOTE: All Sound and Sound Driver]
- Ryouri no Tetsujin: Kitchen Stadium Tour (1996) [NOTE: CD Steam PCM Driver Offer]
- Game no Tatsujin 2 (1996/1997) [NOTE: Sound Data]
- Ongaku Tsukuru: Kanade-Ru 2 (1996) [NOTE: Sound Driver and Maker Common Timbre]
- Sound Novel Tsukuru (1996) [NOTE: All Sound and Sound Driver]
- Sega Ages: OutRun (1996)
- Civilization (1997) [NOTE: Sound Data]
- World Evolution Soccer (1997) [NOTE: Sound Data]
- Saturn Music School (1997) [NOTE: MIDI Driver]
- Sound Novel Tsukuru 2 (PSX Version) (1997) [NOTE: Maker Common Use Sound Data Creation]
- Magical Night Dreams: Cotton 2 (Saturn Version) (1997) — Special Thanks (Cotton 2 Saturn Version Staff)
- Sound Novel Tsukuru 2 (Saturn Version) (1997) [NOTE: Sound Data Creation]
- Ongaku Tsukuru: Kanade-Ru 2 (1998) [NOTE: Maker Common Use Sound Data Creation]
- Oekaki Logic (1999) [NOTE: Main Program]
- Columns (SNES Version) (1999) — Main Staff [NOTE: Main Program]
- Robot X Robot (1999) [NOTE: Sound Design]
- Oekaki Logic 2 (1999) [NOTE: Main Program]
- Roommania #203 (Dreamcast Version) (2000) — Programmer, Motion Actor (Motion Capture Studio - Links DigiWorks) [NOTE: Program, Motion Actor, Voice Actor]
- Turnabout (2000) [NOTE: Sound Design]
- ChuChu Rocket! (GBA Version) (2001) — Sound Producer
- Super Galdelic Hour (2001) — Technical Support (Sound Section - Wavemaster)
- Puyo Pop (GBA Version) (2001) — Sound Producer
- Sonic Adventure 2: Battle (2001) — Sound Technical Support
- The King of Fighters EX: Neo Blood (2002) — Sound Composed by
- Space Channel 5 Part 2 (2002) — Wave Master's Special Thanks to
- Gunvalkyrie (2002) — Sound Programmer
- Space Channel 5 Part 2 Soundtrack Vol. Chu!! (CD) (2002)
- Ghost Vibration (2002) — Sound Engineer (Development)
- Roommania #203 (PS2 Version) (2002) — Programmer (Original Staff), Motion Actor (Motion Capture Studio - Links DigiWorks) (Original Staff), Sound Programmer (PlayStation 2 Version Staff)
- Phantasy Star Online Episode I & II (2002/2003) — Sound Technical Director
- Sonic Adventure DX: Director's Cut (2003) — Surround System Programmer (Sonic Adventure DX Staff)
- Billy Hatcher and the Giant Egg (2003) — Technical Support
- Space Channel 5 Part 2 Special Edition (2003) — Wave Master's Special Thanks to
- New Roommania: Porori Seishun (2003) — Sound Technology & Technical Support
- Phantasy Star Online Episode I & II Plus (2003) — Sound Technical Director
- Sonic Heroes (2003) — Technical Supervisor
- Rez HD (2008) — Sound Engineer
- Sega Ages 2500 Series Vol. 32: Phantasy Star Complete Collection (2008) — Special Thanks (Wave Master)
- Let's Tap (2008) — Sound Creator (Wavemaster co., ltd.)
- Sonic Generations (2011) — Special Thanks (Wave Master Inc.)
- Sonic & All-Stars Racing Transformed Original Soundtrack (2014) — Mastered by
~Other works~
Ooparts (Sega System 14) [NOTE: All Sound and Sound Driver]
PC-9801/Mega Drive development machine
- SDB Z80 — Design and Programming (Mega Drive development use - Z80 Debugger)
- MIDI Editor — Design and Programming (Mega Drive development use - Sound Editor)
- SDB 68K — Design and Programming (Mega Drive development use - MC68000 Debugger)
Macintosh
- ADPCM Encoder — Sega Saturn use CD-ROM XA ADPCM Encoder
- SSBug — Design and Programming (Sega Saturn sound development use debugger) [For Saturn sound board]
- ToneEditor32X — Design and Programming (Super 32X use sound development tool)
Song Credits
After Burner II (PC Engine Version)
- Maximum Power — Arrangement
- Final Take Off — Arrangement
- Red Out — Arrangement
- Super Stripe — Arrangement
- After Burner — Arrangement
- City 202 — Arrangement
OutRun (PC Engine Version)
- Magical Sound Shower — Arrangement
- Passing Breeze — Arrangement
- Splash Wave — Arrangement
- Last Wave — Arrangement
Sega Ages: OutRun
- Last wave with... — Edit
Space Channel 5 Part 2 Soundtrack Vol. Chu!!
- Ringtone Medley — Music & Arrangement