Difference between revisions of "Star Trek: Starfleet Academy Starship Bridge Simulator"
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| bobscreen=StarTrekStarfleetAcademy title.png | | bobscreen=StarTrekStarfleetAcademy title.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Interplay]] {{32X}} [[High Voltage Software]] | + | | developer=[[Interplay]], {{32X}} [[High Voltage Software]] |
| system=[[Sega 32X]] | | system=[[Sega 32X]] | ||
| romsize=2MB | | romsize=2MB | ||
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'''''Star Trek: Starfleet Academy Starship Bridge Simulator''''' is a ''Star Trek'' themed game developed and published by [[Interplay]] for the Super Nintendo Entertainment System, later brought to the [[Sega 32X]] in a conversion developed by [[High Voltage Software]] and published by [[Sega]]. The game has the user complete the combat element of Starfleet training, where he/she must fight a variety of monsters and enemies while conducting services and repairs on his/her ship. | '''''Star Trek: Starfleet Academy Starship Bridge Simulator''''' is a ''Star Trek'' themed game developed and published by [[Interplay]] for the Super Nintendo Entertainment System, later brought to the [[Sega 32X]] in a conversion developed by [[High Voltage Software]] and published by [[Sega]]. The game has the user complete the combat element of Starfleet training, where he/she must fight a variety of monsters and enemies while conducting services and repairs on his/her ship. | ||
− | ==Production | + | ==Production credits== |
{{multicol| | {{multicol| | ||
− | + | ===In-game credits=== | |
− | |||
: '''Interplay Productions''' | : '''Interplay Productions''' | ||
'''Exec. Producer:''' Alan Pavlish<br> | '''Exec. Producer:''' Alan Pavlish<br> | ||
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'''Sound & Music:''' Brian Schmidt | '''Sound & Music:''' Brian Schmidt | ||
− | + | ===US manual credits=== | |
− | |||
'''Producers:''' Roberi Sitton, Damion Davis, Cary Penczek, Pete McLennon, Jerome Kavaganis<br> | '''Producers:''' Roberi Sitton, Damion Davis, Cary Penczek, Pete McLennon, Jerome Kavaganis<br> | ||
'''Programmer:''' Darryl Dion Hawkins<br> | '''Programmer:''' Darryl Dion Hawkins<br> | ||
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}} | }} | ||
− | ==Physical | + | ==Physical scans== |
{{Scanbox | {{Scanbox | ||
| console=32X | | console=32X | ||
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| manual=Startrek 32x br manual.pdf | | manual=Startrek 32x br manual.pdf | ||
}} | }} | ||
+ | |||
{{clear}} | {{clear}} | ||
{{StarTrek}} | {{StarTrek}} |
Revision as of 22:51, 18 February 2016
Star Trek: Starfleet Academy Starship Bridge Simulator | |||||||||||||||
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System(s): Sega 32X | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Interplay, High Voltage Software | |||||||||||||||
Genre: Simulation | |||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Star Trek: Starfleet Academy Starship Bridge Simulator is a Star Trek themed game developed and published by Interplay for the Super Nintendo Entertainment System, later brought to the Sega 32X in a conversion developed by High Voltage Software and published by Sega. The game has the user complete the combat element of Starfleet training, where he/she must fight a variety of monsters and enemies while conducting services and repairs on his/her ship.
Production credits
In-game credits
- Interplay Productions
Exec. Producer: Alan Pavlish
Producer: William Church
QA Director: Jeremy Barnes
QA Asst. Director: Dave Simon
Lead Tester: Dan Forsyth
Asst. Tester: Jason Coggeshall
- High Voltage Software
Producer: Kerry J. Ganofsky
Lead Programmer: Jerome Karaganis
Asst. Programmer: Robert Sitton
Artists: Damion Davis, Cary Penczek, Pete McLennon
3D Models: Jerome Karaganis
- Schmidt Entertainment
Sound & Music: Brian Schmidt
US manual credits
Producers: Roberi Sitton, Damion Davis, Cary Penczek, Pete McLennon, Jerome Kavaganis
Programmer: Darryl Dion Hawkins
3D Modeling: Darryl Dion Hawkins
Original Scenario Design: Scott Bennie
Additional Design: Scott Everts & Jeremy Barnes
- Classic Mission
Scenarios Designed by: Darryl Dion Hawkins
Sound Effects & Music: Ken Allen
Manual written by: Zina Powers
Manual Designed by: Uleises Gerardo, Richard Verdoni
- Quality Assurance
Director: Jeremy Barnes
Lead Tester: Larry Smith
Sega Special Thanks To: Steve Ackrich, Joy Sneer, Jane Chaney, J. Tony Smith, Brian Paw, Steve Goodale, Jeff Gregg, Earl Malit, Curtis Clarkson
Physical scans
Star Trek games for Sega systems | |
---|---|
Star Trek: Strategic Operations Simulator (1982) | Star Trek III: The Search for Spock (unreleased) | |
Star Trek: The Next Generation: Echoes from the Past (1994) | Star Trek: Deep Space Nine: Crossroads of Time (1995) | Star Trek (unreleased) | |
Star Trek: The Next Generation: The Advanced Holodeck Tutorial (1994) | Star Trek Generations: Beyond the Nexus (1994) | |
Star Trek: Starfleet Academy Starship Bridge Simulator (1995) | |
Star Trek: New Worlds (unreleased) |