Difference between revisions of "Animaniacs"
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'''''Animaniacs''''' is a series of games developed by [[Konami]] as tie-ins to the ''[[wikipedia:Animaniacs|Animaniacs]]'' television show. Games in the series were released for the [[Mega Drive]], Game Boy, and SNES (only the GB and SNES versions were released in Japan). The Mega Drive and Game Boy versions play identically; the SNES version is a different game. The Mega Drive and SNES versions were released in 1994 (1997 for Japan), the Game Boy version in 1995. | '''''Animaniacs''''' is a series of games developed by [[Konami]] as tie-ins to the ''[[wikipedia:Animaniacs|Animaniacs]]'' television show. Games in the series were released for the [[Mega Drive]], Game Boy, and SNES (only the GB and SNES versions were released in Japan). The Mega Drive and Game Boy versions play identically; the SNES version is a different game. The Mega Drive and SNES versions were released in 1994 (1997 for Japan), the Game Boy version in 1995. | ||
+ | ==Gameplay== | ||
The Mega Drive/Game Boy versions are platformers. You control Yakko, Wakko, and Dot, the main characters of the TV show. You control only one at a time (switching with {{C}}); the others will follow you (or hide in the GB version). {{B}} jumps. {{A}} does a special move of the character: Yakko hits enemies with his [[wikipedia:paddleball|paddleball]], Wakko hits things with a mallet (which he can also use to spark bombs), and Dot shoots hearts from kisses. Yakko can also push objects by running into them. After getting through a level, you are taken to an overworld screen where you select a level by going in front of a building and hitting {{start}}. | The Mega Drive/Game Boy versions are platformers. You control Yakko, Wakko, and Dot, the main characters of the TV show. You control only one at a time (switching with {{C}}); the others will follow you (or hide in the GB version). {{B}} jumps. {{A}} does a special move of the character: Yakko hits enemies with his [[wikipedia:paddleball|paddleball]], Wakko hits things with a mallet (which he can also use to spark bombs), and Dot shoots hearts from kisses. Yakko can also push objects by running into them. After getting through a level, you are taken to an overworld screen where you select a level by going in front of a building and hitting {{start}}. | ||
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The main ship of [[Konami]]'s [[Gradius]] series, Vic Viper, can be seen in stage 2. | The main ship of [[Konami]]'s [[Gradius]] series, Vic Viper, can be seen in stage 2. | ||
− | == | + | ==Versions== |
Unlike most other Konami releases, this games was partially PAL optimized. The music plays at the correct speed, the gameplay is slower. There is no known fix for this game. | Unlike most other Konami releases, this games was partially PAL optimized. The music plays at the correct speed, the gameplay is slower. There is no known fix for this game. | ||
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| carttop=Animaniacs MD BR Cart Top.jpg | | carttop=Animaniacs MD BR Cart Top.jpg | ||
}} | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> |
Revision as of 10:09, 24 March 2016
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Animaniacs | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Konami | |||||
Developer: Konami | |||||
Genre: Action | |||||
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Animaniacs is a series of games developed by Konami as tie-ins to the Animaniacs television show. Games in the series were released for the Mega Drive, Game Boy, and SNES (only the GB and SNES versions were released in Japan). The Mega Drive and Game Boy versions play identically; the SNES version is a different game. The Mega Drive and SNES versions were released in 1994 (1997 for Japan), the Game Boy version in 1995.
Gameplay
The Mega Drive/Game Boy versions are platformers. You control Yakko, Wakko, and Dot, the main characters of the TV show. You control only one at a time (switching with ); the others will follow you (or hide in the GB version). jumps. does a special move of the character: Yakko hits enemies with his paddleball, Wakko hits things with a mallet (which he can also use to spark bombs), and Dot shoots hearts from kisses. Yakko can also push objects by running into them. After getting through a level, you are taken to an overworld screen where you select a level by going in front of a building and hitting START .
Trivia
The main ship of Konami's Gradius series, Vic Viper, can be seen in stage 2.
Versions
Unlike most other Konami releases, this games was partially PAL optimized. The music plays at the correct speed, the gameplay is slower. There is no known fix for this game.
Promotional material
- KonamiKartoonKapers MD UK PrintAd.jpg
UK print advert
Physical scans
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References
- ↑ 1.0 1.1 File:CVG UK 157.pdf, page 65 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 157.pdf_p65" defined multiple times with different content - ↑ 2.0 2.1 File:MeanMachinesSega26UK.pdf, page 66 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega26UK.pdf_p66" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 19
- ↑ Alaab Alcomputtar, "" (SA; 1995-06-xx), page 80
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 15
- ↑ Digitiser (UK) (1995-02-03)
- ↑ Electronic Gaming Monthly, "November 1994" (US; 1994-xx-xx), page 42
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 289
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 6, "" (RU; 2001-xx-xx), page 23
- ↑ Freak, "1/95" (IL; 1995-xx-xx), page 1
- ↑ Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 114
- ↑ GamePro, "December 1994" (US; 1994-xx-xx), page 130
- ↑ Games World: The Magazine, "January 1995" (UK; 1994-11-xx), page 14
- ↑ Joypad, "Décembre 1994" (FR; 1994-1x-xx), page 106
- ↑ Mega Fun, "12/94" (DE; 1994-11-23), page 120
- ↑ Next Generation, "February 1995" (US; 1995-01-24), page 101
- ↑ Player One, "Novembre 1994" (FR; 1994-1x-xx), page 132
- ↑ Play Time, "12/94" (DE; 1994-11-09), page 108
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 24
- ↑ Sega Magazine, "December 1994" (UK; 1994-11-15), page 86
- ↑ Sega Power, "January 1995" (UK; 1994-11-17), page 64
- ↑ Sega Pro, "December 1994" (UK; 1994-11-03), page 64
- ↑ Svet Kompjutera, "Jul-Avgust 1996" (YU; 1996-xx-xx), page 88
- ↑ Sega Mega Drive Review, "2" (RU; 1996-01-03), page 13
- ↑ Super Juegos, "Enero 1995" (ES; 199x-xx-xx), page 84
- ↑ Todo Sega, "Enero 1995" (ES; 199x-xx-xx), page 48
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 7
- ↑ Video Games, "12/94" (DE; 1994-11-23), page 42
- ↑ VideoGames, "December 1994" (US; 1994-1x-xx), page 105
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