Difference between revisions of "Dark Edge"
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'''Game Design:''' Tamichi Ohtsu<br> | '''Game Design:''' Tamichi Ohtsu<br> | ||
'''Program:''' [[Hiromasa Kaneko]], Manabu Ishihara, [[Kenji Tohma]]<br> | '''Program:''' [[Hiromasa Kaneko]], Manabu Ishihara, [[Kenji Tohma]]<br> |
Revision as of 11:45, 18 June 2016
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Dark Edge | |||||
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System(s): Sega System 32 | |||||
Publisher: Sega | |||||
Developer: Sega AM3 | |||||
Genre: Action | |||||
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Dark Edge is a 1993 fighting game by Sega for the Sega System 32.
It uses sprite scaling to simulate a 3D playfield, meaning it predates Virtua Fighter as a 3D fighter by about a year (though the 3D in Virtua Fighter isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993.
Production credits
Game Design: Tamichi Ohtsu
Program: Hiromasa Kaneko, Manabu Ishihara, Kenji Tohma
Graphics Design: Masayuki Hasegawa, Shinichi Nakagawa, Kenji Arai, Hiroyuki Izuno
Sound Design: Tomoyuki Kawamura
Sound Adviser: Kouichi Namiki
English Text: Hisaki Nimiya
Presented by: Sega Enterprises Ltd
Promotional material
Physical scans
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
System 32, US | ||||
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System 32, JP | ||||
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