Difference between revisions of "Dark Edge"

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==Production credits==
 
==Production credits==
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'''Game Design:''' Tamichi Ohtsu<br>
 
'''Game Design:''' Tamichi Ohtsu<br>
 
'''Program:''' [[Hiromasa Kaneko]], Manabu Ishihara, [[Kenji Tohma]]<br>
 
'''Program:''' [[Hiromasa Kaneko]], Manabu Ishihara, [[Kenji Tohma]]<br>

Revision as of 11:45, 18 June 2016


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DarkEdge title.png

Dark Edge
System(s): Sega System 32
Publisher: Sega
Developer:
Genre: Action

















Release Date RRP Code

Dark Edge is a 1993 fighting game by Sega for the Sega System 32.

It uses sprite scaling to simulate a 3D playfield, meaning it predates Virtua Fighter as a 3D fighter by about a year (though the 3D in Virtua Fighter isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as Up moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993.

Production credits

Game Design: Tamichi Ohtsu
Program: Hiromasa Kaneko, Manabu Ishihara, Kenji Tohma
Graphics Design: Masayuki Hasegawa, Shinichi Nakagawa, Kenji Arai, Hiroyuki Izuno
Sound Design: Tomoyuki Kawamura
Sound Adviser: Kouichi Namiki
English Text: Hisaki Nimiya
Presented by: Sega Enterprises Ltd

Promotional material

Physical scans

Sega Retro Average 
Publication Score Source
80 №6, p47
Arcade
80
Based on
1 review
Sega Retro Average 
Publication Version Score
Arcade
N/A
Based on
0 reviews

Dark Edge

System 32, US
System 32, JP

References