Difference between revisions of "Independently Developed Dreamcast Games"

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[[File:LastHope Box Front.jpg|thumb|260px|2007's ''[[Last Hope]]'' was marketed as being "the last Dreamcast game"... before others were announced.]]
 
[[File:LastHope Box Front.jpg|thumb|260px|2007's ''[[Last Hope]]'' was marketed as being "the last Dreamcast game"... before others were announced.]]
The last official [[Sega Dreamcast]] game, ''[[Puyo Pop Fever]]'' debuted in Japan on February 24, 2004, marking an end to a five-and-a-half year run of support. But despite [[Sega]] and its partners moving on to more powerful systems, the Dreamcast has still received commercial games through independant developers and publishers. To this day there are Dreamcast games in development, meaning its lifespan has technically surpassed the [[Nintendo GameCube]] and [[Microsoft Xbox]] - the consoles that are said to have caused Sega to pull out of the manufacturing business.
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The [[Sega Dreamcast]] has been pronounced "dead" several times. It was officially discontinued in North America and Europe in 2001, and it seemed support had stopped in Japan by 2004... until [[Milestone]] released ''[[Karous]]'' in 2007.
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But support for the console has never faded away completely, thanks to independant developers and publishers. To this day there are Dreamcast games in development, meaning its lifespan has technically surpassed the [[Nintendo GameCube]] and [[Microsoft Xbox]] - the consoles that are said to have caused Sega to pull out of the manufacturing business.
  
 
Independant games for the Dreamcast can exist as most Dreamcast models are able to boot compact discs using the [[Mil-CD]] format. Official games used [[GD-ROM]]s, a proprietary optical disc format which allows for more storage space than a typical CD-ROM (and is more secure), but as a Dreamcast can run CD-Rs without the need for extra modifications (unlike consoles both before and after), it is a popular platform for homebrew and independant development.
 
Independant games for the Dreamcast can exist as most Dreamcast models are able to boot compact discs using the [[Mil-CD]] format. Official games used [[GD-ROM]]s, a proprietary optical disc format which allows for more storage space than a typical CD-ROM (and is more secure), but as a Dreamcast can run CD-Rs without the need for extra modifications (unlike consoles both before and after), it is a popular platform for homebrew and independant development.

Revision as of 16:18, 8 December 2010

2007's Last Hope was marketed as being "the last Dreamcast game"... before others were announced.

The Sega Dreamcast has been pronounced "dead" several times. It was officially discontinued in North America and Europe in 2001, and it seemed support had stopped in Japan by 2004... until Milestone released Karous in 2007.

But support for the console has never faded away completely, thanks to independant developers and publishers. To this day there are Dreamcast games in development, meaning its lifespan has technically surpassed the Nintendo GameCube and Microsoft Xbox - the consoles that are said to have caused Sega to pull out of the manufacturing business.

Independant games for the Dreamcast can exist as most Dreamcast models are able to boot compact discs using the Mil-CD format. Official games used GD-ROMs, a proprietary optical disc format which allows for more storage space than a typical CD-ROM (and is more secure), but as a Dreamcast can run CD-Rs without the need for extra modifications (unlike consoles both before and after), it is a popular platform for homebrew and independant development.

The first widely accepted independant Dreamcast games are those in the bleemcast! series. Newer games are typically region-free, and are usually sold via online stores such as Play Asia. As the games are not usually backed by Sega, packaging and box designs are largely inconsistent, with newer games often being packaged in DVD boxes as a result.

List of Games