Difference between revisions of "Kouchuu Ouja Mushiking: Greatest Champion e no Michi"
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Instead of scanning cards (like the original arcade), the players own a card every time they use the coin for battling with the computer (except if it is used in the championships). | Instead of scanning cards (like the original arcade), the players own a card every time they use the coin for battling with the computer (except if it is used in the championships). | ||
− | When a new save file is going to be | + | When a new save file is going to be created, the player must choose the gender, the name (the default name of the male character is [[Kento]]) and the birthday. |
{{Select}} allows the players to check their own cards or erase their saved data (only on save data selection screen). | {{Select}} allows the players to check their own cards or erase their saved data (only on save data selection screen). |
Revision as of 19:15, 21 January 2017
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Kouchuu Ouja Mushiking: Greatest Champion e no Michi | ||||||||||
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System(s): Game Boy Advance | ||||||||||
Publisher: Sega | ||||||||||
Developer: Mushiking Team | ||||||||||
Genre: Simulation | ||||||||||
Number of players: 1-2 | ||||||||||
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Kouchuu Ouja Mushiking: Greatest Champion e no Michi (甲虫王者ムシキング グレイテストチャンピオンへの道) is a Game Boy Advance game derived from the Kouchuu Ouja Mushiking arcade series. A Nintendo DS adaption, Kouchuu Ouja Mushiking: Greatest Champion e no Michi DS was released later in the year.
Due of the system limitations, the beetles' animations were made with sprites instead of 3D models, like the first game of the series (that's why the game is so big for Game Boy Advance stands).
Contents
Gameplay
Instead of scanning cards (like the original arcade), the players own a card every time they use the coin for battling with the computer (except if it is used in the championships).
When a new save file is going to be created, the player must choose the gender, the name (the default name of the male character is Kento) and the birthday.
SELECT allows the players to check their own cards or erase their saved data (only on save data selection screen).
and switches the type of writing (name enter screen only).
The D-Pad selects a type of attack: selects a hit attack, select a pinch attack and selects a throw attack.
If the player decide to turn the power of the console off during the battle, after he load your saved data, he automatically loses the battle.
Magazine articles
Physical scans
Sega Retro Average | |||||||||
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|
80 | |
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Based on 1 review |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
32MB | 2005 | Cartridge (JP) | The biggest Game Boy Advance game to be published by Sega. |
External links
- Sega of Japan catalogue pages (Japanese): Game Boy Advance
References
- ↑ Famitsu, "2005-07-01" (JP; 2005-06-17), page 1
- Sub-stubs
- 1-2 player games
- JP Game Boy Advance games
- All JP games
- Game Boy Advance games
- All simulation games
- All 2005 games
- 2005 Game Boy Advance games
- Old content rating field
- All games
- Old-style rating (famitsu)
- External rating reference
- Update ratings template
- 1 old ratings
- Missing ROM hashes
- Missing ROM dumps
- Old technical information
- Kouchuu Ouja Mushiking (franchise)