Difference between revisions of "Sachiko Kawamura"

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{{PAGENAME}} is an artist for [[Sonic Team]]. She is known for creating the [[:sonic:Chao|Chao]] and designing the [[:sonic:Chao Garden|Chao Garden]] gameplay for ''[[Sonic Adventure]]'' and ''[[Sonic Adventure 2]]'' in conjunction with [[Yoshihisa Hashimoto]]. She worked once again with Hashimoto to redefine Sonic's look and feel for ''[[Sonic Unleashed]]''.
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{{sub-stub}}'''{{PAGENAME}}''' is an artist for [[Sonic Team]]. She is known for creating the [[:sonic:Chao|Chao]] and designing the [[:sonic:Chao Garden|Chao Garden]] gameplay for ''[[Sonic Adventure]]'' and ''[[Sonic Adventure 2]]'' in conjunction with [[Yoshihisa Hashimoto]]. She worked once again with Hashimoto to redefine Sonic's look and feel for ''[[Sonic Unleashed]]''.
  
 
==Production history==
 
==Production history==
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{{DEFAULTSORT:Kawamura, Sachiko}}
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==References==
[[Category:Sega of Japan employees]]
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[[Category:Artists]]
 
[[Category:Developers]]
 
[[Category:Lead Artists]]
 

Revision as of 13:19, 25 September 2017

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Sachiko Kawamura
Role(s): Artist

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Sachiko Kawamura is an artist for Sonic Team. She is known for creating the Chao and designing the Chao Garden gameplay for Sonic Adventure and Sonic Adventure 2 in conjunction with Yoshihisa Hashimoto. She worked once again with Hashimoto to redefine Sonic's look and feel for Sonic Unleashed.

Production history

References