Difference between revisions of "Motocross Championship"

From Sega Retro

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| developer=[[Artech Studios]]
 
| developer=[[Artech Studios]]
 
| system=[[Sega 32X]]
 
| system=[[Sega 32X]]
| romsize=2MB
 
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
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| oflc=g8
 
| oflc=g8
 
}}
 
}}
{{stub}}
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{{stub}}'''''{{PAGENAME}}''''' is a dirtbike racing game developed by Artech Studios for the [[Sega 32X]]. The player can compete in three motorbike classes across twelve indoor and outdoor tracks.
'''''Motocross Championship''''' is a dirtbike racing game developed by Artech Studios for the [[Sega 32X]]. The player can compete in three motorbike classes across twelve indoor and outdoor tracks.
 
  
 
[http://tcrf.net/Motocross_Championship Source code fragments accidentally linked into the final ROM] suggest that a PC version was planned at one point. Whether or not Sega was involved with this is unknown.
 
[http://tcrf.net/Motocross_Championship Source code fragments accidentally linked into the final ROM] suggest that a PC version was planned at one point. Whether or not Sega was involved with this is unknown.
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*'''JPEG Adaptation:''' Sebastien Do
 
*'''JPEG Adaptation:''' Sebastien Do
 
*'''3D Bike Modeling:''' [[Grey Matter]]
 
*'''3D Bike Modeling:''' [[Grey Matter]]
|source=In-game credits
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| source=In-game credits
 
| console=32X
 
| console=32X
 
}}
 
}}
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*'''Special Thanks:''' [[Doug Rebert]]
 
*'''Special Thanks:''' [[Doug Rebert]]
 
*'''Documentation:''' [[T.S. Flanagan]]
 
*'''Documentation:''' [[T.S. Flanagan]]
|source=US manual credits
+
| source=US manual credits
 
| console=32X
 
| console=32X
 
}}
 
}}
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===ROM dump status===
 
===ROM dump status===
 
{{romtable|
 
{{romtable|
{{rom|32X|quality=good|sha1=|size=|date=|source=Cartridge}}
+
{{rom|32X|sha1=5F1A107991AAF9EFF0B3CE864B2E3151F56ABE7B|md5=2C4A934985021624D48725B8D7B039E8|crc32=A21C5761|size=2MB|date= |source=Cartridge (US)|comments= |quality=good|prototype=}}
{{rom|32X|prototype=yes|quality=good|size=|date=1994-11-11|source=}}
+
{{rom|32X|sha1=AF0CB8626825E1B431EBA07B8A9B571186745C16|md5=6BC365808A00B8A640DD86CCB5A0EA24|crc32=AE3364E9|size=2MB|date= |source=Cartridge (EU)|comments= |quality=good|prototype=}}
{{rom|32X|prototype=yes|quality=good|size=|date=1994-11-08|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-11-07|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-11-04|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-11-03|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-11-02|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-11-02|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-11-01|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-10-28|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-10-24|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-10-20|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-10-19|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-10-18|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-10-17|source=}}
 
{{rom|32X|prototype=yes|quality=good|size=|date=1994-10-12|source=}}
 
 
}}
 
}}
  
 
==References==
 
==References==
{{multicol|
 
 
<references/>
 
<references/>
}}
 

Revision as of 10:35, 9 May 2018

n/a

MCC Title.png

Motocross Championship
System(s): Sega 32X
Publisher: Sega
Developer:
Genre: Racing

















Number of players: 1-2
Release Date RRP Code
Sega 32X
US
$59.9959.99[4] 84600
Sega 32X
EU
84600-50
Sega 32X
AU
Sega 32X
BR
151010
Sega 32X
AS
84600

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Motocross Championship is a dirtbike racing game developed by Artech Studios for the Sega 32X. The player can compete in three motorbike classes across twelve indoor and outdoor tracks.

Source code fragments accidentally linked into the final ROM suggest that a PC version was planned at one point. Whether or not Sega was involved with this is unknown.

During development the game was known as Super Motocross.

Production credits

SEGA OF AMERICA
ARTECH STUDIOS
  • Artech Product Manager: Rick Banks
  • Project Team Leader: Christopher Chan
  • Software Design, Physics, AI...: Alexander G.M. Smith
  • Music and Sound Effects: Darryl Currie
  • Sound Effects Code: Michael Stevens
  • Art and Animation: Ron Robinson, Phil LaFrance, Cory Humes, Luc Marier
  • Track Design & Data Entry: Dan Fanthome
  • JPEG Adaptation: Sebastien Do
  • 3D Bike Modeling: Grey Matter
Source:
In-game credits


Source:
US manual credits

Magazine articles

Main article: Motocross Championship/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Hobby Consolas (ES) #43: "Abril 1995" (1995-xx-xx)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
82 №42, p156[5]
59 №161, p101[6]
78 №70, p60[4]
39 №10, p14
83 №40
37 №4/95, p69[7]
57 №4/95, p84[8]
63 №30, p80/81[2]
60 №3, p90[9]
69 №51, p112[10]
64 №15, p86/87
80 №65, p54/55
74 №43, p50/51
77 №3/95, p8/9[11]
25 №4/95, p88[12]
Sega 32X
63
Based on
15 reviews
Sega Retro Average 
Publication Version Score
Consoles + (FR)
82
[5]
Computer & Video Games (UK)
59
[6]
Digitiser (UK) PAL
70
[13]
GameFan (US) NTSC-U
84
[14]
Game Players (US) NTSC-U
50
[15]
GamePro (US) NTSC-U
78
[4]
Games World: The Magazine (UK) PAL
39
[16]
Game Informer (US) NTSC-U
64
[17]
Hobby Consolas (ES)
79
[18]
Joypad (FR) PAL
83
[19]
MAN!AC (DE) PAL
37
[7]
Mega (UK) PAL
68
[20]
Mega Fun (DE) PAL
57
[8]
Micromanía (tercera época) (ES)
75
[21]
Mean Machines Sega (UK) PAL
63
[2]
Next Generation (US) NTSC-U
50
[22]
Player One (FR)
69
[23]
Play Time (DE)
52
[24]
Sega Magazine (UK) PAL
64
[1]
Sega Power (UK) PAL
80
[25]
Sega Pro (UK) PAL
74
[26]
Sega Force (SE)
77
[11]
Sega Megazone (AU)
87
[27]
Todo Sega (ES)
83
[28]
Top Consoles (FR)
60
[29]
Video Games (DE) PAL
25
[30]
VideoGames (US) NTSC-U
60
[31]
Sega 32X
65
Based on
27 reviews

Motocross Championship

32X, US
MCC 32X US Box Back.jpgMCC 32X US Box Front.jpg
Cover
MCC 32X US Cart.jpg
Cart
Motocrosschampionship 32x us manual.pdf
Manual
32X, EU
MCC 32X EU Box Back.jpgMCC 32X EU Box Spine.jpgMCC 32X EU Box Front.jpg
Cover
MotoCrossChampionship 32X EU Cart.jpg
Cart
32X, BR
MCC 32X BR Box.jpg
Cover
Motocrosschamp 32x br cart.jpg
Cart
MCC 32x br manual.pdf
Manual
32X, Asia
MCC 32X AS Box Back.jpgNospine.pngMotoCrossChampionship 32X AS Box Front.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega 32X
CRC32 a21c5761
MD5 2c4a934985021624d48725b8d7b039e8
SHA-1 5f1a107991aaf9eff0b3ce864b2e3151f56abe7b
2MB Cartridge (US)
Sega 32X
CRC32 ae3364e9
MD5 6bc365808a00b8a640dd86ccb5a0ea24
SHA-1 af0cb8626825e1b431eba07b8a9b571186745c16
2MB Cartridge (EU)

References

  1. 1.0 1.1 File:SegaMagazine UK 15.pdf, page 86 Cite error: Invalid <ref> tag; name ":File:SegaMagazine UK 15.pdf_p86" defined multiple times with different content
  2. 2.0 2.1 2.2 2.3 File:MeanMachinesSega30UK.pdf, page 81 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega30UK.pdf_p81" defined multiple times with different content
  3. File:EGM US 066.pdf, page 206
  4. 4.0 4.1 4.2 File:GamePro US 070.pdf, page 62 Cite error: Invalid <ref> tag; name ":File:GamePro US 070.pdf_p62" defined multiple times with different content
  5. 5.0 5.1 File:ConsolesPlus FR 042.pdf, page 156 Cite error: Invalid <ref> tag; name ":File:ConsolesPlus FR 042.pdf_p156" defined multiple times with different content
  6. 6.0 6.1 File:CVG UK 161.pdf, page 101 Cite error: Invalid <ref> tag; name ":File:CVG UK 161.pdf_p101" defined multiple times with different content
  7. 7.0 7.1 File:MAN!AC DE 1995-04.pdf, page 69 Cite error: Invalid <ref> tag; name ":File:MAN!AC DE 1995-04.pdf_p69" defined multiple times with different content
  8. 8.0 8.1 File:MegaFun DE 1995-04.pdf, page 84 Cite error: Invalid <ref> tag; name ":File:MegaFun DE 1995-04.pdf_p84" defined multiple times with different content
  9. File:NextGeneration US 03.pdf, page 94
  10. File:PlayerOne FR 051.pdf, page 108
  11. 11.0 11.1 File:SegaForce SE 1995 03.pdf, page 8 Cite error: Invalid <ref> tag; name ":File:SegaForce SE 1995 03.pdf_p8" defined multiple times with different content
  12. File:VideoGames DE 1995-04.pdf, page 84
  13. Digitiser (UK) (1995-03-28)
  14. GameFan, "Volume 3, Issue 3: March 1995" (US; 1995-xx-xx), page 25
  15. Game Players, "Vol. 8 No. 3 March 1995" (US; 1995-0x-xx), page 57
  16. Games World: The Magazine, "April 1995" (UK; 1995-0x-xx), page 14
  17. Game Informer, "February 1995" (US; 1995-0x-xx), page 43
  18. Hobby Consolas, "Marzo 1995" (ES; 1995-xx-xx), page 76
  19. Joypad, "Mars 1995" (FR; 1995-0x-xx), page 74
  20. Mega, "March 1995" (UK; 1995-02-28), page 42
  21. Micromanía (tercera época), "Febrero 1995" (ES; 1995-xx-xx), page 98
  22. Next Generation, "March 1995" (US; 1995-02-21), page 92
  23. Player One, "Mars 1995" (FR; 1995-0x-xx), page 112
  24. Play Time, "5/95" (DE; 1995-04-05), page 108
  25. Sega Power, "April 1995" (UK; 1995-02-16), page 54
  26. Sega Pro, "April 1995" (UK; 1995-02-23), page 50
  27. Sega Megazone, "February 1995" (AU; 1995-0x-xx), page 20
  28. Todo Sega, "Marzo 1995" (ES; 1995-0x-xx), page 44
  29. Top Consoles, "Mai 1995" (FR; 1995-0x-xx), page 116
  30. Video Games, "4/95" (DE; 1995-03-22), page 88
  31. VideoGames, "February 1995" (US; 1995-0x-xx), page 78