Difference between revisions of "Sega Smash Pack/Comparisons"

From Sega Retro

 
Line 1: Line 1:
 
{{back}}
 
{{back}}
==''Ecco the Dolphin''==
+
==Version comparisons==
===Title screen===
+
===''Ecco the Dolphin''===
 +
====Title screen====
 
{{Comparison
 
{{Comparison
 
| image1=Ecco Title.png
 
| image1=Ecco Title.png
Line 10: Line 11:
 
}}
 
}}
  
==''Golden Axe''==
+
===''Golden Axe''===
===Title screen===
+
====Title screen====
 
{{Comparison
 
{{Comparison
 
| image1=GoldenAxe MD TitleScreen.png
 
| image1=GoldenAxe MD TitleScreen.png
Line 20: Line 21:
 
}}
 
}}
  
==Select player==
+
====Select player====
 
{{Comparison
 
{{Comparison
 
| image1=GoldenAxe MD SelectPlayer.png
 
| image1=GoldenAxe MD SelectPlayer.png
Line 29: Line 30:
 
}}
 
}}
  
==Stage 1 start==
+
====Stage 1 start====
 
{{Comparison
 
{{Comparison
 
| image1=GoldenAxe MD Stage1.png
 
| image1=GoldenAxe MD Stage1.png
Line 38: Line 39:
 
}}
 
}}
  
 
+
===''Sonic Spinball''===
==''Sonic Spinball''==
+
====Title screen====
===Title screen===
 
 
{{Comparison
 
{{Comparison
 
| image1=Spinball title.png
 
| image1=Spinball title.png

Latest revision as of 20:54, 18 January 2020

Back to: Sega Smash Pack.

Version comparisons

Ecco the Dolphin

Title screen

Ecco Title.png

Mega Drive

SegaSmashPack GBA Ecco Title.png

Game Boy Advance

No attempt is made to scale down the Mega Drive's title screen for the Game Boy Advance's smaller screen resolution, meaning the "Ecco" text clips off the left hand side of the screen.

Golden Axe

Title screen

GoldenAxe MD TitleScreen.png

Mega Drive

SegaSmashPack GBA GoldenAxe Title.png

Game Boy Advance

The Smash Pack version of Golden Axe is based on the Mega Drive port, rather than the Sega System 16 arcade original. There appears to be a palette error on the title screen, causing what should be the darkest sky colour to be rendered as bright cyan. This was never fixed in any version.

Select player

GoldenAxe MD SelectPlayer.png

Mega Drive

SegaSmashPack GBA GoldenAxe SelectPlayer.png

Game Boy Advance

Menus in the Mega Drive Golden Axe render at 256x224, and so when rendered on a TV, are stretched horizontally to 320x224. This was not considered in Smash Pack, meaning all the graphics on the select player screen are too "thin".

Stage 1 start

GoldenAxe MD Stage1.png

Mega Drive

SegaSmashPack GBA GoldenAxe Stage1.png

Game Boy Advance

Again Smash Pack uses Mega Drive graphics despite having less screen real estate. As well as extra scrolling, it means much of the screen is taken up by dirt and rocks.

Sonic Spinball

Title screen

Spinball title.png

Mega Drive

Smash Pack Spinball1.png

Game Boy Advance

References


Sega Smash Pack

Sega Smash Pack gbatitle.png

Main page | Comparisons | Hidden content | Bugs | Magazine articles | Video coverage | Reception | Bootlegs


No results