Difference between revisions of "Opus"

From Sega Retro

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{{CompanyBob
 
{{CompanyBob
 
| logo=Opus logo.png
 
| logo=Opus logo.png
| title=Opus Corp.
 
 
| founded=1990-03-06{{ref|http://gdri.smspower.org/wiki/index.php/Opus}}
 
| founded=1990-03-06{{ref|http://gdri.smspower.org/wiki/index.php/Opus}}
| defunct=
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| defunct=2024-04-04{{ref|https://web.archive.org/web/20240901053517/https://n-seikei.jp/2024/04/post-100079.html}}{{ref|https://web.archive.org/web/20240904171306/https://gdri.blogspot.com/2024/09/opus-no-longer-with-us.html}}
| mergedwith=
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| headquarters=[[wikipedia:Shinjuku|Daiji Tamaya Building, 5th Floor, 2-15-26 Shinjuku, Shinjuku, Tokyo 160-0022, Japan]]{{ref|https://web.archive.org/web/20231213102525/https://www.opus.co.jp/index.php/company/}}
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}}{{stub}}'''{{PAGENAME}} Co., Ltd.''' (株式会社オーパス), also known as '''Opus Corp.''' and '''Opus Studio''', was a Japanese computer software and video game developer which specialized in planning{{ref|https://web.archive.org/web/20231213102525/https://www.opus.co.jp/index.php/company/}}, music production, and sound design, especially known for their sound driver work during the 16-bit era.{{ref|http://gdri.smspower.org/wiki/index.php/Opus}}
| headquarters=[[wikipedia:Japan|Japan]]
 
}}{{sub-stub}}'''{{PAGENAME}} Co., Ltd.''' (株式会社オーパス), commonly known as '''Opus Corp.''', and sometimes known as '''Opus Studio''', is a Japanese video game developer which specializes in music production and sound design, most known for their sound driver work in the [[Sega Mega Drive]] era.{{ref|http://gdri.smspower.org/wiki/index.php/Opus}}
 
  
 
==Company==
 
==Company==
 
{{PAGENAME}} was founded on March 6, 1990 by former [[Goblin Sound]] member and company CEO [[Takayuki Suzuki]] (鈴木隆志).{{ref|http://gdri.smspower.org/wiki/index.php/Opus}}
 
{{PAGENAME}} was founded on March 6, 1990 by former [[Goblin Sound]] member and company CEO [[Takayuki Suzuki]] (鈴木隆志).{{ref|http://gdri.smspower.org/wiki/index.php/Opus}}
  
==Production history==
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On April 4, 2024, {{PAGENAME}} was forced to declare bankruptcy, citing the COVID pandemic and the resulting limits of working hours as reasons for the company's collapse.{{ref|https://web.archive.org/web/20240901053517/https://n-seikei.jp/2024/04/post-100079.html}}{{ref|https://web.archive.org/web/20240904171306/https://gdri.blogspot.com/2024/09/opus-no-longer-with-us.html}}
{{ProductionHistory|Opus}}
 
  
 
==Softography==
 
==Softography==
{{multicol|
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{{CompanyHistoryAll|{{PAGENAME}}}}
{{CompanyHistoryAll|Opus}}
 
}}
 
  
 
==Logos==
 
==Logos==
 
<gallery>
 
<gallery>
Opus logo alt.png|Opus' former logo.
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Opus logo alt.png
Opus logo.png|Opus' logo.
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Opus logo.png
 
</gallery>
 
</gallery>
  
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==References==
 
==References==
<references />
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<references/>
  
 
[[Category:Third-party software developers]]
 
[[Category:Third-party software developers]]

Latest revision as of 22:23, 7 September 2024


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Opus Co., Ltd. (株式会社オーパス), also known as Opus Corp. and Opus Studio, was a Japanese computer software and video game developer which specialized in planning[4], music production, and sound design, especially known for their sound driver work during the 16-bit era.[1]

Company

Opus was founded on March 6, 1990 by former Goblin Sound member and company CEO Takayuki Suzuki (鈴木隆志).[1]

On April 4, 2024, Opus was forced to declare bankruptcy, citing the COVID pandemic and the resulting limits of working hours as reasons for the company's collapse.[2][3]

Softography

Logos

External links

References