Difference between revisions of "The Second Samurai"
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*'''Programming:''' [[Raffaele Cecco]] | *'''Programming:''' [[Raffaele Cecco]] | ||
− | *''' | + | *'''Graphics and Animation:''' Saurav Sarkar |
− | *''' | + | *'''Audio:''' [[Krisalis Software]] |
− | *''' | + | *'''Musical Composition & Sound Effects:''' Matt Furniss |
− | *''' | + | *'''Audio Software Programming:''' [[Shaun Hollingworth]] |
− | *''' | + | *'''Game Design:''' Raffaele Cecco, Mev Dinc, Saurav Sarker |
− | *''' | + | *'''Map Layouts:''' Raffaele Cecco, Saurav Sarkar |
− | *''' | + | *'''Development Tools:''' PsyQ by S.N. Systems/Psygnosis, Jaguar Software Consultants, Raffaele Cecco, Warren Mills, Rob Northern Computing |
− | *''' | + | *'''Vivid Image Project Management:''' Stephane Koenig |
+ | *'''Psygnosis Project Management:''' Nick Wilde | ||
+ | *'''Vivid Image Game Tester:''' Stefan 'The Herb' Marjoram, Nejati Dinc | ||
+ | *'''Psygnosis Game Testers:''' Chris Graham, Paul Holmes, Paul Wallace | ||
+ | *'''Special Thanks to...:''' Bill Hajee, Chris West, Tony West, Harris Bernardez, John Twiddy, The Infamous PCW Disk Wallet | ||
}} | }} | ||
| source=In-game credits | | source=In-game credits |
Revision as of 14:23, 29 July 2022
The Second Samurai | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Psygnosis, Sony Electronic Publishing | |||||||||||||||
Developer: Vivid Image, Psygnosis | |||||||||||||||
Sound driver: Krisalis sound driver | |||||||||||||||
Genre: Action | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
The Second Samurai is a beat-em-up developed by Vivid Image and Psygnosis and released exclusively in Europe for the Commodore Amiga (1993) and Sega Mega Drive (1994). It is the sequel to The First Samurai, a beat-em-up released for various home computers and the SNES internationally a few years prior.
A Sega Mega-CD port was advertised and was planned to launch alongside the Mega Drive version[1], but never released.
Contents
Gameplay
You play as one of two Samurais (the 1-player mode has the male protagonist from The First Samurai only; the 2-player mode lets the second player control a new female Samurai). and both attack depending on what weapon you have equipped right now (only one at a time, some in limited quantities), what enemies/objects are nearby, and which D-pad buttons you are holding at the time. jumps. A screen at the beginning of the game (also accessible from the Options menu) shows you what each in-game item does for you.
Production credits
- Programming: Raffaele Cecco
- Graphics and Animation: Saurav Sarkar
- Audio: Krisalis Software
- Musical Composition & Sound Effects: Matt Furniss
- Audio Software Programming: Shaun Hollingworth
- Game Design: Raffaele Cecco, Mev Dinc, Saurav Sarker
- Map Layouts: Raffaele Cecco, Saurav Sarkar
- Development Tools: PsyQ by S.N. Systems/Psygnosis, Jaguar Software Consultants, Raffaele Cecco, Warren Mills, Rob Northern Computing
- Vivid Image Project Management: Stephane Koenig
- Psygnosis Project Management: Nick Wilde
- Vivid Image Game Tester: Stefan 'The Herb' Marjoram, Nejati Dinc
- Psygnosis Game Testers: Chris Graham, Paul Holmes, Paul Wallace
- Special Thanks to...: Bill Hajee, Chris West, Tony West, Harris Bernardez, John Twiddy, The Infamous PCW Disk Wallet
Magazine articles
- Main article: The Second Samurai/Magazine articles.
Promotional material
also published in:
- Velikiy Drakon (RU) #61: "xxxx xxxx" (2003-02-07)[3]
Physical scans
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69 | |
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Based on 18 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1994-09 | Cartridge (EU) |
References
- ↑ 1.0 1.1 Mega Power, "May 1994" (UK; 1994-04-21), page 7
- ↑ File:Second Samurai MD credits.pdf
- ↑ Velikiy Drakon, "xxxx xxxx" (RU; 2003-02-07), page 68
- ↑ GamesMaster, "December 1994" (UK; 1994-11-17), page 77
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 201
- ↑ Alaab Alcomputtar, "" (SA; 1995-08-xx), page 73
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 182
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 356
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 3, "" (RU; 2000-xx-xx), page 237
- ↑ MAN!AC, "12/94" (DE; 1994-11-09), page 82
- ↑ Mega Force, "Janvier 1995" (FR; 199x-xx-xx), page 54
- ↑ Mega Fun, "12/94" (DE; 1994-11-23), page 124
- ↑ Player One, "Janvier 1995" (FR; 199x-xx-xx), page 118
- ↑ Play Time, "12/94" (DE; 1994-11-09), page 109
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 69
- ↑ Sega Magazine, "December 1994" (UK; 1994-11-15), page 97
- ↑ Sega Power, "November 1994" (UK; 1994-09-29), page 55
- ↑ Sega Pro, "December 1994" (UK; 1994-11-03), page 42
- ↑ Sega Mega Drive Review, "2" (RU; 1996-01-03), page 123
- ↑ Todo Sega, "Enero 1995" (ES; 199x-xx-xx), page 55
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 153
- ↑ Video Games, "12/94" (DE; 1994-11-23), page 111
The Second Samurai | |
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