Difference between revisions of "Sorcerer's Kingdom"
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+ | ==Production credits== | ||
+ | {{multicol| | ||
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+ | *'''Producer:''' Takayuki Jingu | ||
+ | *'''Assistant Producer:''' Shinjiro Takata | ||
+ | *'''Director:''' Satoshi Namekawa | ||
+ | *'''Game Designer:''' Technical Wave, Hiroki Hayashi | ||
+ | *'''Scenario Writer:''' Satoshi Namekawa | ||
+ | *'''Chief Programmer:''' Yousuke Sakaushi | ||
+ | *'''Programmer:''' Kouichi Shimamura, Michitoshi Momose | ||
+ | *'''Data Programming:''' Shinji Kataoka | ||
+ | *'''Chief Designer:''' Akira Takahashi | ||
+ | *'''Graphic Designer:''' Taeko Suzuki, Tomoko Sugou, Kouichi Shimamura, Kakuya Osanai, Hideki Harada, Shinji Kataoka | ||
+ | *'''Music Composer:''' Kouichi Shimamura, Mami Tanaka | ||
+ | *'''Special Thanks To:''' Masaki Hashimoto, Hideo Suzuki, Manabu Takasugi, Hikaru Sato | ||
+ | *'''Thanks To:''' Keisuke Yasaka, Taiji Hida, Yusuke Abe, Takahiro Kokubu, Kenji Minoura | ||
+ | *'''Sales Promoter:''' Masaki Uchida, Kyouko Katagiri, Jun Mimura, Yasuaki Yokoe, Takashi Kikuchi, Norihiko Iwamoto | ||
+ | *'''Executive Director:''' Yasumasa Shirakura | ||
+ | | source=In-game credits | ||
+ | | pdf=Sorcerer's Kingdom MD credits.pdf | ||
+ | | console=MD | ||
+ | }} | ||
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Revision as of 20:31, 5 January 2024
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Sorcerer's Kingdom | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Masaya (Japan), Treco (US) | |||||||||||||||
Developer: Technical Wave[1] | |||||||||||||||
Genre: RPG[2][3] | |||||||||||||||
Number of players: 1 | |||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Sorcerer's Kingdom, called Sorcer Kingdom (ソーサルキングダム) in Japan, is a 1992 RPG by NCS for the Sega Mega Drive brought overseas by Treco.
Contents
Story
In one kingdom, adventuring is a noble art — adventurers are held in high honor and are made rich by the lineage of kings. But evil forces around the kingdom make adventuring also very dangerous. You are an adventurer who must take up the mission of his father, another adventurer who set out to destroy the evil and went missing.
Gameplay
The game engine is very orthogonal — no matter where you are, controls are the same. opens menus and makes a selection, exits a menu, and simply touch a person/enemy/object to talk/fight/interact. Otherwise the game plays similarly to other RPGs.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English (US) | Sorcerer's Kingdom | Sorcerer's Kingdom |
Japanese | ソーサルキングダム | Sorcer Kingdom |
Production credits
- Producer: Takayuki Jingu
- Assistant Producer: Shinjiro Takata
- Director: Satoshi Namekawa
- Game Designer: Technical Wave, Hiroki Hayashi
- Scenario Writer: Satoshi Namekawa
- Chief Programmer: Yousuke Sakaushi
- Programmer: Kouichi Shimamura, Michitoshi Momose
- Data Programming: Shinji Kataoka
- Chief Designer: Akira Takahashi
- Graphic Designer: Taeko Suzuki, Tomoko Sugou, Kouichi Shimamura, Kakuya Osanai, Hideki Harada, Shinji Kataoka
- Music Composer: Kouichi Shimamura, Mami Tanaka
- Special Thanks To: Masaki Hashimoto, Hideo Suzuki, Manabu Takasugi, Hikaru Sato
- Thanks To: Keisuke Yasaka, Taiji Hida, Yusuke Abe, Takahiro Kokubu, Kenji Minoura
- Sales Promoter: Masaki Uchida, Kyouko Katagiri, Jun Mimura, Yasuaki Yokoe, Takashi Kikuchi, Norihiko Iwamoto
- Executive Director: Yasumasa Shirakura
Magazine articles
- Main article: Sorcerer's Kingdom/Magazine articles.
Promotional material
- Main article: Sorcerer's Kingdom/Promotional material.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
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70 | |
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Based on 8 reviews |
Technical information
- Main article: Sorcerer's Kingdom/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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1MB | 1993-08 | Cartridge (US) | Revision 00 | |||||||||
✔ |
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1MB | 1993-08 | Cartridge (US) | Revision 01 | |||||||||
✔ |
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1MB | 1992-01 | Cartridge (JP) | ||||||||||
✔ |
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1MB | 1991-11-08 | CD-R disc[15] | Page |
References
- ↑ http://gdri.smspower.org/wiki/index.php/Technical_Wave
- ↑ 2.0 2.1 File:SorcerKingdom MD JP Box.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "September 1991" (JP; 1991-08-08), page 22
- ↑ Sega Visions, "August/September 1993" (US; 1993-xx-xx), page 104
- ↑ 6.0 6.1 GamePro, "June 1993" (US; 1993-xx-xx), page 54
- ↑ File:Sorcerer's Kingdom MD credits.pdf
- ↑ Beep! MegaDrive, "February 1992" (JP; 1992-01-08), page 35
- ↑ Electronic Games (1992-1995), "June 1993" (US; 1993-05-11), page 56
- ↑ Electronic Gaming Monthly, "October 1993" (US; 1993-xx-xx), page 42
- ↑ Famitsu, "1992-02-07" (JP; 1992-01-24), page 39
- ↑ GameFan, "Volume 1, Issue 7: June 1993" (US; 1993-xx-xx), page 17
- ↑ Hippon Super, "February 1992" (JP; 1992-01-07), page 97
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
Sorcerer's Kingdom | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Promotional material | Region coding | Bootlegs
Prototypes: 1991-11-08
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