Difference between revisions of "Ganymede"
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==History== | ==History== | ||
− | ''{{PAGENAME}}'' was announced in a [[Press Release: 1996-02-13: Rocket Science Games launching four new titles into Christmas '96 orbit|February 1996 press release]] as one of four upcoming new games to be developed for the [[Sony PlayStation]] and [[Windows PC]]s, with an expected launch date of later that December.{{intref|Press Release: 1996-02-13: Rocket Science Games launching four new titles into Christmas '96 orbit}} However, in August of that year, [[Rocket Science Games]] was acquired by [[SegaSoft]], and the same month ''[[Mean Machines Sega]]'' would find themselves running a preview on the newly-announced [[Saturn]] version of ''{{PAGENAME}}''.{{magref|mms|47|8}} The preview only a single gameplay screenshot (largely indistinguishable from the PlayStation version), and listed the game with a release window of sometime in 1997.{{magref|mms|47|8}} | + | ''{{PAGENAME}}'' was announced in a [[Press Release: 1996-02-13: Rocket Science Games launching four new titles into Christmas '96 orbit|February 1996 press release]] as one of four upcoming new games to be developed for the [[Sony PlayStation]] and [[Windows PC]]s, with an expected launch date of later that December.{{intref|Press Release: 1996-02-13: Rocket Science Games launching four new titles into Christmas '96 orbit}} However, in August of that year, [[Rocket Science Games]] was acquired by [[SegaSoft]], and the same month ''[[Mean Machines Sega]]'' would find themselves running a preview on the newly-announced [[Saturn]] version of ''{{PAGENAME}}''.{{magref|mms|47|8}} The preview showed off only a single gameplay screenshot (largely indistinguishable from the PlayStation version), and listed the game with a release window of sometime in 1997.{{magref|mms|47|8}} |
− | Seemingly aware of their poor reputation in the field of [[full-motion video]], the game's realtime 3D graphics were repeatedly touted as a prime selling point in official marketing material{{intref|Press Release: 1996-02-13: Rocket Science Games launching four new titles into Christmas '96 orbit}} and press previews.{{magref|mms|47|8}} | + | Seemingly aware of their poor reputation in the field of [[full-motion video]], the game's realtime 3D graphics were repeatedly touted as a prime selling point in official marketing material{{intref|Press Release: 1996-02-13: Rocket Science Games launching four new titles into Christmas '96 orbit}} and press previews.{{magref|mms|47|8}} |
==Magazine articles== | ==Magazine articles== |
Revision as of 13:30, 5 July 2023
Ganymede |
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System(s): Sega Saturn[1] |
Publisher: BMG Interactive Entertainment[1] |
Developer: Rocket Science Games[1][2] |
Planned release date(s): 1997[1] |
Genre: Action[1][2] |
Number of players: 1-2[3] |
Ganymede is an unreleased Sega Saturn action shooter game developed by Rocket Science Games[1][2] and scheduled to be published by BMG Interactive Entertainment in 1997.[1] A three-dimensional hovercraft game set on the frozen surface of Jupiter's moon Ganymede, it was announced in February 1996[2] but only received a handful of promotional appearances[3][1] before being shelved as a result of the developer's impending bankruptcy.
Story
As pilot of a heavily-armored, frictionless vaporsled, you must defend the ice moon called Ganymede which orbits around Jupiter. On your watch, however, a hostile race of aliens calling themselves the Eridani begin to wage a war on the frozen surface. It is up to the player to use their vaporsled to defeat the Eridani and bring peace to the moon of Ganymede.[3]
Gameplay
“ | Players race across the rugged 3D moonscape in Ganymede, matching battle skills and strategy against the warlike Eridani aliens. Piloting a heavily armed, frictionless vaporsled, the player smashes through enemy battle craft and attacks mission targets with stealth and speed.
|
„ |
— February 1996 press release[2] |
Described as a hyper-active combat game that combines strategy with incredible speed and driving physics, it appears to have utilized real-time 3D polygons to create an open lunar landscape which players could traverse with their highly-maneuverable vaporsled. Gameplay would have focused around firing projectiles at attacking enemies while navigating your sled at high speeds.[1]
History
Ganymede was announced in a February 1996 press release as one of four upcoming new games to be developed for the Sony PlayStation and Windows PCs, with an expected launch date of later that December.[2] However, in August of that year, Rocket Science Games was acquired by SegaSoft, and the same month Mean Machines Sega would find themselves running a preview on the newly-announced Saturn version of Ganymede.[1] The preview showed off only a single gameplay screenshot (largely indistinguishable from the PlayStation version), and listed the game with a release window of sometime in 1997.[1]
Seemingly aware of their poor reputation in the field of full-motion video, the game's realtime 3D graphics were repeatedly touted as a prime selling point in official marketing material[2] and press previews.[1]
Magazine articles
- Main article: Ganymede/Magazine articles.
Screenshots
Artwork
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Mean Machines Sega, "September 1996" (UK; 1996-08-05), page 8
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Press Release: 1996-02-13: Rocket Science Games launching four new titles into Christmas '96 orbit
- ↑ 3.0 3.1 3.2 https://www.unseen64.net/2008/05/08/ganymede-psx-cancelled/ (Wayback Machine: 2022-12-26 04:12)