Difference between revisions of "Worms 3D"
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Revision as of 16:04, 27 September 2024
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System(s): PlayStation 2, GameCube, Xbox, Windows PC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Team 17 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Atari Espana (ES) Leader (IT) Atari Australia (AU) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Simulation | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Worms 3D is an entry in the Worms series of games, developed by Team 17. Worms 3D was the first attempt at bringing this series into the third dimension.
Contents
Gameplay
Weapons
Bazooka | |
---|---|
Homing Missile | |
Mortar | |
Homing Pigeon | |
Grenade | |
Cluster Bomb | |
Holy Hand Grenade | |
Banana Bomb | |
Shotgun | |
Uzi | |
Petrol Bomb | |
Fire Punch | |
Baseball Bat | |
Viking Axe | |
Prod | |
Land Mine | |
Dynamite | |
Sheep | |
Super Sheep | |
Old Woman | |
Mad Cows | |
Air Strike | |
Concrete Donkey | |
Jet Pack | |
Ninja Rope | |
Teleport | |
Parachute | |
Girder | |
Freeze | |
Scales of Justice | |
Earthquake | |
Nuclear Test | |
Skip Go | |
Surrender | |
Worm Select | |
Low Gravity | |
Red Bull | |
Gas Canister | |
Blowpipe | |
Mega Mine | |
Sticky Bomb | |
Lottery Strike | |
Doctor's Strike | |
Bridge Kit | |
Binoculars | |
Fast Walk | |
Laser Sight | |
Campaign missions
D-Day | |
---|---|
Crate Britain | |
Grave Danger | |
A Leek in a Vegetable Patch | |
Ice, Ice, Maybe | |
When Annelids Collide | |
Rum Deal | |
Earn Your Crust | |
Apple Core Island | |
Helter Skelter | |
Take My Cherry | |
In Space, No-One Can Hear You Clean | |
Shiver Me Timbers | |
Falling For You | |
Crop Circle | |
Tree Village Trouble | |
Movie Mayhem | |
Worm and the Beanstalk | |
Schools in for Summer | |
High Stakes | |
A Quick Fix | |
All Cooped Up | |
Trial of the Damned | |
Showdown at the OK Corale Reef | |
Plaice Holder | |
Hook, Line and Skimmer | |
Nobody Rides For Free | |
Hold Until Relieved | |
To Boldly Go | |
Beautiful Balloon | |
A Good Nights Sleep | |
Beefcake Breakfast Brawl | |
Costa Del Danger | |
Ragnarok and Roll | |
Alien Juice Suckers | |
History
The game was originally published in Europe by Sega for the GameCube, PlayStation 2, Xbox and PC. In early 2004 Acclaim Entertainment published the GameCube, PlayStation 2 and PC in North America, however the Xbox port was delayed in this region. When it eventually arrived (early 2005), this too was published by Sega, under the name Worms 3D: Special Edition, as by this point, Acclaim had declared bankruptcy and had ceased trading. Despite this, the box still refers to it under the original name, and the game is identical to other versions, featuring the same changes seen in other Acclaim versions (namely the removal of the licensed song Coconuts by Junior Senior, and replacing it with an arrangement of the Worms theme, which would later be used for 3D's successor, Worms 4: Mayhem).
While 3D itself never got a re-release, it was used as a basis for the 2011 game Worms Ultimate Mayhem, an enhanced port of 4: Mayhem that, alongside that game's original content, featured the full campaign of 3D.
Sega would also publish the sequel, Worms Forts: Under Siege, which would also be the last game in the series to be released by them. Later games were published by other companies or by Team 17 themselves.
Production credits
Windows PC version
- Artists:
- Lead Artist: Dave Smith
- Concept and 3D Artist: Patrick Romano
- Animation: Andy Morriss
- 3D Artist: Mike Green
- Level Textures: Mar Hernandez
- Level Textures: Enrique Corts Llopis
- Support Artist: Rico Holmes
- FMV: Tony Landais
- Concept Artist: Tom Gluckman
- 3D Artist: Javier Leon
- Art Manager: Neil South
- Audio:
- Sound, Music and Voice Co-ordination: Bjorn Lynne
- Voice Talent: Chris Kent, Lani Minella, Glen Colechin, Bjorn Lynne, Paul Sharp, Paul Tapper, Pori Dunstan, James Cowlishaw, Stephane Cornicard, Stefan Grothgar, Andrea Piovan, Javier Fernandez Pena
- Creative Director: Martyn Brown
- Game Design: Kelvin Aston, Kevin Carthew, John Dennis, Mark Dimond, Porl Dunstan, John Eggett, Grant Towell
- Programmers:
- Lead Programmer: Charles Blessing
- Landscape Technology: Andy Clitheroe
- Menu System: Colin Surridge
- Weapons and Camera System: Martin Swaine
- Particles and Weapons System: Steve Eckles
- Programmer: Phil Carlisle
- A.I. System: Paul Tapper
- Programmers: Damian Stones Kev Lamont Ian Lindsey
- Audio and Animation System: Paul Scargill
- Technical Manager: Stefan Boberg
- Production:
- Producer: Paul Kilburn
- Associate Producer: Mark Baldwin, Craig Jones
- Quality Assurance:
- QA Manager: Paul Field
- Lead Test: Brian Fitzpatrick
- QA Tester: John Egginton, Adrian Evans, Andy Aveyard, Jackson Li, Lee Varley
- Localisation:
- Localisation Co-ordinator: Paul Sharp
- Localisation: Babel Media
- Game scripts powered by LUA
- Copyright ©2003 Tecgraf, PUC-Rio
- President/Chief Operating Officer: Naoya Tsurumi
- Executive Vice President - Sales and Marketing: Mike Sherlock
- Executive Vice President - Development: Jin Shimazaki
- Senior Producer: Matt O'Driscoll
- Technical Producer: Elliott Martin
- European Marketing Director: Matt Woodley
- European Product Manager: Mat Quaeck
- European Marketing Manager: Gary Knight
- Head of PR, Europe: Asam Ahmad
- PR Executive: Stefan McGarry
- Graphic Design: Carl Hamblin
- UK Sales Director: Alan Pritchard
- Export Product Manager: Ben Chalmers-Stevens
- European Partnerships/Trade Marketing Manager: Suzanne Egleton
- Head of Export Sales: Alison Gould
- SOE QA: Darius Sadeghian, David Smith
- Special Thanks: Ed Bushell, Justyn McLean, Dwayne Buck, Glenn Wakeford
Magazine articles
- Main article: Worms 3D/Magazine articles.
Promotional material
Artwork
Physical scans
GameCube version
Sega Retro Average | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
80 | |
---|---|
Based on 3 reviews |
GameCube, ES |
---|
|
PlayStation 2 version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
60 | |
---|---|
Based on 1 review |
Xbox version
Sega Retro Average | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
72 | |
---|---|
Based on 2 reviews |
PC version
PC, UK (Sold Out) |
---|
PC, UK (PC Gamer Presents) |
---|
PC, DE (Green Pepper) |
---|
PC, ES |
---|
|
PC, ES (Best of Atari) |
---|
PC, PL |
---|
|
PC, PL (Nowa eXtra Klasyka) |
---|
PC, PL (Extra Klasyka) |
---|
PC, PL (Extra Klasyka; alt) |
---|
PC, CZ/SK (Nová eXtra Klasika) |
---|
PC, SE/NO/FI/DK (PC Best Buy) |
---|
PC, AU (Valusoft) |
---|
Technical information
- Main article: Worms 3D/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
2,198,536,192 | DVD-ROM (EU) | SLES-51843 (V1.01) | ||||||||||
? |
|
1,228,832,768 | DVD-ROM (US) | SLUS-20894 (V1.00) | ||||||||||
? |
|
1,459,978,240 | Disc (EU) |
External links
- Official website (archive)
- Worms 3D on Xbox.com: US (archive)
References
- ↑ File:Worms3D PC DE gp cover.jpg
- ↑ 2.0 2.1 https://www.gry-online.pl/gry/worms-3d/zadea (Wayback Machine: 2020-01-27 00:55)
- ↑ http://www.cdprojekt.cz/nxk/ (Wayback Machine: 2009-02-24 11:38)
- ↑ https://www.amazon.co.uk/SEGA-Worms-3D-GameCube/dp/B0000A1OXV (Wayback Machine: 2016-08-09 04:40)
- ↑ https://www.amazon.fr/S%C3%A9ga-Worms-3D/dp/B0000DIKQP/ (Wayback Machine: 2019-05-18 21:28)
- ↑ https://www.amazon.de/Bandai-Namco-Entertainment-Worms-3D/dp/B0000AMK4T/ (Wayback Machine: 2019-05-18 21:29)
- ↑ http://www.amazon.co.uk/Sega-Worms-3D-PS2/dp/B0000A1P4W (Wayback Machine: 2007-08-12 17:51)
- ↑ http://www.amazon.de/Sega-Worms-3D-Software-Pyramide/dp/B000AV0PCW (Wayback Machine: 2011-08-21 13:38)
- ↑ 9.0 9.1 Press release: 2005-03-01: SEGA SHIPS WORMS 3D FOR XBOX
- ↑ http://www.amazon.co.uk/Sega-Worms-3D-Xbox/dp/B0000A1OTP (Wayback Machine: 2007-02-16 17:02)
- ↑ Cube, "Issue Twenty Five" (UK; 2003-10-23), page 72
- ↑ NGC Magazine, "December 2003" (UK; 2003-10-24), page 58
- ↑ Nintendo Official Magazine, "December 2003" (UK; 2003-11-14), page 98
- ↑ PlayStation 2 Official Magazine - UK, "December 2003" (UK; 2003-11-04), page 107
- ↑ Edge, "December 2003" (UK; 2003-10-27), page 108
- ↑ Official Xbox Magazine, "November 2003" (UK; 2003-10-02), page 94
Worms 3D | |
---|---|
Main page | Comparisons | Hidden content | Development | Magazine articles | Reception | Bootlegs |
Worms games for Sega systems or published by Sega |
---|
Worms (1996) | Worms Armageddon (1999) | Worms World Party (2001) | Worms 3D (2003) | Worms Forts: Under Siege (2004) |
Worms Pinball (unreleased) |
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