Difference between revisions of "Shaq Fu"

From Sega Retro

(Will do the other characters later)
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===Characters===
 
===Characters===
 
{|class="prettytable"
 
{|class="prettytable"
!Portrait||Description
 
 
|-
 
|-
|[[File:Shaqfu auroch.png|Auroch]]
+
|[[File:Shaqfu auroch.png|left|Auroch]]'''Auroch''' is a simple outlaw that fights for pleasure. He taunts anything that crosses his path. Auroch's stage is The Wasteland.
|'''Auroch''' is a simple outlaw that fights for pleasure. He taunts anything that crosses his path. Auroch's stage is The Wasteland.
 
 
Height: 5'11
 
Height: 5'11
 
Weight: 456           
 
Weight: 456           
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Auroch pulls out a giant spiked ball and chain, then lashes out with it twice straight ahead.  
 
Auroch pulls out a giant spiked ball and chain, then lashes out with it twice straight ahead.  
 
|-
 
|-
|[[File:Shaqfu beast.png|Beast]]
+
|[[File:Shaqfu beast.png|left|Beast]]Created by Sett from his own shadow, '''Beast''' is the mightiest of Sett's servants. His stage is Dragon's Pass.
|Created by Sett from his own shadow, '''Beast''' is the mightiest of Sett's servants. His stage is Dragon's Pass.
 
 
Height: 6'10  
 
Height: 6'10  
 
Weight: 410
 
Weight: 410
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Beast roars. No damage, but an alternate taunt.
 
Beast roars. No damage, but an alternate taunt.
 
|-
 
|-
|[[File:Shaqfu colonel.png]]
+
|[[File:Shaqfu colonel.png|left|Colonel]]A celestial champion. Battered, shattered, and almost dead, '''Colonel''' was found by Beast on an obscure battlefield, the sole survivor of a fierce struggle. His stage is The Lab.
|A celestial champion. Battered, shattered, and almost dead, '''Colonel''' was found by Beast on an obscure battlefield, the sole survivor of a fierce struggle. His stage is The Lab.
 
 
Height: 6'4             
 
Height: 6'4             
 
Weight: 357           
 
Weight: 357           
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Colonel launches a small missile out of his back, which homes in on his opponent.
 
Colonel launches a small missile out of his back, which homes in on his opponent.
 
|-
 
|-
|[[File:Shaqfu diesel.png]]
+
|[[File:Shaqfu diesel.png|left|Diesel]]A longshoreman from the San Francisco docks, '''Diesel''' spends more time brawling than handling cargo. His stage is Yasko Mines.
|A longshoreman from the San Francisco docks, '''Diesel''' spends more time brawling than handling cargo. His stage is Yasko Mines.
 
 
Height: 6'1           
 
Height: 6'1           
 
Weight: 205           
 
Weight: 205           
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Diesel throws a small dagger projectile across the screen.
 
Diesel throws a small dagger projectile across the screen.
 
|-
 
|-
|[[File:Shaqfu kaori.png]]
+
|[[File:Shaqfu kaori.png|left|Kaori]]Forced to obey Sett's will by the power of an enchanted ring, '''Kaori''' is the martial arts champion of an alien feline race.
|Forced to obey Sett's will by the power of an enchanted ring, '''Kaori''' is the martial arts champion of an alien feline race.
 
 
Height: 5'3             
 
Height: 5'3             
 
Weight: 123           
 
Weight: 123           

Revision as of 14:10, 25 March 2010

n/a

Shaq Fu Title.png

Shaq Fu
System(s): Sega Mega Drive, Sega Game Gear, Game Boy, Super Nintendo, Commodore Amiga
Publisher: Electronic Arts
Developer:

Shaq Fu is a fighting video game developed by Delphine Software for the Sega Mega Drive, Sega Game Gear, Game Boy, Super Nintendo and Commodore Amiga. It is a fighting game, starring basketball player Shaquille O'Neal as a playable character. Though it is often praised for its smooth graphics, the game has been the subject of ridicule for its nonsensical plot and bad controls.

Genesis Version

The Genesis version had exclusives that the Super NES version didn't have. This included 5 more characters, 3 new Stages (The Lab, The Wasteland, and Yasko Mines), and North/South Gate accesability w/o a cheat code. Nezu was also playable. Unfortunately the story mode was made shorter than the SNES counterpart. The Amiga port was based on the Genesis port, but had less music and background animation removed.

Game Gear

The Game Gear version only has 6 selectable characters, no tournament mode, and no voices.

Gameplay

Story

Long ago and far away, in a place called The Second World, there ruled the heartless sorcerer Sett Ra. His hunger for power still gnawed at him even though his dominance over the Second World was unchallenged; he longed to extend his grasp to the fair First World, Earth.

Sett Ra's Plan was simple. He would destroy the Pharaoh of Egypt and usurp his throne. He created a perfect assassin from his own shadow who would serve him without question. This shadow became beast, the mightiest and most loyal of all Sett Ra's minions. Beast destroyed the Pharaoh, and the disguised Sett Ra soon sat upon his throne.

However, the Pharaoh son Ahmet was not deceived. He brazenly confronted the powerful sorcerer, threatening to reveal him. Sett Ra escaped from the palace to the Great Desert, where his grandfather, Leotsu the Wise, dwelt as a monk and hermit. Leotsu and Ahmet united with a coven of powerful wizards from the lands beyond Egypt, and their combined power was able to send Sett Ra back to the Second World, comatose and imprisoned within a rune-encrusted pyramid. He slumbered for a millennium, bound by the wrappings of a mummy. Beast roamed the Second World, dedicated to finding and releasing his dread master. Successful at last, Beast and Sett Ra vow to wreak havoc on those who stopped them before.They have gathered a battalion of formidable fighters to further this end.

To regain his full strength and to end his exile from the First World, Sett Ra must perform an ancient ritual upon a descendant of Ahmet. Beast has now returned from Earth with the child Nezu, a child in whose veins the royal blood runs pure. All is ready for the final cataclysmic battle-only the Chosen One can stop Sett Ra now. One who possesses strength, spirituality, courage, agility, intelligence, and unsurpassed skill in the martial arts. Where will the world find such a one? Only Shaq knows.

Basic Moves

  • Fast Kick: B
  • Power Kick: C
  • Fast Punch: Y
  • Power Punch: Z
  • Blocking: Hold Left to block high and mid-range attacks, or hold Down-left to block low attacks. Blocking Special Attacks will cause a minimal amount of damage to the blocker.
  • Shield: Pressing Down + A makes characters create a shield around them. The shield will block projectile attacks, but other attacks will go through.
  • Throw: Characters can throw when up close by pressing Left+A.
  • Taunt: Press X to taunt. Taunting will leave a character open to attack. It doesn't do anything.
  • Fury Bar: As a character takes damage, their Fury Bar will charge up. When it is full, the word "FURY" will appear on it and the character will deal slightly more damage for a while.
  • Dizzy: If a character is hit multiple times in a row without dealing any damage themselves, they risk being dizzied. When dizzy, a character will be stunned on the ground while stars rotate above them. Recover from a dizzy by pressing buttons rapidly.


Characters

Auroch
Auroch is a simple outlaw that fights for pleasure. He taunts anything that crosses his path. Auroch's stage is The Wasteland.

Height: 5'11 Weight: 456 Age: 170 Origin: 2nd World

  • Boomerang: Left, Right+B

Auroch pulls out a boomerang from behind his back and tosses across the screen. He cannot move until the boomerang either hits his opponent, or reaches its farthest distance, and then returns.

  • Ball and Pain: Right, Down-right, Down, Down-left, Left+C

Auroch pulls out a giant spiked ball and chain, then lashes out with it twice straight ahead.

Beast
Created by Sett from his own shadow, Beast is the mightiest of Sett's servants. His stage is Dragon's Pass.

Height: 6'10 Weight: 410 Age: Eternal Origin: Unknown

  • Thermal Blast: Down, Down-left, Left+B

Beast spits out a large, close-ranged puff of flame.

  • Spitfire: Down, Down-right, Right+B

Beast spits out a fireball projectile that travels across the screen.

  • Sonic Roar: Right, Down-right, Down, Down-left, Right+C

Beast roars and the screen flashes, which will hit the opponent from any place on the screen.

  • Roar: Down+X

Beast roars. No damage, but an alternate taunt.

Colonel
A celestial champion. Battered, shattered, and almost dead, Colonel was found by Beast on an obscure battlefield, the sole survivor of a fierce struggle. His stage is The Lab.

Height: 6'4 Weight: 357 Age: 42 Origin: Bio Corp

  • Heavy Metal: Down, Down-right, Right, Left+B

Colonel extends his arm, which opens up to reveal a gun. He then shoots rapidly across the screen.

  • Bionic Burst: Down, Down-right, Right+B

Colonel punches twice straight forward with extending arms.

  • Missile Launch: Down, Down-left, Left, Right+A

Colonel launches a small missile out of his back, which homes in on his opponent.

Diesel
A longshoreman from the San Francisco docks, Diesel spends more time brawling than handling cargo. His stage is Yasko Mines.

Height: 6'1 Weight: 205 Age: 30 Origin: USA

  • Dash Upper: Down, Down-right, Right+B

Diesel dashes forward very quickly and uppercuts his opponent up close.

  • Crate Crusher: Right,Down, Down-left, Left+B

Diesel throws a volley of energy-charged punches in front of him at various angles.

  • Dockside Dagger: Right, Left+B

Diesel throws a small dagger projectile across the screen.

Kaori
Forced to obey Sett's will by the power of an enchanted ring, Kaori is the martial arts champion of an alien feline race.

Height: 5'3 Weight: 123 Age: 23 Origin: Cimotha

  • Cat's Claw: Down, Down-left, Left+B

Kaori slashes with her arms and sends a spiralling wave projectile across the screen.

  • Cyclone: Down, Down-left, Left+C

Kaori spins into a cyclone and moves forward. Holding C will cause her to move forward until the move runs out. She will turn back to normal when she hits her opponent.

  • Energy Bomb: Left, Down-left, Down, Down-right, Right+C

Kaori tosses a ball of energy at the ground a short ways in front of her, which creates an explosion.

  • Teleport Kick: Left, Down-left, Down, Down-right, Right+B

Kaori vanishes in a puff of smoke, then appears over her opponent and drops onto them with a kick.

Gallery (Mega Drive Version)


Technical Information

ROM Size: 3,072 KB (Genesis) 512 KB (Game Gear)
Sound Engine: GEMS
Graphics: Unknown

Credits

Project Manager: Paul Cuisset
Design Lead: Paul Cuisset
Lead Programmer: Thierry Gaerthner
Programmer: Arnaud Carre
Lead Graphic Artist: Thierry Levastre
Graphic Artist: Valerie Amghar, Stephane Aussel, Michele Bacque, Thierry bansront, Gregory Beal, Eric Caron, Michael Douaut, Laurent Dreno, Serge Fiedos, Herve Gaerthner, Elie Jomaa, Frederic Michel, Christophe Moyne, Olivier Nicolas, Fabrice tete, Cecile Thomas, Jean-Marc Timert, Paul Tumelaire, Roman Vaidis
Music: Raphael Gesqua
Assistant Producers: Jeff Brown, William Schmitt, John Vilandre
Executive Projecers: Don Traeger
Producer: Jim Rushing
Associate Producer: Greg Suarez
Documentation: Valerie Hanscom, Michael Humes
Stuntmen: Remi Canaple, Patrick Cauderl Ier, Abi Espanol, Marc Le Loeuff, Dany Rocca, Phil Vitt

Physical Scans

Mega Drive

Game Gear