Difference between revisions of "Shaq Fu"
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Revision as of 23:50, 20 September 2010
Shaq Fu |
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System(s): Sega Mega Drive, Sega Game Gear, Game Boy, Super Nintendo, Commodore Amiga |
Publisher: Electronic Arts |
Developer: Delphine Software |
Shaq Fu is a fighting video game developed by Delphine Software for the Sega Mega Drive, Sega Game Gear, Game Boy, Super Nintendo and Commodore Amiga. It is a fighting game, starring basketball player Shaquille O'Neal as a playable character. Though it is often praised for its smooth graphics, the game has been the subject of ridicule for its nonsensical plot and bad controls. The Genesis version of Shaq Fu had exclusives that the Super NES version didn't have. This included 5 more characters, 3 new stages (The Lab, The Wasteland, and Yasko Mines), and North/South Gate accessibility without a cheat code. Nezu was also playable. Unfortunately the story mode was made shorter than the SNES counterpart. As a bonus, players can also walk down the stairs past Gargoyle's Peak and press start to fight a blue version of Beast. The Amiga port was based on the Genesis port, but had less music and background animation removed. The Game Gear version only has 6 selectable characters, no tournament mode, and no voices.
Contents
Gameplay
Story
Long ago and far away, in a place called The Second World, there ruled the heartless sorcerer Sett Ra. His hunger for power still gnawed at him even though his dominance over the Second World was unchallenged; he longed to extend his grasp to the fair First World, Earth.
Sett Ra's Plan was simple. He would destroy the Pharaoh of Egypt and usurp his throne. He created a perfect assassin from his own shadow who would serve him without question. This shadow became beast, the mightiest and most loyal of all Sett Ra's minions. Beast destroyed the Pharaoh, and the disguised Sett Ra soon sat upon his throne.
However, the Pharaoh son Ahmet was not deceived. He brazenly confronted the powerful sorcerer, threatening to reveal him. Sett Ra escaped from the palace to the Great Desert, where his grandfather, Leotsu the Wise, dwelt as a monk and hermit. Leotsu and Ahmet united with a coven of powerful wizards from the lands beyond Egypt, and their combined power was able to send Sett Ra back to the Second World, comatose and imprisoned within a rune-encrusted pyramid. He slumbered for a millennium, bound by the wrappings of a mummy. Beast roamed the Second World, dedicated to finding and releasing his dread master. Successful at last, Beast and Sett Ra vow to wreak havoc on those who stopped them before.They have gathered a battalion of formidable fighters to further this end.
To regain his full strength and to end his exile from the First World, Sett Ra must perform an ancient ritual upon a descendant of Ahmet. Beast has now returned from Earth with the child Nezu, a child in whose veins the royal blood runs pure. All is ready for the final cataclysmic battle-only the Chosen One can stop Sett Ra now. One who possesses strength, spirituality, courage, agility, intelligence, and unsurpassed skill in the martial arts. Where will the world find such a one? Only Shaq knows.
Basic Moves
- Fast Kick:
- Power Kick:
- Fast Punch:
- Power Punch:
- Blocking: Hold to block high and mid-range attacks, or hold to block low attacks. Blocking Special Attacks will cause a minimal amount of damage to the blocker.
- Shield: Pressing + makes characters create a shield around them. The shield will block projectile attacks, but other attacks will go through.
- Throw: Characters can throw when up close by pressing +.
- Taunt: Press to taunt. Taunting will leave a character open to attack. It doesn't do anything.
- Fury Bar: As a character takes damage, their Fury Bar will charge up. When it is full, the word "FURY" will appear on it and the character will deal slightly more damage for a while.
- Dizzy: If a character is hit multiple times in a row without dealing any damage themselves, they risk being dizzied. When dizzy, a character will be stunned on the ground while stars rotate above them. Recover from a dizzy by pressing buttons rapidly.
Characters
Gallery (Mega Drive Version)
Technical Information
ROM Size: 3,072 KB (Genesis) 512 KB (Game Gear)
Sound Engine: GEMS
Graphics: Unknown
Credits
Project Manager: Paul Cuisset
Design Lead: Paul Cuisset
Lead Programmer: Thierry Gaerthner
Programmer: Arnaud Carre
Lead Graphic Artist: Thierry Levastre
Graphic Artist: Valerie Amghar, Stephane Aussel, Michele Bacque, Thierry bansront, Gregory Beal, Eric Caron, Michael Douaut, Laurent Dreno, Serge Fiedos, Herve Gaerthner, Elie Jomaa, Frederic Michel, Christophe Moyne, Olivier Nicolas, Fabrice tete, Cecile Thomas, Jean-Marc Timert, Paul Tumelaire, Roman Vaidis
Music: Raphael Gesqua
Assistant Producers: Jeff Brown, William Schmitt, John Vilandre
Executive Projecers: Don Traeger
Producer: Jim Rushing
Associate Producer: Greg Suarez
Documentation: Valerie Hanscom, Michael Humes
Stuntmen: Remi Canaple, Patrick Cauderl Ier, Abi Espanol, Marc Le Loeuff, Dany Rocca, Phil Vitt
Physical Scans
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