Difference between revisions of "Motocross Championship"

From Sega Retro

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{{stub}}'''''Motocross Championship''''' is a dirtbike racing game developed by Artech Studios for the [[Sega 32X]]. The player can compete in three motorbike classes across twelve indoor and outdoor tracks.
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{{stub}}
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'''''Motocross Championship''''' is a dirtbike racing game developed by Artech Studios for the [[Sega 32X]]. The player can compete in three motorbike classes across twelve indoor and outdoor tracks.
  
 
[http://tcrf.net/Motocross_Championship Source code fragments accidentally linked into the final ROM] suggest that a PC version was planned at one point. Whether or not Sega was involved with this is unknown.
 
[http://tcrf.net/Motocross_Championship Source code fragments accidentally linked into the final ROM] suggest that a PC version was planned at one point. Whether or not Sega was involved with this is unknown.
 +
 +
==Production Credits==
 +
{{multicol|
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~US Manual~
 +
 +
'''Producer:''' Jessie Taylor<br>
 +
'''Assistant Producer:''' Greg Backsted<br>
 +
'''Product Manager:''' Craig Ostrander<br>
 +
'''Pinch Hitter:''' Tony van<br>
 +
'''Motocross Photos:''' Motocross Action Magazine<br>
 +
'''Test Leads:''' Marc Dawson, Aaron Loichinger, Derek Carmichael<br>
 +
'''Testers:''' Kawme Jeffers, Aaron Drayer, Aaron Homes, Terry Thomas<br>
 +
'''Documentation:''' T.S. Flanagan<br>
 +
'''Special Thanks:''' Michael Latham, Jenny Martin, Dave Albert, Bob Hardy, Vince Nason, Doug Rebert<br>
 +
'''Developer:''' Artech Studios<br>
 +
'''Artech Product Manager:''' Rick Banks<br>
 +
'''Project Team Leader:''' Christopher Chan<br>
 +
'''Software Design, Physics, AI:''' Alexander G.M. Smith<br>
 +
'''Music & Sound Effects:''' Darryl Currie<br>
 +
'''Sound Effects Code:''' Michael Stevens<br>
 +
'''Art & Animation:''' Ron Robinson, Phil LaFrance, Cory Humes, Luc Marrier<br>
 +
'''Track Design & Data Entry:''' Dan Fanthome<br>
 +
'''JPEG Adaptation:''' Sebastien Do<br>
 +
'''3D Bike Modeling:''' Grey Matter
 +
}}
  
 
==Promotional Material==
 
==Promotional Material==
 
<gallery>
 
<gallery>
File:32X ES PrintAd 1995-04.jpg|ES print advert
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32X ES PrintAd 1995-04.jpg|ES print advert
 
</gallery>
 
</gallery>
  
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Revision as of 02:26, 21 September 2015

n/a

MCC Title.png

Motocross Championship
System(s): Sega 32X
Publisher: Sega
Developer:
Genre: Racing

















Release Date RRP Code

This short article is in need of work. You can help Sega Retro by adding to it.


Motocross Championship is a dirtbike racing game developed by Artech Studios for the Sega 32X. The player can compete in three motorbike classes across twelve indoor and outdoor tracks.

Source code fragments accidentally linked into the final ROM suggest that a PC version was planned at one point. Whether or not Sega was involved with this is unknown.

Production Credits

~US Manual~

Producer: Jessie Taylor
Assistant Producer: Greg Backsted
Product Manager: Craig Ostrander
Pinch Hitter: Tony van
Motocross Photos: Motocross Action Magazine
Test Leads: Marc Dawson, Aaron Loichinger, Derek Carmichael
Testers: Kawme Jeffers, Aaron Drayer, Aaron Homes, Terry Thomas
Documentation: T.S. Flanagan
Special Thanks: Michael Latham, Jenny Martin, Dave Albert, Bob Hardy, Vince Nason, Doug Rebert
Developer: Artech Studios
Artech Product Manager: Rick Banks
Project Team Leader: Christopher Chan
Software Design, Physics, AI: Alexander G.M. Smith
Music & Sound Effects: Darryl Currie
Sound Effects Code: Michael Stevens
Art & Animation: Ron Robinson, Phil LaFrance, Cory Humes, Luc Marrier
Track Design & Data Entry: Dan Fanthome
JPEG Adaptation: Sebastien Do
3D Bike Modeling: Grey Matter

Promotional Material

Physical Scans

Sega Retro Average 
Publication Score Source
82 №42, p156
39 №10, p14
83
37
57 №1995/04, p84[1]
63 №30, p80-81[2]
60 №3, p90
69 №51, p112[3]
64 №15, p86-87
80 №65, p54-55
74 №43, p50-51
77
Sega 32X
65
Based on
12 reviews
Sega Retro Average 
Publication Version Score
Consoles + (FR)
82
[4]
Computer & Video Games (UK)
59
[5]
Digitiser (UK) PAL
70
[6]
GameFan (US) NTSC-U
84
[7]
Game Players (US) NTSC-U
50
[8]
GamePro (US) NTSC-U
78
[9]
Games World: The Magazine (UK) PAL
39
[10]
Game Informer (US) NTSC-U
64
[11]
Hobby Consolas (ES)
79
[12]
Joypad (FR) PAL
83
[13]
MAN!AC (DE) PAL
37
[14]
Mega (UK) PAL
68
[15]
Mega Fun (DE) PAL
57
[1]
Micromanía (tercera época) (ES)
75
[16]
Mean Machines Sega (UK) PAL
63
[2]
Next Generation (US) NTSC-U
50
[17]
Player One (FR)
69
[18]
Play Time (DE)
52
[19]
Sega Magazine (UK) PAL
64
[20]
Sega Power (UK) PAL
80
[21]
Sega Pro (UK) PAL
74
[22]
Sega Force (SE)
77
[23]
Sega Megazone (AU)
87
[24]
Todo Sega (ES)
83
[25]
Top Consoles (FR)
60
[26]
Video Games (DE) PAL
25
[27]
VideoGames (US) NTSC-U
60
[28]
Sega 32X
65
Based on
27 reviews

Motocross Championship

32X, US
MCC 32X US Box Back.jpgMCC 32X US Box Front.jpg
Cover
MCC 32X US Cart.jpg
Cart
Motocrosschampionship 32x us manual.pdf
Manual
32X, EU
MCC 32X EU Box Back.jpgMCC 32X EU Box Spine.jpgMCC 32X EU Box Front.jpg
Cover
MotoCrossChampionship 32X EU Cart.jpg
Cart
32X, BR
MCC 32X BR Box.jpg
Cover
Motocrosschamp 32x br cart.jpg
Cart
MCC 32x br manual.pdf
Manual
32X, Asia
MCC 32X AS Box Back.jpgNospine.pngMotoCrossChampionship 32X AS Box Front.jpg
Cover
  1. 1.0 1.1 File:MegaFun DE 1995-04.pdf, page 84 Cite error: Invalid <ref> tag; name ":File:MegaFun DE 1995-04.pdf_p84" defined multiple times with different content
  2. 2.0 2.1 File:MeanMachinesSega30UK.pdf, page 81 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega30UK.pdf_p81" defined multiple times with different content
  3. File:PlayerOne FR 051.pdf, page 108
  4. Consoles +, "Avril 1995" (FR; 1995-0x-xx), page 156
  5. Computer & Video Games, "April 1995" (UK; 1995-03-15), page 101
  6. Digitiser (UK) (1995-03-28)
  7. GameFan, "Volume 3, Issue 3: March 1995" (US; 1995-xx-xx), page 25
  8. Game Players, "Vol. 8 No. 3 March 1995" (US; 1995-0x-xx), page 57
  9. GamePro, "May 1995" (US; 1995-xx-xx), page 62
  10. Games World: The Magazine, "April 1995" (UK; 1995-0x-xx), page 14
  11. Game Informer, "February 1995" (US; 1995-0x-xx), page 43
  12. Hobby Consolas, "Marzo 1995" (ES; 1995-xx-xx), page 76
  13. Joypad, "Mars 1995" (FR; 1995-0x-xx), page 74
  14. MAN!AC, "04/95" (DE; 1995-03-08), page 69
  15. Mega, "March 1995" (UK; 1995-02-28), page 42
  16. Micromanía (tercera época), "Febrero 1995" (ES; 1995-xx-xx), page 98
  17. Next Generation, "March 1995" (US; 1995-02-21), page 92
  18. Player One, "Mars 1995" (FR; 1995-0x-xx), page 112
  19. Play Time, "5/95" (DE; 1995-04-05), page 108
  20. Sega Magazine, "March 1995" (UK; 1995-02-15), page 86
  21. Sega Power, "April 1995" (UK; 1995-02-16), page 54
  22. Sega Pro, "April 1995" (UK; 1995-02-23), page 50
  23. Sega Force, "3/95" (SE; 1995-06-20), page 8
  24. Sega Megazone, "February 1995" (AU; 1995-0x-xx), page 20
  25. Todo Sega, "Marzo 1995" (ES; 1995-0x-xx), page 44
  26. Top Consoles, "Mai 1995" (FR; 1995-0x-xx), page 116
  27. Video Games, "4/95" (DE; 1995-03-22), page 88
  28. VideoGames, "February 1995" (US; 1995-0x-xx), page 78