Difference between revisions of "Dark Edge"
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'''English Text:''' [[Hisaki Nimiya]]<br> | '''English Text:''' [[Hisaki Nimiya]]<br> | ||
'''Presented by:''' [[Sega|Sega Enterprises Ltd]] | '''Presented by:''' [[Sega|Sega Enterprises Ltd]] | ||
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+ | ==Promotional material== | ||
+ | <gallery> | ||
+ | DarkEdge System32 JP Flyer.pdf|JP flyer | ||
+ | </gallery> | ||
==Physical Scans== | ==Physical Scans== |
Revision as of 13:30, 17 October 2015
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Dark Edge | |||||
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System(s): Sega System 32 | |||||
Publisher: Sega | |||||
Developer: Sega AM3 | |||||
Genre: Action | |||||
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Dark Edge is a 1992 fighting game by Sega for the Sega System 32. It uses sprite scaling to simulate a 3D playfield, meaning it predates Virtua Fighter as a 3D fighter by about a year (though the 3D in Virtua Fighter isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993.
Production Credits
Game Design: Tamichi Ohtsu
Program: Hiromasa Kaneko, Manabu Ishihara, Kenji Tohma
Graphics Design: Masayuki Hasegawa, Shinichi Nakagawa, Kenji Arai, Hiroyuki Izuno
Sound Design: Tomoyuki Kawamura
Sound Adviser: Kouichi Namiki
English Text: Hisaki Nimiya
Presented by: Sega Enterprises Ltd
Promotional material
Physical Scans
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
System 32, US | ||||
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System 32, JP | ||||
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