Difference between revisions of "Thomas the Tank Engine & Friends"

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Revision as of 18:35, 11 March 2016

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Thomas title.png

Thomas the Tank Engine & Friends
System(s): Sega Mega Drive
Publisher: THQ
Developer:
Sound driver: GEMS
Genre: Action

















Number of players: 1
Release Date RRP Code

Thomas the Tank Engine & Friends is a 1993 US-only Sega Mega Drive game starring the characters from the children's television show Thomas the Tank Engine & Friends. The game, aimed towards the preschool demographic, has players controlling several different characters from the show's universe, including Thomas, James, Percy, Toby and Duck. Edward, Henry and Gordon also appear in the game mode with Thomas and James. Oddly enough, Donald (and Douglas), Oliver, Bill (and Ben), Diesel, Daisy, Boco and Mavis are not present for this game; The original Thomas title music is played at the title screen. This game features music from Season 1, Season 2, and Season 3. All text is spoken by a male voice.

Gameplay

The game has four components that make up gameplay: Game, Race, Explore and a coloring book section. At the start of the game, players are encouraged to enter their names as the conductor of the train; there is a list of common names that are also selectable (Steve, Amy, Andy, et al.) for children who may not be able to write their name. From there, the player's train is picked—choosing any of the outlined characters brings up a coloring book with pictures of each character, while selecting the colored-in Thomas skips this portion. The coloring book portion simply lets players fill in the image with various colors as opposed to any drawing.

Players can select three difficulties: easy, medium, and hard, which determine the difficulty of the Game and Race modes in the main game.

Game

Thomas car.png

The main Game mode has players fulfilling requests from Sir Topham Hatt to bring various cars scattered throughout the course to stations—depending on the difficulty set by the player, this could involve one or multiple cars and one or multiple stations. Players use the control arrows to navigate the train on the tracks and to switch tracks when the path branches. Running into a car connects it to the train, be it from the front or back. There are various small sweets on the track which may be picked up for points, although points do not affect gameplay. Pressing A will disconnect a car from the train, starting with the outermost car. The B button activates a steam whistle; though it serves no purpose in-game, it creates a noise and shows a graphic of a whistle blowing. Players who have forgot the request or need help can press C to see the current objective. Hitting  START  allows players to either start that level over or quit.

Once the proper cars have been brought to the station, use A or B to disconnect them and end the mission. Sir Topham Hatt will praise the player's memory and/or speed, and the next request will be given. This process repeats in loop.

Race

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The Race game pits the player's train against several others in a race to get to the end of the track. The trains are set on separate tracks and will not meet each other, but players must control their train as it goes down the course. Dirt patches on the track will slow down a train and must be steered around. Floating balloons above the track change the speed of the train; red and blue striped balloons slow down the train's movement, while greed and blue striped balloons increase speed. Solid-colored balloons are also on the track, but seem to serve no purpose aside from making popping noises. They do, however, cause the train to give the player a happy face. There are sweets on the track that may be picked up for extra points, but these additional points do not effect gameplay. In the event the player does not beat the computer's train, the course may be repeated indefinitely. Defeating four trains gets the player a silver medal, and defeating all five gets the player a gold medal, ending the game.

Explore

The Explore game is an open-ended world based on that of Game mode. There is no stated objective; rather, players are free to roam around, picking up cars, visiting train stations, and looking around the map.

Gallery

Production Credits

Programmed by: Randy Platt
Artists: Terry Lloyd, Jayne Shrigley
Software Produced by: Bernard Whang
Design: Randy Platt, Bernard Whang, Terry Lloyd
Additional Design: Jayne Shrigley
Software Music / SFX: Brian Howarth
Voice Talent: Craig Ewert
Additional Art: John McLaughlin, Bernard Whang, Randy Platt
Software Produced For THQ by: Howard Phillips, George Sinfield

Physical Scans

Mega Drive, US
Thomas md us cover.jpg
Cover
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Cart