Difference between revisions of "Skeleton Warriors"
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− | '''''Skeleton Warriors''''' is a [[Sega Saturn]] | + | '''''Skeleton Warriors''''' is a [[Sega Saturn]] side-scrolling game developed by [[Neversoft Entertainment]]. It is based off a short-lived line of toys/animated series with the same name. |
+ | ==Story== | ||
You play as Prince Lightstar on a quest to conquer and slay Baron Dark, who holds the half of the Lightstar Crystal - a crystal that can change people into skeleton slaves. | You play as Prince Lightstar on a quest to conquer and slay Baron Dark, who holds the half of the Lightstar Crystal - a crystal that can change people into skeleton slaves. | ||
+ | |||
+ | ==Gameplay== | ||
+ | On the Saturn, ''Skeleton Warriors'' is a side-scrolling action game interspersed with third-person hoverbike segments. The game is presented in "2.5D", in that while most of the action takes place in two dimensions (with pre-rendered 2D sprites), levels are built with 3D geometry. Like a traditional arcade beat-'em-up, progression usually requires defeating set amounts of on-screen enemies without being killed. | ||
==Magazine articles== | ==Magazine articles== |
Revision as of 10:24, 20 May 2016
Skeleton Warriors | |||||
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System(s): Sega Saturn | |||||
Publisher: Playmates Interactive Entertainment | |||||
Developer: Neversoft Entertainment (US), Virgin Interactive (EU) | |||||
Genre: Action | |||||
Number of players: 1 | |||||
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Skeleton Warriors is a Sega Saturn side-scrolling game developed by Neversoft Entertainment. It is based off a short-lived line of toys/animated series with the same name.
Contents
Story
You play as Prince Lightstar on a quest to conquer and slay Baron Dark, who holds the half of the Lightstar Crystal - a crystal that can change people into skeleton slaves.
Gameplay
On the Saturn, Skeleton Warriors is a side-scrolling action game interspersed with third-person hoverbike segments. The game is presented in "2.5D", in that while most of the action takes place in two dimensions (with pre-rendered 2D sprites), levels are built with 3D geometry. Like a traditional arcade beat-'em-up, progression usually requires defeating set amounts of on-screen enemies without being killed.
Magazine articles
- Main article: Skeleton Warriors/Magazine articles.
Promotional material
- SkeletonWarriors Saturn US PrintAdvert 2.jpg
US print advert 2
- SkeletonWarriors Saturn US PrintAdvert 3.jpg
US print advert 3
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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71 | |
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Based on 18 reviews |
References
- ↑ 576 KByte, "Október 1996" (HU; 1996-xx-xx), page 26
- ↑ Alaab Alcomputtar, "" (SA; 1996-xx-xx), page 23
- ↑ GameFan, "Volume 4, Issue 2: February 1996" (US; 1996-xx-xx), page 17
- ↑ Game Players, "Vol. 9 No. 3 March 1996" (US; 1996-0x-xx), page 50
- ↑ GamePro, "April 1996" (US; 1996-xx-xx), page 82
- ↑ Game Informer, "April 1996" (US; 1996-0x-xx), page 52
- ↑ Gry Komputerowe, "1-2/1997" (PL; 1997-xx-xx), page 1
- ↑ Hobby Consolas, "Octubre 1996" (ES; 1996-xx-xx), page 110
- ↑ Intelligent Gamer's Fusion, "Volume 2, Number 8: March 1996" (US; 1996-0x-xx), page 52
- ↑ Joypad, "Septembre 1996" (FR; 1996-0x-xx), page 80
- ↑ Mega Fun, "09/96" (DE; 1996-08-21), page 77
- ↑ Next Generation, "April 1996" (US; 1996-03-12), page 88
- ↑ neXt Level, "August 1996" (DE; 1996-07-10), page 66
- ↑ Player One, "Septembre 1996" (FR; 1996-08-29), page 110
- ↑ Total Saturn, "Volume One Issue Two" (UK; 1996-09-30), page 61
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 51
- ↑ Video Games, "9/96" (DE; 1996-08-28), page 76
- ↑ VideoGames, "March 1996" (US; 1996-02-20), page 81