Difference between revisions of "Sega System 1"

From Sega Retro

m (Text replacement - " {{ref|" to "{{ref|")
Line 19: Line 19:
 
* Sound CPU: Zilog Z80 @ 4 MHz (8-bit & 16-bit instructions @ 0.58 MIPS)
 
* Sound CPU: Zilog Z80 @ 4 MHz (8-bit & 16-bit instructions @ 0.58 MIPS)
 
* [[wikipedia:Sound chip|Sound chips]]: Sega [[SN76489|SN76496]] @ 4 MHz, Sega SN76496 @ 2 MHz
 
* [[wikipedia:Sound chip|Sound chips]]: Sega [[SN76489|SN76496]] @ 4 MHz, Sega SN76496 @ 2 MHz
* GPU chipset: {{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/system1.cpp}}
+
* GPU chipset:{{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/system1.cpp}}
 
** Sega 315-5011 sprite line comparator
 
** Sega 315-5011 sprite line comparator
 
** Sega 315-5012 sprite generator
 
** Sega 315-5012 sprite generator
 
** Sega 315-5049 tilemap chip
 
** Sega 315-5049 tilemap chip
* [[wikipedia:Microcontroller|MCU]]: Intel 8751 {{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/system1.cpp}}
+
* [[wikipedia:Microcontroller|MCU]]: Intel 8751{{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/system1.cpp}}
 
{{multicol|
 
{{multicol|
* [[RAM]]: 82 [[Byte|KB]] {{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/system1.cpp}}
+
* [[RAM]]: 82 [[Byte|KB]]{{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/system1.cpp}}
 
** Main: 4 KB
 
** Main: 4 KB
 
** [[VRAM|Video]]: 12 KB (4 KB video, 2 KB sprites, 2 KB palette, 4 KB collision)
 
** [[VRAM|Video]]: 12 KB (4 KB video, 2 KB sprites, 2 KB palette, 4 KB collision)
 
** Sound: 2 KB
 
** Sound: 2 KB
 
** MCU: 64 KB
 
** MCU: 64 KB
* Video resolution: 256×224 (display), 640×260 (overscan) {{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/system1.cpp}}
+
* Video resolution: 256×224 (display), 640×260 (overscan){{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/system1.cpp}}
 
** Refresh rate: 60.0952 Hz (V-sync)
 
** Refresh rate: 60.0952 Hz (V-sync)
* [[Palette|Color palette]]: 4096 {{ref|https://github.com/mamedev/mame/tree/master/src/mame/video/system1.cpp}}
+
* [[Palette|Color palette]]: 4096{{ref|https://github.com/mamedev/mame/tree/master/src/mame/video/system1.cpp}}
** Colors on screen: 2048 {{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/system1.cpp}}
+
** Colors on screen: 2048{{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/system1.cpp}}
* [[Tile Layer|Tilemap]] planes: 2 background layers (1 static, 1 scrolling), 8×8 tiles {{ref|https://github.com/mamedev/mame/tree/master/src/mame/video/system1.cpp}}{{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/system1.cpp}}
+
* [[Tile Layer|Tilemap]] planes: 2 background layers (1 static, 1 scrolling), 8×8 tiles{{ref|https://github.com/mamedev/mame/tree/master/src/mame/video/system1.cpp}}{{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/system1.cpp}}
 
** Tilemap sizes: 256×256 for both planes
 
** Tilemap sizes: 256×256 for both planes
* [[Sprite]] capabilities: Dual line buffers, double buffering, 32 sprites per scanline, 16 colors per sprite, sprite flipping, hardware collision detection {{ref|https://github.com/mamedev/mame/tree/master/src/mame/video/system1.cpp}}{{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/system1.cpp}}
+
* [[Sprite]] capabilities: Dual line buffers, double buffering, 32 sprites per scanline, 16 colors per sprite, sprite flipping, hardware collision detection{{ref|https://github.com/mamedev/mame/tree/master/src/mame/video/system1.cpp}}{{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/system1.cpp}}
 
** Sprite sizes: 8 to 256 pixels width, 8 to 256 pixels height
 
** Sprite sizes: 8 to 256 pixels width, 8 to 256 pixels height
 
** Pixel clock cycles: 10 MHz (60.0952 Hz refresh rate)
 
** Pixel clock cycles: 10 MHz (60.0952 Hz refresh rate)

Revision as of 18:56, 7 September 2016

System1 PCB1.jpg
Sega System 1
Manufacturer: Sega
Release Date RRP Code

The Sega System 1 is an arcade platform introduced by Sega in July 1983.[1] It is a Z80-based platform and the first in the decade-long "System" series of arcade boards.

The System 1 was a relatively popular arcade board for its day, supported not only by Sega, but by Japanese developers Coreland and VIC Tokai between 1983 and 1987. In 1985 it was succeeded by the slightly more powerful Sega System 2 board, though new games were released for both systems concurrently. Many of the System 1's games were ported to the SG-1000 and Sega Master System consoles.

Specifications

  • Board composition: One board
  • Main CPU: Zilog Z80 @ 4 MHz (8-bit & 16-bit instructions @ 0.58 MIPS)
  • Sound CPU: Zilog Z80 @ 4 MHz (8-bit & 16-bit instructions @ 0.58 MIPS)
  • Sound chips: Sega SN76496 @ 4 MHz, Sega SN76496 @ 2 MHz
  • GPU chipset:[2]
    • Sega 315-5011 sprite line comparator
    • Sega 315-5012 sprite generator
    • Sega 315-5049 tilemap chip
  • MCU: Intel 8751[3]
  • RAM: 82 KB[3]
    • Main: 4 KB
    • Video: 12 KB (4 KB video, 2 KB sprites, 2 KB palette, 4 KB collision)
    • Sound: 2 KB
    • MCU: 64 KB
  • Video resolution: 256×224 (display), 640×260 (overscan)[2]
    • Refresh rate: 60.0952 Hz (V-sync)
  • Color palette: 4096[4]
    • Colors on screen: 2048[2]
  • Tilemap planes: 2 background layers (1 static, 1 scrolling), 8×8 tiles[4][2]
    • Tilemap sizes: 256×256 for both planes
  • Sprite capabilities: Dual line buffers, double buffering, 32 sprites per scanline, 16 colors per sprite, sprite flipping, hardware collision detection[4][2]
    • Sprite sizes: 8 to 256 pixels width, 8 to 256 pixels height
    • Pixel clock cycles: 10 MHz (60.0952 Hz refresh rate)
    • Sprite pixel/texel fillrate: 10 million pixels/texels per second, 166,402 pixels/texels per frame (260 scanlines), 640 sprite pixels/texels per scanline

Gallery

List of Games

References


Sega arcade boards
Originating in arcades









Console-based hardware








84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14









































PC-based hardware








05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23