Difference between revisions of "Battle Mania Daiginjou"

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[[Category:1993 Mega Drive Games]]
 
[[Category:1993 Mega Drive Games]]
 
[[Category:Mega Drive Shoot-'em-Up Games]]
 
[[Category:Mega Drive Shoot-'em-Up Games]]
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[[Category:Fan Translated Mega Drive Games]]

Revision as of 19:50, 7 March 2011


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BattleManiaDaiginjou MDTitleScreen.png

Battle Mania Daiginjou
System(s): Sega Mega Drive
Publisher: VIC Tokai
Developer:
Genre: Shoot-'em-Up

















Battle Mania Daiginjou (バトルマニア大吟醸), sometimes referred to as Battle Mania Daiginjo and Battle Mania 2, is a shoot-'em-up developed and published by VIC Tokai in 1993 for the Sega Mega Drive exclusively in Japan and South Korea. It is the sequel to Battle Mania (which was released in the US as Trouble Shooter). Translation group M.I.J.E.T. translated the game's dialogue text to English and included it with their Tougi Ou King Colossus patch as an extra before releasing it separately later.

A group calling itself the Kikokukyou have resurrected the leader of Blackball, the antagonist group of the original game, and the Trouble Shooters are called to stop Blackball and destroy Kikokukyou.

Gameplay

Gameplay is identical to the original game: Pressing B shoots (with rapidfire when held down). Holding A charges a special weapon which is activated with A when fully charged, and C has Maria change the direction she shoots in. Unlike the first game, however, there is not a choice as to which special weapon is used. Furthermore, the game begins with Mania only; Maria must be rescued at the end of the first level. Finally, the game also offers a SCORE ATTACK mode which offers the player challenges to complete.

Physical Scans



Trouble Shooter, Mania and Maria.png
Battle Mania games for Sega systems
Battle Mania/Trouble Shooter (1991/1992) | Battle Mania Daiginjou (1993)