Difference between revisions of "Shiro Maekawa"
From Sega Retro
m |
|||
Line 5: | Line 5: | ||
| dod= | | dod= | ||
| company=Sega of Japan | | company=Sega of Japan | ||
− | | role=Designer, | + | | role=Designer, Script Writer |
| education=Yamaguchi University (1989-1993) | | education=Yamaguchi University (1989-1993) | ||
}} | }} |
Revision as of 22:28, 26 August 2018
Shiro Maekawa |
---|
Place of birth: Hōfu, Yamaguchi prefecture |
Company(ies): Sega of Japan |
Role(s): Designer, Script Writer |
Education: Yamaguchi University (1989-1993) |
Shiro Maekawa (前川 司郎) is a game planner.[1] He joined Sega in April 1993 and left in March 2008, currently working at Marvelous.[2] Originally wanting to become an animator, he gave up on that profession as he felt he lacked the required drawing skills, but upon learning that unit direction (storyboards) and storytelling does require great drawing ability, he took the opportunity of being in charge of Sonic Adventure 2's story. Prior to working on Sonic, he also wrote some event dialogue for Panzer Dragoon.
Production history
Games
- Panzer Dragoon (Saturn; 1995) — 声[3] (as 前川 司郎)
- Panzer Dragoon (Saturn; 1995) — Voices[4]
- Panzer Dragoon Zwei (Saturn; 1996) — Special thanks to[5] (as 前川 司郎)
- Panzer Dragoon Zwei (Saturn; 1996) — Special Thanks[6]
- Panzer Dragoon Saga (Saturn; 1998) — 原案/設定[7] (as 前川 司郎)
- Panzer Dragoon Saga (Saturn; 1998) — 企画[7] (as 前川 司郎)
- Sonic Adventure 2 (Dreamcast; 2001) — Scenario Writer
- Sonic Adventure 2 (Dreamcast; 2001) — Story Event Designer
- Sonic Adventure 2 (Dreamcast; 2001) — Visual Memory Game Support
- Sonic Adventure 2: Battle (GameCube; 2001) — Scenario Writer
- Sonic Mega Collection Plus (PlayStation 2; 2004) — Special Thanks
- Sonic Mega Collection Plus (Xbox; 2004) — Special Thanks
- Shadow the Hedgehog (PlayStation 2; 2005) — Development Support
- Shadow the Hedgehog (GameCube; 2005) — Development Support
- Shadow the Hedgehog (Xbox; 2005) — Development Support
- Sonic the Hedgehog (PlayStation 3; 2006) — Game Script
- Sonic the Hedgehog (Xbox 360; 2006) — Game Script
- Sonic Mega Collection Plus (Windows PC; 2006) — Special Thanks
- Sonic and the Secret Rings (Wii; 2007) — Game Designers
- Mario & Sonic at the Olympic Games (Nintendo DS; 2008) — Special Thanks
Music
- Sona Mi Areru Ec Sancitu (Vinyl; 1999) — Words by[8]
- Sonic Adventure (1998) — Field Designer, A-LIFE System Designer, Visual Memory Game Designer
- Sonic Adventure 2 (2001) — Scenario Writer, Story Event Designer, Visual Memory Game Support
- Sonic X (2003) — Supervisor
- Sonic Heroes (2003) — Scenario Writer, Main Game Designer, Enemy Game Designer, Story Board Designer
- Sonic Heroes (PC Version) (2004) — Director
- Sonic Mega Collection Plus (2004) — Special Thanks
- Shadow the Hedgehog (2005) — Development Support
- Sonic Riders (2006) — Story Plotter [NOTE: Uncredited]
- Sonic the Hedgehog (2006) — Game Script
- Sonic and the Secret Rings (2007) — Story Plotter [NOTE: Uncredited], Game Designer
- Sonic Riders: Zero Gravity (2008) — Game Mode Designer, Story Plotter, Story Board Designer
- Sonic and the Black Knight (2009) — In charge of Story[9] [NOTE: Uncredited]
Interviews
References
- ↑ @mizuhano on Twitter
- ↑ https://jp.linkedin.com/in/%E5%89%8D%E5%B7%9D-%E5%8F%B8%E9%83%8E-657a4961
- ↑ File:Panzer Dragoon JP Saturn credits.pdf
- ↑ File:Panzer Dragoon US Saturn credits.pdf
- ↑ File:Panzer Dragoon Zwei JP Saturn credits.pdf
- ↑ File:Panzer Dragoon Zwei US Saturn credits.pdf
- ↑ 7.0 7.1 File:Azel Panzer Dragoon RPG Saturn credits.pdf
- ↑ File:SonaMiAreruEcSancitu vinyl US discB.jpg
- ↑ http://sonic.sega.jp/SonicChannelOld/creators/028/index.html