Difference between revisions of "Dark Edge"
From Sega Retro
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*'''Graphics Design:''' [[Masayuki Hasegawa]], [[Shinichi Nakagawa]], [[Kenji Arai]], [[Hiroyuki Izuno]] | *'''Graphics Design:''' [[Masayuki Hasegawa]], [[Shinichi Nakagawa]], [[Kenji Arai]], [[Hiroyuki Izuno]] | ||
*'''Sound Design:''' [[Tomoyuki Kawamura]] | *'''Sound Design:''' [[Tomoyuki Kawamura]] | ||
− | *'''Sound Adviser:''' [[Kouichi Namiki]] | + | *'''Sound Adviser:''' [[Koichi Namiki|Kouichi Namiki]] |
*'''English Text:''' [[Hisaki Nimiya]] | *'''English Text:''' [[Hisaki Nimiya]] | ||
*'''Presented by:''' [[Sega|Sega Enterprises Ltd]] | *'''Presented by:''' [[Sega|Sega Enterprises Ltd]] |
Revision as of 05:40, 28 October 2018
Dark Edge | |||||||||||||
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System(s): Sega System 32 | |||||||||||||
Publisher: Sega | |||||||||||||
Developer: Sega AM3 | |||||||||||||
Genre: Action | |||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Dark Edge (ダークエッジ) is a 1993 fighting game by Sega for the Sega System 32.
It uses sprite scaling to simulate a 3D playfield, meaning it predates Virtua Fighter as a 3D fighter by about a year (though the 3D in Virtua Fighter isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993.
Contents
Production credits
Staff
- Game Design: Tamichi Ohtsu
- Program: Hiromasa Kaneko, Manabu Ishihara, Kenji Tohma
- Graphics Design: Masayuki Hasegawa, Shinichi Nakagawa, Kenji Arai, Hiroyuki Izuno
- Sound Design: Tomoyuki Kawamura
- Sound Adviser: Kouichi Namiki
- English Text: Hisaki Nimiya
- Presented by: Sega Enterprises Ltd
Magazine articles
- Main article: Dark Edge/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
System 32, US | ||||
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