Difference between revisions of "Star Trek: Strategic Operations Simulator"
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Revision as of 15:14, 11 January 2020
Star Trek: Strategic Operations Simulator | |||||||||||||||||||||||||||||||||
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System(s): Sega G80 (vector), Apple II, Atari 2600, Atari 5200, Atari 8-bit family, ColecoVision, Commodore 64, TI-99/4A, VIC-20 | |||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||
Developer: Sega Electronics | |||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||
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Star Trek: Strategic Operations Simulator (often known simply as Star Trek) is an arcade game developed by Sega and released in 1982. It is a first-person space shoot-'em-up game powered by Sega G80 hardware that uses vector graphics. Along with Fonz and Buck Rogers: Planet of Zoom, it was one of the first licensed video games developed by Sega.
Contents
Gameplay
The game has the player control the U.S.S. Enterprise, who must save the Federation from Klingon warships. Star Trek makes use of synthesized speech, voiced by Leonard Nimoy.
History
Legacy
As well as being released in the arcades, Star Trek was brought to home computers and consoles of the day, including the Apple II, Atari 2600, Atari 5200, Atari 8-bit family, ColecoVision, Commodore 64, TI-99/4A and Commodore VIC-20. As neither of these systems can render vector graphics, the game uses raster graphics instead. This did allow some of the more advanced ports to add extra details to the scenery, though they were not able to scale it as smoothly. Some of the Atari versions have a controller overlay to help explain things. Many of these ports were also produced by Gremlin, by then renamed Sega Electronics.
An Intellivision version of the game was reportedly in development at some stage, but was later cancelled.
It is unlikely that this game will be re-released in the near future as Sega no longer own the rights to produce and distribute Star Trek games.
Production credits
This article needs a list of production credits, either from the game itself, a manual, or other reliable source. |
G80 version
- : Sam Palahnuk
Apple II version
- : Robert McNally
Magazine articles
- Main article: Star Trek: Strategic Operations Simulator/Magazine articles.
Promotional material
Arcade flyers
Print advertisements
Television advertisements
Merchandise
Photo gallery
Physical scans
Sega G80 version
Sega Retro Average | ||||
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|
N/A | |
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Based on 0 reviews |
Apple II version
Atari 2600 version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
80 | |
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Based on 1 review |
Atari 5200 version
Atari 8-bit Family version
ColecoVision version
Commodore 64 version
TI-99/4A version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
85 | |
---|---|
Based on 1 review |
VIC-20 version
References
Star Trek: Strategic Operations Simulator | |
---|---|
Main page | Comparisons | Magazine articles | Reception |
Star Trek games for Sega systems | |
---|---|
Star Trek: Strategic Operations Simulator (1982) | Star Trek III: The Search for Spock (unreleased) | |
Star Trek: The Next Generation: Echoes from the Past (1994) | Star Trek: Deep Space Nine: Crossroads of Time (1995) | Star Trek (unreleased) | |
Star Trek: The Next Generation: The Advanced Holodeck Tutorial (1994) | Star Trek Generations: Beyond the Nexus (1994) | |
Star Trek: Starfleet Academy Starship Bridge Simulator (1995) | |
Star Trek: New Worlds (unreleased) | |
Star Trek (1991) |
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