Difference between revisions of "Daze Before Christmas"

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''Daze Before Christmas'' is notable for being the only Mega Drive game on record to be released exclusively in Australia. According to interviews with [http://www.sega-16.com/2011/04/interview-carl-henrik-skarstedt/ with Funcom programmer Carl-Henrik Skarstedt] and [http://www.sega-16.com/2007/07/interview-david-siller/ Sunsoft developer David Siller], manufacturing was actually cancelled shortly after the first run had shipped due to quality issues.
 
''Daze Before Christmas'' is notable for being the only Mega Drive game on record to be released exclusively in Australia. According to interviews with [http://www.sega-16.com/2011/04/interview-carl-henrik-skarstedt/ with Funcom programmer Carl-Henrik Skarstedt] and [http://www.sega-16.com/2007/07/interview-david-siller/ Sunsoft developer David Siller], manufacturing was actually cancelled shortly after the first run had shipped due to quality issues.
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==Gameplay==
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You must guide Santa Claus through 24 stages in order to find all the presents. Presents are found by defeating enemies and possessed toys. He can do this by throwing magic dust (done by pressing either {{A}} or {{C}} buttons) or jumping on them (press {{B}} then press it again to stomp). Once defeated, the enemy or toy will turn into a present wrapped in blue paper.
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Players can also find cups of tea on the stages. When collected, the cup of tea transforms Santa Claus into the Anti-Claus; A temporary transformation which makes Santa use his Bag to attack, and makes him unable to collect presents.
  
 
==Magazine articles==
 
==Magazine articles==

Revision as of 21:59, 17 February 2020

n/a

DBC Title.png

Daze Before Christmas
System(s): Sega Mega Drive
Publisher: Sunsoft
Developer:
Sound driver: GEMS
Genre: Action

















Number of players: 1-2 (alternating)
Release Date RRP Code
Sega Mega Drive
AU
$89.9589.95[1] FDAZ00SMC
Non-Sega versions

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Daze Before Christmas is a Christmas-themed platformer developed by Funcom and published by Sunsoft for the Sega Mega Drive in 1994 and later for the SNES. You play as Santa Claus, tasked with saving all of his elves and retrieving his plans from the evil Timekeeper.

Daze Before Christmas is notable for being the only Mega Drive game on record to be released exclusively in Australia. According to interviews with with Funcom programmer Carl-Henrik Skarstedt and Sunsoft developer David Siller, manufacturing was actually cancelled shortly after the first run had shipped due to quality issues.

Gameplay

You must guide Santa Claus through 24 stages in order to find all the presents. Presents are found by defeating enemies and possessed toys. He can do this by throwing magic dust (done by pressing either A or C buttons) or jumping on them (press B then press it again to stomp). Once defeated, the enemy or toy will turn into a present wrapped in blue paper.

Players can also find cups of tea on the stages. When collected, the cup of tea transforms Santa Claus into the Anti-Claus; A temporary transformation which makes Santa use his Bag to attack, and makes him unable to collect presents.

Magazine articles

Main article: Daze Before Christmas/Magazine articles.

Physical scans

Mega Drive, AU
DBC MD AU Box.jpg
Cover
DazeBeforeChristmas MD AU Cart.jpg
Cart
Daze Before Christmas MD AU Manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 b95e25c9
MD5 334d109c48ed477ad00eaaf7e38c6813
SHA-1 240c0d9487d7659a4b2999e0394d552ab17bee8a
2MB 1994-08 Cartridge (AU)
Sega Mega Drive
 ?
CRC32 317c9491
MD5 cc52c1838eb1a7e2bb968e6ff619e6ce
SHA-1 a63cdb54c31b1c1219467987a81e761ee92feee3
2MB 1994-08 Page

References


Daze Before Christmas

DBC Title.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs


Sega Mega Drive
Prototypes: Prototype