Difference between revisions of "Gungriffon"

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PEU and APC are competing for influence in OAU's few developmental areas, due to the loss of American market and tensions flare soon enough. When Chinse-led APC forces in Libya launch a surprise attack on PEU forces in Egypt during a training excercise, World War III breaks out between these two superpowers. When China pressures Japan into sending forces overseas, Japan amends its constitution and forms Japanese Foreign Legion, an expeditonary force consisting of mostly foreign nationals to send overseas and prevent the deployment of Japanese Self-Defence Forces out of the country.  
 
PEU and APC are competing for influence in OAU's few developmental areas, due to the loss of American market and tensions flare soon enough. When Chinse-led APC forces in Libya launch a surprise attack on PEU forces in Egypt during a training excercise, World War III breaks out between these two superpowers. When China pressures Japan into sending forces overseas, Japan amends its constitution and forms Japanese Foreign Legion, an expeditonary force consisting of mostly foreign nationals to send overseas and prevent the deployment of Japanese Self-Defence Forces out of the country.  
  
Main land weapons of the conflict are AWGSs, which stands for "Armored Walking Gun System", basically large manned robots with much better offensive capabilities and mobility compared to tanks and able to travel rough terrain. Trump card of the conflict is HIGH-MACS, an AWGS jointly developed by Japan and US before the war. HIGH-MACS is capable of limited gliding and low altitude flight, giving it performance of not only a main battle tank but also limited capabilities of an attack helicopter.
+
Main land weapons of the conflict are AWGSs, which stands for "Armored Walking Gun System", basically large manned robots with much better offensive capabilities and mobility compared to tanks and able to travel rough terrain. Trump card of the conflict is HIGH-MACS, an AWGS jointly developed jointly by Japan and US before the war. HIGH-MACS is capable of limited gliding and low altitude flight, giving it performance of not only a main battle tank but also limited capabilities of an attack helicopter.
  
Player is a member of the 501st (and later 504th) Mobile Anti-Tank Squadron "Griffon", pilotting a HIGH-MACS.
+
Player is a member of the 501st (and later 504th) Mobile Anti-Tank Squadron "Griffon" of Japanese Foreign Legion, pilotting a HIGH-MACS.
 +
 
 +
===Factions===
 +
====Asian Pacific Community (APC)====
 +
A military and economic alliance that consists of major Asian powers such as Japan, China, Korea, Thaliand, Australia and various other Pacific nations. Even though Japan brought the alliance together, China is the de facto leader due to its large population and economy. Relationship between members are problematic however, due to China's aggressive and expansionist policies, such as launching an incursion to Vietnam and calling it an APC operation despite the fact other APC members did not want to have anything to do with it. Japan leads the AWGS technology while China's AWGS weapons are copies of French and Russian designs.
 +
====Pan-European Union (PEU)====
 +
A more militaristic version of European Union of our time with the inclusion of Russia. Germany leads the AWGS development, also de facto leader of the alliance. Russia however, cannot contribute much to economic problems and various independence movements in Siberia. Main antagonists of the series.
 +
====American Free Trade Agreement (AFTA)====
 +
An alliance of North and South American nations, with United States in the lead. Despite having both technological and military superiority, AFTA refuses to participate the war until much later.
 +
====Organization of African Unity (OAU)====
 +
A loose alliance of African nations lead by South Africa. Despite being the least developed continent, it also has potential for most growth compared to the desolate areas in Europe and Asia and therefore is the target of both factions. Considering the majority of its members are dealing with civil strifes and wars, it is difficult to consider this faction an alliance. Mentioned in name only and only made an appearance in the last mission of Gungriffon Blaze.
  
 
==Gameplay==
 
==Gameplay==

Revision as of 06:37, 20 July 2022

n/a

  • NTSC-U/PAL
  • NTSC-J

GunGriffon title.png

Gungriffon Saturn JP SSTitle.png

Gungriffon
System(s): Sega Saturn
Publisher: Sega (US, Europe), Game Arts (Japan)
Developer:
Sound driver: SCSP/CD-DA (37 tracks)
Peripherals supported: Movie Card, Saturn Backup Memory
Genre: 3D Shooting[1], Shooting[2]

















Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥5,800 (5,974)5,800e[3] T-4502G
Sega Rating: All Ages
Sega Saturn
JP
(Satakore)
¥2,8002,800 T-4509G
Sega Rating: All Ages
Sega Saturn
US
$59.9959.99[5] 81046
ESRB: Teen
Sega Saturn
EU
MK81046-50
ELSPA: 11+ OK
Sega Saturn
DE
MK81046-50
USK: 16
Sega Saturn
PT
Sega Saturn
UK
£44.9944.99[6] MK81046-50
ELSPA: 11+ OK
Sega Saturn
PL
Sega Saturn
AU
FGUN08SSC
OFLC: G

This short article is in need of work. You can help Sega Retro by adding to it.


Gungriffon, known as Gungriffon: The Eurasian Conflict (ガングリフォン) in Japan is a first person mech shooter for the Sega Saturn.

Developed by Game Arts, Gungriffon series, similar to Square Enix's Front Mission franchise focuses on realism and authentic real life politics rather than over the top visuals and overly powerful vehicles, as is common in other Japanese mecha anime series.

After the 2022 Russian invasion of Ukraine, Gungriffon became a hot topic among Japan as a game that predicted the future, as several missions in the game take place in Russian occupied Ukraine. https://bunshun.jp/articles/-/37451

Story and Premise

Following information is based on a series of articles published in Sega Saturn Magazine before the release of Gungriffon II.

At the beginning of the 21st Century, majority of Earth's farmable land is lost due to conflicts and abnormal weather patterns, causing a worldwide food crisis. United States, suffering from economical problems, abolishes security treaties it had made with overseas countries and instead establishes "AFTA", an alliance of North and South American countries and enters an isolationist stance. Europe and CIS countries band together to form "PEU" while Japan, now without the protection of US security umbrella, forms "APC" with other Asian and Oceanic nations. Several African nations also come together to form "OAU".

PEU and APC are competing for influence in OAU's few developmental areas, due to the loss of American market and tensions flare soon enough. When Chinse-led APC forces in Libya launch a surprise attack on PEU forces in Egypt during a training excercise, World War III breaks out between these two superpowers. When China pressures Japan into sending forces overseas, Japan amends its constitution and forms Japanese Foreign Legion, an expeditonary force consisting of mostly foreign nationals to send overseas and prevent the deployment of Japanese Self-Defence Forces out of the country.

Main land weapons of the conflict are AWGSs, which stands for "Armored Walking Gun System", basically large manned robots with much better offensive capabilities and mobility compared to tanks and able to travel rough terrain. Trump card of the conflict is HIGH-MACS, an AWGS jointly developed jointly by Japan and US before the war. HIGH-MACS is capable of limited gliding and low altitude flight, giving it performance of not only a main battle tank but also limited capabilities of an attack helicopter.

Player is a member of the 501st (and later 504th) Mobile Anti-Tank Squadron "Griffon" of Japanese Foreign Legion, pilotting a HIGH-MACS.

Factions

Asian Pacific Community (APC)

A military and economic alliance that consists of major Asian powers such as Japan, China, Korea, Thaliand, Australia and various other Pacific nations. Even though Japan brought the alliance together, China is the de facto leader due to its large population and economy. Relationship between members are problematic however, due to China's aggressive and expansionist policies, such as launching an incursion to Vietnam and calling it an APC operation despite the fact other APC members did not want to have anything to do with it. Japan leads the AWGS technology while China's AWGS weapons are copies of French and Russian designs.

Pan-European Union (PEU)

A more militaristic version of European Union of our time with the inclusion of Russia. Germany leads the AWGS development, also de facto leader of the alliance. Russia however, cannot contribute much to economic problems and various independence movements in Siberia. Main antagonists of the series.

American Free Trade Agreement (AFTA)

An alliance of North and South American nations, with United States in the lead. Despite having both technological and military superiority, AFTA refuses to participate the war until much later.

Organization of African Unity (OAU)

A loose alliance of African nations lead by South Africa. Despite being the least developed continent, it also has potential for most growth compared to the desolate areas in Europe and Asia and therefore is the target of both factions. Considering the majority of its members are dealing with civil strifes and wars, it is difficult to consider this faction an alliance. Mentioned in name only and only made an appearance in the last mission of Gungriffon Blaze.

Gameplay

History

Development

During development Gungriffon was known as 3D Robot Shooting (3Dロボットシューティング)[7].

Sega of America originally intended to release the US version of the game under a new title, Iron Rain. Without naming names, Working Designs alludes in its manual of the localised PlayStation 2 sequel, Gungriffon Blaze, that it convinced Sega's Japanese arm to force the name back to Gungriffon so as not to confuse customers with Iron Storm (that and the new title "sucked really hard")[8]. Working Designs were not involved in the Saturn version of Gungriffon, but had a strong working relationship with Game Arts at the time, seeing prototypes of the technology at Winter CES 1995[8].

Legacy

In Japan, the game was followed by Gungriffon II.

Production credits

  • Director: 宮路 武
  • Main programmer: 浜田 憲一
  • Sub Programmer: 金井 秀樹, 増渕 利道, 小山 洋幸
  • Game Data Making: 原田 修, 浜田 憲一, 庭野 健一
  • Model Animator: 原田 修, 金井 秀樹
  • Visual Coordinator: 高橋 秀信
  • Texture Drawing: 迫 章久, 里 大樹, 横川 憲太郎
  • Background Design: 迫 章久, 横川 憲太郎
  • Special Effect Making: 里 大樹
  • Visual Designer: 安住 政敏
  • Visual Design Assistant: 迫 章久
  • Sound System Programmer: 上条 有
  • Sound Effect Programmer: 松田 明男
  • Sound Treatment & Strategies: 西 隆宏
  • TrueMotion S Data Making: 増渕 利道
  • Situational Designer: 岡田 厚利
  • A.W.G.S. Design: Bee-Craft, 山田 隆博, 阿久津 潤一, 広部 滋
  • 3D Modeling: 柳川 渉
  • Opening & Ending CG: 株式会社リンクス, 倉澤 幹隆, 平野 善久, 西井 育生, 竹中 隆弘, 斎藤 紀生, 大谷 謙, 名越 輝幸, 斎藤 香, 江崎 達也, 田中 将史, 海亀事務所, 林 弘幸, イクイティ エンタテインメント, 鈴木 慎二
  • All Songs Composed & Arranged: 武内 基朗
  • Recording & Mixing Engineer: 小林 敦
  • Manipulator: 小西 輝男
  • Sound Production: Two Five, 溝口 功, 高野 聡
  • Narration Recording: ユーメックススタジオ, 猪股 一彦, 加園 稔
  • Narrator: 野田 圭一
  • Marking Design: ㈲戦船
  • Data Research: 長村 琢哉, 柏木 朗, 早川 真吾
  • Special Thanks for: 須永 有三, 柏木 朗, 吉田 聡士, 大畑 和幸, 岡野 崇宏, 加藤 孝視, 池谷 昌彦, 松田 充弘
  • Sales: 岡部 利香, 菅谷 由美, 小川 陽平
  • Producer: 内田 敏幸
  • Executive Producer: 宮路 洋一
  • Presented by: Game Arts
Source:
In-game credits (JP)


Source:
US manual
Error creating thumbnail: /bin/bash: line 1: 2445333 Done '/usr/bin/gs' '-sDEVICE=jpeg' '-sOutputFile=-' '-dFirstPage=1' '-dLastPage=1' '-dSAFER' '-r150' '-dBATCH' '-dNOPAUSE' '-q' '/home/sonicret/domains/segaretro.org/public_html/images/7/78/Gungriffon_sat_us_manual.pdf' 2445334 Segmentation fault | '/usr/bin/convert' '-depth' '8' '-quality' '95' '-resize' '2195' '-' '/home/sonicret/domains/segaretro.org/public_html/images/temp/transform_d4d41e6d44eb.jpg'
[9]

Magazine articles

Main article: Gungriffon/Magazine articles.

Promotional material

Gungriffon Saturn JP Flyer.pdf

PDF
JP flyer
Gungriffon Saturn JP Flyer.pdf
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1996-04: "1996-04 (1996-03-08)" (1996-02-23)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1996-05: "1996-05 (1996-03-22)" (1996-03-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1996-07: "1996-07 (1996-04-26)" (1996-04-12)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Magazin (DE) #35: "Oktober 1996" (1996-09-11)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
576 KByte (HU)
88
[10]
Consoles + (FR) NTSC
91
[11]
Computer & Video Games (UK)
50
[12]
Edge (UK) NTSC-J
50
[13]
Electronic Gaming Monthly (US) NTSC-U
83
[14]
Famitsu (JP) NTSC-J
78
[15]
Fun Generation (DE) NTSC
90
[16]
Gambler (PL)
78
[17]
GameFan (US) NTSC
93
[18]
Game Players (US) NTSC-U
82
[5]
GamePro (US) NTSC-U
85
[19]
Game Informer (US) NTSC-U
78
[20]
Joypad (FR)
90
[21]
Joypad (FR) NTSC-J
90
[22]
MAN!AC (DE) PAL
84
[23]
Maximum (UK)
75
[24]
Mega Fun (DE) PAL
83
[25]
Mega Fun (DE) NTSC-J
83
[26]
Mean Machines Sega (UK) PAL
88
[6]
Mean Machines Sega (UK) NTSC-J
88
[27]
neXt Level (DE) PAL
75
[28]
Player One (FR)
92
[29]
Power Up! (UK)
85
[30]
Saturn Fan (JP) NTSC-J
79
[31]
Saturn+ (UK) PAL
62
[32]
Secret Service (PL)
80
[33]
Sega News (CZ)
94
[34]
Sega Power (UK) PAL
66
[35]
Sega Saturn Magazine (UK) PAL
88
[36]
Sega Saturn Magazine (JP) NTSC-J
91
[37]
Sega Saturn Magazine (JP) NTSC-J
80
[38]
Total Saturn (UK) PAL
63
[39]
Video Games (DE) NTSC-J
78
[40]
VideoGames (US) NTSC-U
90
[41]
Sega Saturn
81
Based on
34 reviews

Gungriffon

Saturn, JP
GunGriffon Saturn JP Box Back.jpgGunGriffon Saturn JP Box Front.jpg
Cover
GunGriffon Saturn JP Spinecard.jpg
Spinecard
GunGriffon Saturn JP Disc.jpg
Disc
Saturn, JP (Satakore)
GunGriffon Saturn JP Box Back Satakore.jpgGunGriffon Saturn JP Box Front Satakore.jpg
Cover
GunGriffon Saturn JP Spinecard Satakore.jpg
Spinecard
GunGriffon Saturn JP Disc Satakore.jpg
Disc
Saturn, US
GunGriffon Saturn US Box Back.jpgGunGriffon Saturn US Box Front.jpg
Cover
Gungriffon sat us manual.pdf
Manual
Saturn, EU
Gungriffon Saturn EU cover.jpg
Cover
GunGriffon Saturn EU Disc.jpg
Disc
Saturn, DE
Gungriffon Saturn PAL Cover HQ.jpg
Cover
GunGriffon Saturn EU Disc.jpg
Disc
Saturn, PT

Saturn, AU
Gungriffon Saturn AU back.jpgNospine.pngGungriffon Saturn AU cover.jpg
Cover
GunGriffon Saturn EU Disc.jpg
Disc

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
550,951,296 CD-ROM (EU) MK81046-50 V1.000
Sega Saturn
CRC32
MD5
SHA-1
619,961,328 1996-01-31 CD-ROM (JP) T-4502G, T-4509G V1.01
Sega Saturn
 ?
CRC32
MD5
SHA-1
550,953,648 CD-ROM (US) 81046 V1.010
Sega Saturn
 ?
CRC32
MD5
SHA-1
1995-12-25 CD-R Page

References

  1. File:GunGriffon Saturn JP Box Back.jpg
  2. 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2019-10-02 10:31)
  3. File:Gungriffon Saturn JP Flyer.pdf
  4. http://sega-saturn.com/saturn/software/gg.htm (Wayback Machine: 1996-12-15 06:16)
  5. 5.0 5.1 Game Players, "Vol. 9 No. 8 August 1996" (US; 1996-07-09), page 75
  6. 6.0 6.1 Mean Machines Sega, "August 1996" (UK; 1996-07-05), page 74
  7. File:SegaHotInformation JP 1995.pdf, page 18
  8. 8.0 8.1 File:GungriffonBlaze PS2 US Manual.pdf, page 26
  9. File:Gungriffon sat us manual.pdf, page 22
  10. 576 KByte, "Szeptember 1996" (HU; 1996-xx-xx), page 34
  11. Consoles +, "Mai 1996" (FR; 1996-0x-xx), page 100
  12. Computer & Video Games, "July 1996" (UK; 1996-06-12), page 68
  13. Edge, "June 1996" (UK; 1996-05-03), page 73
  14. Electronic Gaming Monthly, "August 1996" (US; 1996-xx-xx), page 22
  15. Famitsu, "1996-03-22" (JP; 1996-03-08), page 30
  16. Fun Generation, "05/96" (DE; 1996-04-10), page 55
  17. Gambler, "11/1996" (PL; 1996-xx-xx), page 1
  18. GameFan, "Volume 4, Issue 5: May 1996" (US; 1996-xx-xx), page 15
  19. GamePro, "September 1996" (US; 1996-xx-xx), page 72
  20. Game Informer, "August 1996" (US; 1996-0x-xx), page 49
  21. Joypad, "Juin 1996" (FR; 1996-0x-xx), page 78
  22. Joypad, "Mai 1996 (Joypad International supplement)" (FR; 1996-0x-xx), page 10
  23. MAN!AC, "09/96" (DE; 1996-08-14), page 70
  24. Maximum, "May 1996" (UK; 1996-05-30), page 127
  25. Mega Fun, "08/96" (DE; 1996-07-17), page 38
  26. Mega Fun, "05/96" (DE; 1996-04-xx), page 66
  27. Mean Machines Sega, "June 1996" (UK; 1996-05-03), page 80
  28. neXt Level, "September 1996" (DE; 1996-08-14), page 80
  29. Player One, "Septembre 1996" (FR; 1996-08-29), page 94
  30. Power Up!, "Saturday, August 10, 1996" (UK; 1996-08-10), page 1
  31. Saturn Fan, "1996 No. 10-11" (JP; 1996-04-26), page 80
  32. Saturn+, "Issue 4" (UK; 1996-10-24), page 29
  33. Secret Service, "Listopad 1996" (PL; 1996-11-01), page 64
  34. Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 8
  35. Sega Power, "July 1996" (UK; 1996-05-09), page 58
  36. Sega Saturn Magazine, "July 1996" (UK; 1996-06-20), page 72
  37. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 11
  38. Sega Saturn Magazine, "1996-05 (1996-03-22)" (JP; 1996-03-08), page 225
  39. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 31
  40. Video Games, "5/96" (DE; 1996-04-24), page 94
  41. VideoGames, "September 1996" (US; 1996-08-20), page 64


Gungriffon

GunGriffon title.png

Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Technical information


Books: Gungriffon Hyper Guide Book (1996) | Gungriffon Perfect Guide (1996) | Gungriffon Complete File (1996)

Sega Saturn
Prototypes: 1995-12-25