Difference between revisions of "Congo Bongo"
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The hunter climbs up the treacherous cliffs chasing after the gorilla. He encounters many dangers on his way. Watch out for falling coconuts and pesky monkeys. And finally capture the gorilla to preserve the hunter's honor. | The hunter climbs up the treacherous cliffs chasing after the gorilla. He encounters many dangers on his way. Watch out for falling coconuts and pesky monkeys. And finally capture the gorilla to preserve the hunter's honor. | ||
− | | | + | |AU SG-1000 box backcover |
+ | |ref={{fileref|Congo Bongo SG1000 AU Back.jpg}}}} | ||
==Gameplay== | ==Gameplay== |
Revision as of 19:50, 5 September 2022
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Congo Bongo | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Zaxxon hardware, SG-1000, Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, Commodore 64, IBM PC, Intellivision, MSX, TI-99/4A, VIC-20 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Sega (US) Coleco U.S. Gold (UK) Philips Texas Instruments | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega Ikegami Tsushinki Beck-Tech Beck-Tech (disk) Sega Electronics | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Congo Bongo (コンゴボンゴ), originally known as Tip Top (ティップタップ), is a 1983 arcade platformer game developed by Sega. It is often considered an isometric equivalent to Nintendo's Donkey Kong, as it stars a protagonist chasing after a large ape (in this game, called "Bongo"). However, unlike Donkey Kong, the game is set in a jungle, the graphics are more detailed and there are more enemies and traps.
Congo Bongo runs on similar hardware to Zaxxon, known as the Sega Zaxxon hardware.
Contents
Synopsis
“ |
The hunter climbs up the treacherous cliffs chasing after the gorilla. He encounters many dangers on his way. Watch out for falling coconuts and pesky monkeys. And finally capture the gorilla to preserve the hunter's honor. |
„ |
— AU SG-1000 box backcover [6] |
Gameplay
Levels
As Sega likely never gave Congo Bongo's levels official names, home conversions
Primate Peak/Jungle Mountain/Waterfall Pass | |
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Snake Lake | |
The Atari, Intellivision and 1983 Commodore 64 versions omit this level. | |
Rhino Ridge | |
This level is also missing in the Atari, Intellivision and 1983 Commodore 64 versions. | |
Lazy Lagoon/The Great River | |
History
Legacy
Like many early Arcade games such as Space Invaders or Pac Man, Congo Bongo was widely ported to numerous home consoles and computers in the 1980s, including the Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, IBM PC, IntelliVision, MSX, TI-99/4A and VIC-20. Two versions exist for the Commodore 64, from 1983 and 1985, respectively - the latter is more faithful to the arcade original.
The only Sega console the game has appeared on is the SG-1000, however it was featured as part of the PlayStation 2 Sega Ages 2500 series in Japan and was an unlockable in both Sega Mega Drive Collection and Sega Mega Drive Ultimate Collection.
Many of the weaker computers and consoles were unable to render isometric graphics, and therefore had to find other methods of rendering the game. The Atari versions for example uses an oblique perspective, whereas the SG-1000 game goes for a top-down approach. The Atari, Intellivision, 1983 Commodore 64, MSX, TI-99/4a and VIC-20 versions all omit levels 2 and 3, presumably due to storage restrictions, while the ColecoVision port only excludes level 2.
An Amstrad CPC version was advertised by Amsoft in 1985, and a ZX Spectrum version was also planned, but both were scrapped.
Magazine articles
- Main article: Congo Bongo/Magazine articles.
Promotional material
- Main article: Congo Bongo/Promotional material.
Photo gallery
Physical scans
Arcade version
Sega Retro Average | |||||||||
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89 | |
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Based on 1 review |
Zaxxon hardware, US (cocktail) | ||||
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SG-1000 version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
50 | |
---|---|
Based on 1 review |
SG-1000, NZ |
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SG-1000, TW |
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|
Apple II version
Atari 2600 version
Atari 5200 version
Atari 8-bit Family version
ColecoVision version
Commodore 64 version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
50 | |
---|---|
Based on 1 review |
IBM PC version
DOS, US |
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|
Intellivision version
MSX version
TI-99/4A version
VIC-20 version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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24kB | Cartridge (EU/JP) | |||||||||||
? |
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24kB | Cartridge (JP) | |||||||||||
? |
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40kB | Cartridge (JP) | (Alt) |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/sc3000/software.html (Wayback Machine: 2020-09-28 02:34)
- ↑ Sega Arcade History, Enterbrain, page 51
- ↑ Game Machine, "1985-07-15" (JP; 1985-07-15), page 9
- ↑ Micro 7, "Janvier 85" (FR; 1985-01-xx), page 92
- ↑ Computer Input, "December 1983" (NZ; 1983-xx-xx), page 27
- ↑ File:Congo Bongo SG1000 AU Back.jpg
- ↑ Arcade Express, "Volume One, Number Twenty-Three: June 19, 1983" (US; 1983-06-19), page 6
- ↑ Computer Input, "November 1983" (NZ; 1983-xx-xx), page 25
- ↑ Computer Gamer, "April 1985" (UK; 1985-0x-xx), page 47
Congo Bongo | |
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