Difference between revisions of "Super Spin"

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{{stub}}'''''{{PAGENAME}}''''' is a cancelled top-down racing game being developed by [[Zyrinx]] in 1993 for the [[Sega Mega Drive]]. An early "preview version" prototype was dumped and released on Forest of Illusion on September 10, 2022{{ref|https://forestillusion.com/2022/super-spin-preview-version}}.
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{{stub}}'''''{{PAGENAME}}''''' is a cancelled top-down racing game being developed by [[Zyrinx]] in 1993 for the [[Sega Mega Drive]]. An early "preview version" prototype was dumped and released on Forest of Illusion on September 10, 2022.{{ref|https://web.archive.org/web/20220912052904/https://forestillusion.com/2022/super-spin-preview-version}}
  
 
The prototype features one map and four cars, three of which are controlled by the computer. {{B}} accelerates, {{left}} and {{right}} turn the car, and {{up}} and {{down}} switch between "gear 1" and "gear 2". The "race" is endless, and while some collision detection exists, cars travel at the same speed regardless of terrain (including water). There are no sound effects and just a single music track.
 
The prototype features one map and four cars, three of which are controlled by the computer. {{B}} accelerates, {{left}} and {{right}} turn the car, and {{up}} and {{down}} switch between "gear 1" and "gear 2". The "race" is endless, and while some collision detection exists, cars travel at the same speed regardless of terrain (including water). There are no sound effects and just a single music track.

Revision as of 00:31, 12 September 2022

SuperSpin MD Title.png

Super Spin
System(s): Sega Mega Drive
Publisher: Sega
Developer: Zyrinx
Genre: Racing

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Super Spin is a cancelled top-down racing game being developed by Zyrinx in 1993 for the Sega Mega Drive. An early "preview version" prototype was dumped and released on Forest of Illusion on September 10, 2022.[1]

The prototype features one map and four cars, three of which are controlled by the computer. B accelerates, Left and Right turn the car, and Up and Down switch between "gear 1" and "gear 2". The "race" is endless, and while some collision detection exists, cars travel at the same speed regardless of terrain (including water). There are no sound effects and just a single music track.

The track smoothly rotates and some objects have pseudo-3D look to them. This technology was likely recycled for the later Zyrinx game, Red Zone.

Photo gallery

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
 ?
CRC32 93030837
MD5 1b351a95f7f5870cf343d6960b45cfa6
SHA-1 d70b5dabf8adca47fca6095f25f997b365383140
2MB EPROMs Download.svg (106 kB) (info)

References