Difference between revisions of "Kazuaki Jikuhara"
From Sega Retro
(Created page with "{{PersonBob | image= | name= | birthplace= | dob= | dod= | employment={{Employment | company=Sega of Japan }} | role= | education= }} {{sub-stub}}'''Kazuaki Jikuhara''' =...") |
(Added Kanji) |
||
Line 11: | Line 11: | ||
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' (軸原 一彰) |
==Production history== | ==Production history== | ||
− | {{ProductionHistory| | + | {{ProductionHistory|{{PAGENAME}}|軸原 一彰}} |
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 03:26, 12 February 2023
Kazuaki Jikuhara |
---|
Employment history: |
This teeny-tiny article needs some work. You can help us by expanding it.
Kazuaki Jikuhara (軸原 一彰)
Production history
- Online Games: Dai Guru Guru Onsen (PlayStation 2; 2002) — ソフトウェアマニュアル&パッケージデザイン (as 軸原 一彰)
- New Roommania: Porori Seishun (PlayStation 2; 2003) — スペシャルサンクス (as 軸原 一彰)
- Sonic Battle (Game Boy Advance; 2003) — Package & Manual Production[1]
- Nightshade (PlayStation 2; 2003) — 解説書&パッケージ デザイン (as 軸原 一彰)
- Nightshade (PlayStation 2; 2003) — Software Manual & Package Design
- Sega Ages 2500 Series Vol. 8: Virtua Racing FlatOut (PlayStation 2; 2004) — Package Design
- Phantasy Star Online: Blue Burst (Windows PC; 2004) — Package & Manual Design
- Puyo Pop Fever (Game Boy Advance; 2004) — Software Manual[2]
- Sega Ages 2500 Series Vol. 19: Fighting Vipers (PlayStation 2; 2005) — Software Package & Software Manual Design
- Bleach Advance: Kurenai ni Somaru Soul Society (Game Boy Advance; 2005) — パッケージ&マニュアル[3] (as 軸原 一彰)
- Bleach GC: Tasogare ni Mamieru Shinigami (GameCube; 2005) — パッケージ&マニュアル (as 軸原 一彰)
- Sega Ages 2500 Series Vol. 23: Sega Memorial Selection (PlayStation 2; 2005) — Software Package & Software Manual Design
- Sega Ages 2500 Series Vol. 26: Dynamite Deka (PlayStation 2; 2006) — Software Package & Software Manual Design
- Full Auto (Xbox 360; 2006) — Software Package & Manual Design[4]
- Destroy All Humans! (PlayStation 2; 2007) — 印刷物 (as 軸原 一彰)
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — デザインチーム (as 軸原 一彰)
- Zombie Shiki - Eigo Ryoku Sosei Jutsu: English of the Dead (Nintendo DS; 2008) — パッケージ&ソフトウェアマニュアル (as 軸原 一彰)
- Thunder Force VI (PlayStation 2; 2008) — 印刷物制作[5] (as 軸原 一彰)
- 7th Dragon (Nintendo DS; 2009) — Manual Production (as 軸原 一彰)
- Kurohyou: Ryu ga Gotoku Shinshou (PlayStation Portable; 2010) — パッケージ&マニュアル (as 軸原 一彰)
- K-On! Houkago Live!! (PlayStation Portable; 2010) — パッケージ&マニュアル制作 (as 軸原 一彰)
- Sonic Free Riders (Xbox 360; 2010) — Package & Manual Production
- Virtua Tennis 4 (Wii; 2011) — Software Package & Software Manual Production
- Virtua Tennis 4 (Windows PC; 2011) — Software Package & Software Manual Production
- Virtua Tennis 4 (PlayStation 3; 2011) — Software Package & Software Manual Production
- Virtua Tennis 4 (Xbox 360; 2011) — Software Package & Software Manual Production
- Rise of Nightmares (Xbox 360; 2011) — Package & Software Manual Production
- Sonic Generations (Nintendo 3DS; 2011) — Package & Manual Production
- Binary Domain (Xbox 360; 2012) — Software Manual Production
- Kurohyou 2: Ryu ga Gotoku Ashura Hen (PlayStation Portable; 2012) — パッケージ&マニュアル制作 (as 軸原 一彰)
- Super Monkey Ball: Banana Splitz (PlayStation Vita; 2012) — Package & Software Manual
- Uta Kumi 575 (PlayStation Vita; 2014) — パッケージ&ソフトウェアマニュアル制作 (as 軸原 一彰)
- Puyo Puyo Tetris (Nintendo 3DS; 2014) — Package & Software Manual
- Ryu ga Gotoku: Ishin! (PlayStation 3; 2014) — パッケージ&解説書 (as 軸原 一彰)
- Ryu ga Gotoku: Ishin! (PlayStation 4; 2014) — パッケージ&解説書 (as 軸原 一彰)