Difference between revisions of "Sonic Labyrinth"
From Sega Retro
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Revision as of 18:11, 16 May 2023
Sonic Labyrinth | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Game Gear, Virtual Console | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Minato Giken M2[1] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[2][3] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Visit Sonic Labyrinth on Sonic Retro for the full article. |
Contents
Production credits
- Director: N.Machida, H.Katagiri
- Planner: K.Tanaka
- Programer: K.Iwanaga, Y.Kataoka, A.Inoue, T.Ueshima
- Designer: K.Kayajima, K.Tanaka, K.Tamura
- Sound Programer: A.Iwanaga
- Special Thanks: N.Matsushima, S.Yoshihara, K.Kumakura, N.Tabata, M.Araki, N.Gotoh, Y.Yanagisawa, A.Matsumoto, M.Morohoshi, N.Honda, K.Hijiya, M.Ohta, K.Mine, H.Ozaki, T.Takinoue
Magazine articles
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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71 | |
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Based on 16 reviews |
- Main article: Sonic Labyrinth/Magazine articles.
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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512kB | Cartridge | |||||||||||
✔ |
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512kB | 3DS Virtual Console (US/EU) | ![]() |
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? |
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512kB | 1995-05-25 | EPROM cartridge | Page |
References
- ↑ https://www.mtwo.co.jp/development/retrogame-2/#tab-4
- ↑ File:Labyrinth-box-eu-back.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ Electronic Gaming Monthly, "December 1995" (US; 1995-xx-xx), page 182
- ↑ 5.0 5.1 5.2 5.3 Mean Machines Sega, "November 1995" (UK; 1995-09-29), page 88
- ↑ 6.0 6.1 http://vc.sega.jp:80/3ds/labyrinth/ (Wayback Machine: 2012-10-28 11:50)
- ↑ 7.0 7.1 http://www.nintendo.com:80/games/detail/eKX2obOabUS4BkI1h_IIeW8mmBdgVxCk (Wayback Machine: 2013-06-30 14:26)
- ↑ https://www.nintendo.fr/Jeux/Console-virtuelle-Nintendo-3DS-/Sonic-Labyrinth--275858.html (archive.today)
- ↑ 9.0 9.1 9.2 http://www.nintendolife.com:80/games/gamegear/sonic_labyrinth (Wayback Machine: 2017-09-09 22:43)
- ↑ https://www.nintendo.co.uk/Games/Virtual-Console-Nintendo-3DS-/Sonic-Labyrinth--275858.html (archive.today)
- ↑ https://www.nintendo.de/Spiele/Virtual-Console-Nintendo-3DS-/Sonic-Labyrinth--275858.html (archive.today)
- ↑ File:Sonic Labyrinth GG credits.pdf
- ↑ Alaab Alcomputtar, "" (SA; 1996-xx-xx), page 20
- ↑ Electronic Gaming Monthly, "January 1996" (US; 199x-xx-xx), page 48
- ↑ Famitsu, "1995-11-24" (JP; 1995-11-10), page 31
- ↑ Freak, "2/96" (IL; 1996-xx-xx), page 1
- ↑ GamePro, "January 1996" (US; 199x-xx-xx), page 114
- ↑ Gamers, "Dezember 1995" (DE; 1995-11-08), page 62
- ↑ Game Informer, "January 1996" (US; 199x-xx-xx), page 58
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 108
- ↑ Joypad, "Février 1996" (FR; 199x-xx-xx), page 36
- ↑ Mega Force, "Janvier 1996" (FR; 199x-xx-xx), page 38
- ↑ Mega Fun, "01/96" (DE; 1995-12-20), page 72
- ↑ Sega Magazin, "Januar 1996" (DE; 1995-12-13), page 83
- ↑ Sega Power, "December 1995" (UK; 1995-10-19), page 57
- ↑ Sega Pro, "November 1995" (UK; 1995-10-05), page 68
- ↑ Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 54
Sonic Labyrinth | |
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Main page | Comparisons | Credits | Hidden content | Development | Magazine articles | Reception
Prototypes: 1995-05-25
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