Difference between revisions of "Kenji Mizumoto"
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{{sub-stub}}'''{{PAGENAME}}''' (水本 憲治) was a game designer at [[Sega]] best known for ''[[Action Fighter]]'' and ''[[Super Hang-On]]'', with his later game productions unknown. He was also one of the original creators involved with the [[AS-1]] and wrote its operation manual, which served as the blueprint for all later [[Joypolis]] operation manuals.{{ref|https://web.archive.org/web/20230613114219/https://blog.goo.ne.jp/lemon6868/e/964683a1754808ef332712561e51b4c0}} | {{sub-stub}}'''{{PAGENAME}}''' (水本 憲治) was a game designer at [[Sega]] best known for ''[[Action Fighter]]'' and ''[[Super Hang-On]]'', with his later game productions unknown. He was also one of the original creators involved with the [[AS-1]] and wrote its operation manual, which served as the blueprint for all later [[Joypolis]] operation manuals.{{ref|https://web.archive.org/web/20230613114219/https://blog.goo.ne.jp/lemon6868/e/964683a1754808ef332712561e51b4c0}} | ||
− | By the mid-2000's he had instead become more of a manager with Sega. | + | By the mid-2000's he had instead become more of a technical manager with Sega. |
==Production history== | ==Production history== |
Revision as of 06:52, 13 June 2023
Kenji Mizumoto |
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Employment history:
Divisions:
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Role(s): Designer |
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Kenji Mizumoto (水本 憲治) was a game designer at Sega best known for Action Fighter and Super Hang-On, with his later game productions unknown. He was also one of the original creators involved with the AS-1 and wrote its operation manual, which served as the blueprint for all later Joypolis operation manuals.[2]
By the mid-2000's he had instead become more of a technical manager with Sega.
Production history
Games
- Action Fighter (System 16; 1986) — Designer
- Super Hang-On (Hang-On hardware; 1987) — Planner
- Super Hang-On (Mega Drive; 1989) — Staff (as MIZ)
- Capcom no Quiz Tonosama no Yabou (Mega-CD; 1992) — Programmer[3] (as Miz)
Music
- Super Hang-On 20th Anniversary Collection (CD; 2007) — Commentator[4]