Difference between revisions of "Tatsuya Nakamura"

From Sega Retro

(Created page with "{{PersonBob | image=TatsuyaNakamura 2020 SegaCareersSite.png | birthplace= | dob= | dod= | employment={{Employment | company=Sega | start=2006...")
 
Line 11: Line 11:
 
{{Employment
 
{{Employment
 
| company=[[Sega Interactive (Japan)|Sega Interactive]]
 
| company=[[Sega Interactive (Japan)|Sega Interactive]]
| divisions=[[Sega Interactive Product R&D|Product R&D]]{{intref|Soul Reverse}}
+
| divisions=[[Sega Interactive Product R&D|Product R&D]]
 
}}
 
}}
 
{{Employment
 
{{Employment

Revision as of 01:40, 18 December 2023

TatsuyaNakamura 2020 SegaCareersSite.png
Tatsuya Nakamura
Employment history:
Sega (2006[1] – )
Divisions:
Role(s): Engineer

This teeny-tiny article needs some work. You can help us by expanding it.


Tatsuya Nakamura (中村 達也) is a cabinet artist at Sega of Japan. He joined Sega in 2007, and has worked on cabinet art for games including maimai, Chunithm, and Sangokushi Taisen 4.[1][2].

Production history

Photographs

Main article: Photos of Tatsuya Nakamura

References

  1. 1.0 1.1 https://www.sega.co.jp/recruit/episode/episode04/ (Wayback Machine: 2020-08-03 23:51)
  2. https://www.sega.co.jp/en/recruit/episode/episode04/ (Wayback Machine: 2021-10-18 08:18)