Difference between revisions of "Naoyuki Miyoshi"
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Revision as of 15:46, 18 February 2024
Naoyuki Miyoshi |
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Role(s): Programmer |
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Naoyuki Miyoshi (三好 尚行) is a game designer at Sega of Japan. Their earliest known works are with console games developer Overworks/Sega WOW, but they migrated towards arcade game development after AM R&D Dept. #1 was spun out of Sega WOW in 2005. He is most notable for his work on Sengoku Taisen and the rebooted Sangokushi Taisen.
Production history
- Skies of Arcadia (Dreamcast; 2000) — イベントスクリプト (as 三好 尚行)
- Skies of Arcadia (Dreamcast; 2000) — Scenario Scripting
- Sakura Taisen 3: Paris wa Moeteiru ka (Dreamcast; 2001) — プランナー (as 三好 尚行)
- Sakura Taisen 4: Koi Seyo, Otome (Dreamcast; 2002) — プランナー (as 三好 尚行)
- Online Games: Dai Guru Guru Onsen (PlayStation 2; 2002) — チェック&デバッグ (as 三好 尚行)
- Skies of Arcadia (GameCube; 2002) — Planner
- Sengoku Taisen (RingEdge; 2010) — Planner
- Puyo Puyo!! Quest Arcade (RingEdge; 2013) — スペシャルサンクス (as 三好 尚行)
- Sangokushi Taisen (Nu 2; 2016) — Designer
References
Categories:
- No portrait
- Sega Enterprises, Ltd. employees
- Sega CS2 (1996-1999) staff members
- Sega Software R&D Dept. 7 staff members
- Overworks employees
- Sega WOW employees
- Sega Corporation (2000-2015) employees
- Sega AM1 (2005-2011) staff members
- Sega R&D1 (2011-2015) staff members
- Sega Interactive (Japan) employees
- Sega Interactive R&D1 staff members
- Programmers
- All people
- Sub-stubs