Difference between revisions of "Chunithm"
From Sega Retro
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==Production credits== | ==Production credits== | ||
{{creditstable| | {{creditstable| | ||
− | *'''Director:''' [[Masaru Kohayakawa]] | + | *'''Producer:''' [[Ryuichi Taki]]{{ref|https://web.archive.org/web/20240330125412/https://www.sega.co.jp/recruit/interview/senior/consumer13/}} |
− | *'''Programmer:''' [[Shogo Kasuya]] | + | *'''Director:''' [[Masaru Kohayakawa]]{{ref|https://web.archive.org/web/20200803235151/https://www.sega.co.jp/recruit/episode/episode04/}}{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} |
− | *'''Artist:''' [[Keita Sato]] | + | *'''Programmer:''' [[Shogo Kasuya]]{{ref|https://web.archive.org/web/20200803235151/https://www.sega.co.jp/recruit/episode/episode04/}}{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} |
− | *[[Ayano Moriyama]] | + | *'''Artist:''' [[Keita Sato]]{{ref|https://web.archive.org/web/20200803235151/https://www.sega.co.jp/recruit/episode/episode04/}}{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} |
− | *'''Sound Designer:''' [[Daisuke Anayama]] | + | *[[Ayano Moriyama]]{{ref|https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/2015csr_report_a4.pdf}} |
− | *'''Acoustic Designer:''' [[Kazuhiko Nagai]] | + | *'''Sound Designer:''' [[Daisuke Anayama]]{{ref|https://web.archive.org/web/20200803235151/https://www.sega.co.jp/recruit/episode/episode04/}}{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} |
− | *'''Cabinet Artist:''' [[Tatsuya Nakamura]] | + | *'''Acoustic Designer:''' [[Kazuhiko Nagai]]{{ref|1=https://web.archive.org/web/20230524131511/https://twitter.com/StudioRezitativ/status/1435224835735519234}} |
− | *'''Cabinet System Designer:''' [[Kohei Shirakawa]] | + | *'''Cabinet Artist:''' [[Tatsuya Nakamura]]{{ref|https://web.archive.org/web/20200803235151/https://www.sega.co.jp/recruit/episode/episode04/}}{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} |
+ | *'''Cabinet System Designer:''' [[Kohei Shirakawa]]{{ref|https://web.archive.org/web/20200803235151/https://www.sega.co.jp/recruit/episode/episode04/}}{{ref|https://web.archive.org/web/20211018081816/https://www.sega.co.jp/en/recruit/episode/episode04/}} | ||
| console=NU11 | | console=NU11 | ||
− | | source= | + | | source=Various sources |
}} | }} | ||
Revision as of 08:18, 30 March 2024
Chunithm | |||||||||
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System(s): Nu 1.1 | |||||||||
Publisher: Sega | |||||||||
Developer: Sega R&D1 | |||||||||
Genre: Action | |||||||||
Number of players: 1 | |||||||||
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Chunithm (チュウニズム) is an arcade rhythm game which originally debuted at Club Sega Akihabara in November 2014.
Production credits
- Producer: Ryuichi Taki[2]
- Director: Masaru Kohayakawa[3][4]
- Programmer: Shogo Kasuya[3][4]
- Artist: Keita Sato[3][4]
- Ayano Moriyama[5]
- Sound Designer: Daisuke Anayama[3][4]
- Acoustic Designer: Kazuhiko Nagai[6]
- Cabinet Artist: Tatsuya Nakamura[3][4]
- Cabinet System Designer: Kohei Shirakawa[3][4]
Physical scans
JP | ||||
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References
- ↑ https://sega-interactive.co.jp/special/history/title/chunithm.html
- ↑ https://www.sega.co.jp/recruit/interview/senior/consumer13/ (Wayback Machine: 2024-03-30 12:54)
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 https://www.sega.co.jp/recruit/episode/episode04/ (Wayback Machine: 2020-08-03 23:51)
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 https://www.sega.co.jp/en/recruit/episode/episode04/ (Wayback Machine: 2021-10-18 08:18)
- ↑ https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/2015csr_report_a4.pdf
- ↑ @StudioRezitativ on Twitter (Wayback Machine: 2023-05-24 13:15)