Difference between revisions of "Monster Hunter"

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==Magazine articles==
 
==Magazine articles==
 
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==Screenshots==
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{{gitem|MonsterHunter MD US raytracing.png|Ray tracing demo from preserved source code}}
  
 
==Development material==
 
==Development material==

Revision as of 23:13, 23 May 2024

MonsterHunter MD TitleScreen.png

Monster Hunter
System(s): Sega Mega Drive
Publisher: Sega[1]
Developer: FutureScape Productions[2]
Supporting companies: Sega of America[3] (concept)
Planned release date(s): 1994-01[4]
Genre: Light gun
Number of players: 1-2
Status of prototype(s): Source code found, partially compiled[5]
Peripheral(s): Menacer[1]
Sound driver: GEMS[5]

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Monster Hunter is an unreleased Sega Mega Drive light gun game developed and slated to be published by Sega. Announced as one of the first titles to utilize the company's first-party light gun - the Menacer - it was originally scheduled for a Christmas 1993 release date, but ultimately never materialized.

Monster Hunter is unrelated to the later Capcom series of the same name.

Gameplay

MonsterHunter MD gameplay.jpg

Monster Hunter would have seen the player shoot at various monsters, including dinosaurs and mutants, and was set to be a two-player game (with the second player using a standard Control Pad.)

History

Development

Conceptualized by Sega of America producer Jesse Taylor[3], the game began development at FutureScape Productions sometime around early 1993.

Prerelease

Despite plans by Sega of America to run extensive television and print campaigns advertising the game, only a single screenshot of Monster Hunter has been found. What little promotion the game did receive advertised it as being 1MB in size.

Production credits

Source:
Development material


Magazine articles

Main article: Monster Hunter/Magazine articles.

Screenshots

MonsterHunter MD US raytracing.png
Ray tracing demo from preserved source code
MonsterHunter MD US raytracing.png

Development material

References


Monster Hunter

MonsterHunter MD TitleScreen.png

Main page | Magazine articles | Region coding | Technical information


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